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Everything posted by Kleementin
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- 87 comments
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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I noticed the npc's throw their grenades behind the driving train so that they could hit you when driving on another train behind them. Problem is that they don't throw these when on the player is on another train behind them. They only attack by shooting. They start throwing grenades when the player is on the Armored Train but and throw them over his head behind the train where they have no use. I think they should just start throwing grenades earlier and over a longer distance so they might have a chance to hit the player.
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It's really bad that the train just destroys every cart that comes in it's way. I was waiting on another train to attack the armored train. But my train was completely destroyed by it even though the armored train wasn't even very fast. Also it destroys other trains from other event plugins like Cargo Train Event. That's even a bigger problem. Please give us an option that makes the train drive backwards if there is something blocking its way instead of just destroying everything. This will make my players angry and it's also unrealistic. I will have to give back the plugin otherwise.
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It's kinda bad that the train just destroys every cart that comes in it's way. I was waiting on another train to attack the armored train. But my train was completely destroyed by it even though the armored train wasn't even very fast. Also it destroys other trains from other event plugins like Cargo Train Event. That's even a bigger problem.
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I noticed when smelting a large amount of hqm that the wood taken is not the amount that is needed to smelt everything. The furnace stopped working 2 times now because it got out of wood even though not even 1 slot was competely filled with wood. The automatic taken amount has always been too small. Did not happen with other resources. No problem there. Just happened with HQM now. Any ideas?
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I use a custom generated map from Rustmaps.com. Nothing special on it. I restarted the server, flew over to Junkyard without event. All good. Started the event and flew over again. All good too this time. So, I can only guess that it's just happening from time to time maybe when the server was already running a while. I think there must be some fps drops due to the event and they are more or less significant. Maybe, if there is a way to make the event run smoother, it would be a good thing to find out for the future. Thank you so far.
- 45 comments
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- #broken cars
- #cargoplane
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- 45 comments
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- #broken cars
- #cargoplane
- (and 26 more)
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- 45 comments
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- 1
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- #broken cars
- #cargoplane
- (and 26 more)
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The title says it all.
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- 189 comments
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- #eventmanager
- #manager
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(and 5 more)
Tagged with:
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Ok. But which ones are these 2 scientists in the config? Which locations?
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Naaah no parachute then.
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@Jbird The only thing I did was installing Simple PVE. I just don't see why this should make parachutes vanish. I was at the event several times and never a parachute.
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It is. Thank you.
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There's still the problem that a pump with water in it cannot be removed with a hammer. Can you do anything about it?
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In this gangway firing from there the npc's don't fire back. They just stand still until they got killed. I'm not too sure about it but could it be the npc's have become less smart anyway?!
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Looting/seeing boxes works fine. But admins cannot see the inventory of sleeping players.
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Best option would be if players that fire from the PVE zone into a PVP zone don't do damage to those in the PVP zone. But I guess that's already the case right? Thank you for looking into this. I really think players that wanna pvp and go into PVP zones to do so are disappointed if they cannot loot their victims. This kills pvp fun.
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Please let us know in the update comments next time if the config wipes due to new updates & please don't let us have to do that work over and over! It's really stressfull with such a long config rewriting it manually.
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- 183 comments
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- #boat
- #facepunch
- (and 15 more)