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Everything posted by Jbird
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Thank you for that last message, I was going to ask but did not want to assume. From the sound of it somehow they were able to build close enough to launch to be within the attack distance given by the config option for this NPC is allowing him to target the base that he can see or defensive item and attack it. I can help you remove that specific NPC, I can also help explain where to look for parameters to change for them, or rocket launchers can simply be removed. I'd recommend coming to the Mad Mapper Discord and create a ticket there. Reloading a specific profile will work for some changes, but changes that occur outside of commands generally will not reload and will require a whole plugin reload. So if you manually are changing things in the config, this command will not help. Thank you for sharing though because it is helpful if you are making other changes instead and reloading the profile for those smaller changes. this is perfect. This was what helped me sort it out. They are attacking their building by being within the NPC's sight. If you don't mind creating a ticket in Mad Mappers Discord we could sort this out no problem, there's a few ways to do it too. Can remove that guy completely, take the launchers away, change the distance he can attack from. If you want to give it a go any of those options will work.
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- 194 comments
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- #boat
- #facepunch
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- 472 comments
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- #abilities
- #boss
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If you have not yet, you should consider creating a ticket in the Mad Mapper Discord server so that we can more quickly respond and review information including configs, videos, or anything else. I think we might get lucky and one plugin is the only thing we need to deal with that is affecting multiple damage related scenarios for you. Can you give an example for when the error is occurring? What is the other activity in which this error was found? You may be misunderstanding PveMode. It is used to lock the loot to the person or team who does the most damage for BetterNpc. It does not just automatically block damage for anything it is used as API for other plugins. It can block damage within event plugins, by going into the config for that event and setting the configuration the way you would like it. There still is damage until an event owner is designated. There are other plugins like TruePVE that can restrict damage further. PvP zones can be created inside the event areas for example with something like this. But the other specifics like this I will allow you to consider what you're looking for. If you have questions about PveMode just let me know.
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My suggestion would be to join the Mad Mapper Discord and create a ticket there. None of this is normal behavior so surely there is a reason you are having these issues. We can more quickly review your specific issues and investigate how they are coming to be. We need to be able to reproduce issues or diagnose them to be of more help.
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- 42 comments
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- #arctic research base
- #ch47
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- 42 comments
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- #arctic research base
- #ch47
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- 42 comments
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- #arctic research base
- #ch47
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Just in case this doesn't get noticed or responded two fast enough, I would say the Mad Mapper Discord would be my first suggested stop and otherwise the Carbon Discord would be a good stop or resource as well to ask this. The Discussion tabs on the site are not usually terribly busy, steady but not busy if that makes sense.
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- 472 comments
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- #abilities
- #boss
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This seems to be referring to either DefendableHomes or DefendableBases as well as NpcSpawn. Manually check versions of both or all 3 plugins that you have. Many people with chromium based browsers are having problems with older versions being cached and downloaded instead of the current version. If this is the case clear your browser cache or try another browser.
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I think Bradley is going to be the most difficult and least likely to be implemented because of all of the places players can build and what they can build next to. I had brought the suggestion to K's attention when you had shared it in Discord so it's already been looked at and put in the list of things to consider. Currently we split time between working on new projects and updating old plugins. I try to keep the suggestions and ideas coming when I get any or when people share any, so there is always stuff being considered and looked at as we cycle through the plugins. Thank you for the idea and suggestion!