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Mals

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Everything posted by Mals

  1. Mals

    Player Ranks

    Most plugins you have to translate yourself as the author are not always polyligual. I only speak English, so could not translate into Spanish or French. So is it not supporting different Lang files? Normally it detects the client language I believe.
  2. Mals

    Player Ranks

    @rrexdid you try creating a lang file in your language of choice? It does appear to support them, as I see a file there for en.
  3. Mals

    Advanced Researching

    @Khan this does not compile due to change in the ItemDefinition data structure. Can you please take a look at the code. Error while compiling: AdvancedResearching.cs(88,80): error CS1503: Argument `#1' cannot convert `ItemDefinition' expression to type `Item'
  4. Mals

    Advanced Researching

    @CM1234 I'm confused, is the plugin not working?
  5. Mals

    Animal Boxes

    I've used that trick too in plugins spawning npcs/animals and teleporting players, works a treat to make sure they can click to a navmesh. But it does look odd and can go "crunch".
  6. I had some issues, so use your other plugins as an alternative, and only rarely get: NullReferenceException: Object reference not set to an instance of an object I'll have to try it on a test server I guess to isolate issues as I an running a few Harmony plugins.
    I saw this and did a double take. I love the sign, and you all know, they are going to press the button! A lovely way to add content and excitement to the server. I would love for a future update to have a config, so we can tweak the torments.
  7. Mals

    C4

    If you stand just right under the sign it will attach to the sign or nearby objects (foundations): I do recommend placing on a flat surface to avoid this, but players are creative.
  8. I installed it on my test server and zero crashes. I suspect it is a plugin conflict.
  9. Mals

    Animal Boxes

    Highly recommend you do not use that Zombie, it can crash your server. It is not an AI entity, it is from Legacy.
  10. Mals

    Smelt On Gather

    Recommended for any "easy mode" servers wanting to take the tedium out of rust. Players love getting cooked meat, smelted items by default. Excellent quality of life plugin to make it some players do not need as many stoves or furnaces in their base. Highly recommend changing line 31 to turn off Charcoal from wood as this not what most players will want on by default. That really should be a config per item for the setting: "OnByDefault".
  11. The default json generated in the HarmonyMods folder and is all on one line.Oxidation.Modded.X.json Your other harmony mod go to HarmonyConfig and are formatted. Noticed some new messages too: FileNotFoundException: Could not load file or assembly 'Facepunch.Steamworks.Posix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. ileNotFoundException: Could not load file or assembly 'Facepunch.Steamworks.Posix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. I am running on a Windows machine.
  12. Mals

    Player Ranks

    I chatted with the players and we ranked the titles and then used better chat to set the priority.
  13. If someone loots a locker in a Supermarket, it is eventually refilled. At least that is what is happening on my server.
  14. Mals

    Animal Boxes

    perhaps share your config to check?
  15. Do you realise it is two different plugins, two different authors? They do not overlap, so you are effectively configuring each "container" once. It would be ideal if there was one master configuration across all plugins, but since this is effectively creating new container types that is out of scope for existing plugins. You would need to get the AlphaLoot to alter its code to support this plugin, not the other way around. I would suggest it is unlikely.
  16. Mals

    CLottery

    change this line 317: List<BasePlayer> WithoutAdmin = (BasePlayer.activePlayerList.Where(x => !x.IsAdmin).Select(player => player)).ToList(); to: List<BasePlayer> WithoutAdmin = (BasePlayer.activePlayerList.Select(player => player)).ToList(); and line 348 as well. I believe that takes out the admin filter. But normally Admins on most servers do not play, and do not get things, thus this design choice. Perhaps they might consider adding a config option for this?
  17. Mals

    Player Ranks

    On the plus side, it would increase an interest in farming.
  18. I run both without any known issues. Alpha Loot does not fill these "containers" so there should be no conflict. Are you having a specific issue?
  19. Mals

    XPanelPlus

    Hi there. What setting do I use to show Server Reward balance instead of Economics? Sorry if I missed it, just can't see to find it in the json.
  20. Mals

    Error While Compiling

    same for me looks like it needs an update to the latest version of oxide.
  21. The change in furnaces is quite radical, so it would be reasonable that the hooks this plugin (and any cooking plugin) use will misbehave. Please be patients as many authors will be scrambling to work to use what ever hook and behaviour changes occur.
  22. Mals

    Smelt On Gather

    Vulnerabilities were found during use. After the player has obtained permission, the player's authorization is released, and the automatic furnace effect still exists. Even if the issue of dying or reconnecting persists, can this bug be fixed?
  23. Mals

    Anti Helibombing

    Awesome. This will slow down the anti-social ass-hats exploiting the safe zone.
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