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Everything posted by Kleementin
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- 194 comments
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- #boat
- #facepunch
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- 194 comments
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- #boat
- #facepunch
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- 215 comments
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- 215 comments
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I noticed that already bought and in the water parked water bikes respawn if one comes back to them after having been somewhere else on the map. They arise from down in the water. Thing is they don't appear exactly where one had them parked. Sometimes they appear many many metres further. In a special case of a water base it just happened that the water bike that was parked outside had respawned inside the water base where i cannot be driven out. Just wanted to let you know that. It's not the biggest issue but I think it can be annoying for the players if their water bike don't stay where they put them.
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- 215 comments
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- 22 comments
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- #sniper
- #challenge
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(and 8 more)
Tagged with:
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- 6 comments
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- 7 comments
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- 1
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- #admin tool
- #mute
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(and 8 more)
Tagged with:
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@AhigaOOk. Could you please think about using the short names of items in the white list instead of the prefabs? Finding out which prefab name is the right one for an item is pain in the ass. Using short names is way easier. Every plugin I ever saw let's us configure items with short names cause there is only one for every item and they are short of course. Thank you.
- 215 comments
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I'm planning on giving my players only safe time regarding their building, nothing else. No items, no turrets, no SAM's.... Only doors and everything in windows and the base itself shall be protected. I could configure this myself by adding every single item there is in the game (oven, vending machine, chair, christmas tree....) to the white list in the config. But that would be nutz. So, I am asking you. Would it be possible to give us an option that only protects the base itself including doors and window stuff?
- 215 comments
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@AjieAs I already mentioned the welcome sound never really works for me. It's always stuttering and I would not want my players to experience this. It's a great idea but technically not working without issues. You said it yourself when mentioning that this comes from Rust. But this is a plugin for Rust. So, I think it should work properly. If not one should not sell it. I would like to have my money back, please. Thank you.
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Can you add an alert if boom/rockets, fire, .melee or any other kind of damage are being used out of raid times to make sure the players know why this won't work? And can you make the alert message kinda small and maybe a bit transparent so that players don't get annoyed and disturbed by it too much when accidentely hitting something?
- 215 comments