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ALiEN JiM

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Everything posted by ALiEN JiM

  1. oh right so you only hear it if you happen to be at the crash site area just before it crashes?
  2. Really? I'v never heard a boom even when playing on over servers that have the event, i just thought it was never a thing added
  3. I keep getting this in console any ideas? NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StaticLootables+<DoRefillingCalculations>d__91.MoveNext () [0x00092] in <21b1acf477c04b35b6c96faf540917a2>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StaticLootables+<DoRefillingCalculations>d__91.MoveNext () [0x00092] in <21b1acf477c04b35b6c96faf540917a2>:0 This is with a fresh install with new config.
  4. ALiEN JiM

    HuntsMan

    Update: Ok so when they are set to true: "Crocodile": true, "Panther": true, "Snake": false, "Tiger": true All seems to work fine. however when they are set to false: "default when updating" for whatever reason they disappear on death! Update: After few hours all animals will start to disappear on death, reload HuntsMan and all is fine for another few hours then animals are back to disappearing on death till i reload HuntsMan again. any ideas?
  5. Many thanks for your reply and time on this
  6. ALiEN JiM

    HuntsMan

    I have noticed that the jungle animals instantly disappear on death while the huntsman plugin is active. running on oxide.
  7. Same and seems players start to say it gets laggy for them when this happens till i reload the plugin. at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <8989b741768e4f399ceb269719ee5fac>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <108f606e2587422bbe1ff352d54f76de>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <108f606e2587422bbe1ff352d54f76de>:0
  8. That is brilliant thank you that will be very helpful as always thank you for your time and replies.
  9. Hi Marte6, Would it be possible to add an input button in the output container and a output button in the input container so we can swap between either input/output containers rather then having to exit and re-enter every time we need to change from either container... phew i hope i made that understandable lol
  10. Hi Kiiiing, I have Convoy and Caravan Event plugins that gets blocked by the shipping container when Radtown event is active, I would like to ask if I can have permission to change the coordinates in your code for the shipping container on the road to move it over a few feet? From: _radtownMonument.transform.position, Quaternion.LookRotation(_radtownMonument.transform.TransformDirection(Quaternion.Euler(0, 30, 0) * Vector3.forward))); To something like: _radtownMonument.transform.TransformPoint(new Vector3(-5f, 0.13f, 3f)), Quaternion.LookRotation(_radtownMonument.transform.TransformDirection(Quaternion.Euler(0, 5, 0) * Vector3.forward))); This should give enough room for both Convoy and Caravan events room to pass by, this change will only be for my server! Not sure if you can implement an option in the configuration file that will allow us to change the coordinates placement of the shipping container if not it's not a problem as I can with your permission to change coordinates each time you make updates. Kind Regards ALiEN JiM
  11. Thank you so much for the reply
  12. I guess no one has a clue :(
  13. Hi i want to purchase plugin Heavy Excavator Event, but i had a question that i didnt see on the info page! what happens if a player is already using the excavator before the event starts? i.e does it wait until the player has finished, or does it make a note of what was stored and restores it to the state it was before the event started?. Thank you for any help and info on this.
  14. Hi Since update 1.0.8 spam in console has stopped but now SamSites attack the balloons even though it is false in the config file, as a result there is now free loot laying about on the ground for anyone close by that didn't even attack the balloons. Is anyone else having this issue?
  15. ALiEN JiM

    Map Icon

    Just want to say thank you so much for your time on this plugin! I hope to see more plugins by yourself
    This plugin is an outstanding addition to my PvE server! It has quickly become an absolute favourite among the players who can't get enough of it. I've chosen to name the crate "Abandoned Ammo Box," and it never fails to bring joy when a group of helicopters rush toward the lucky crate when it spawns. The author has been immensely helpful whenever needed, and I eagerly anticipate more exciting events from this author.
  16. ALiEN JiM

    Map Icon

    Hi sorry I keep meaning to ask would it be possible to add in the config a way to change the name of the map icon so i could have it say [Abandoned Ammo Box] or something? As always thank you so much for your time and help
  17. ALiEN JiM

    Map Icon

    Hi, so sorry for the delay here is the config you asked for. LuckyCrates.json
  18. ALiEN JiM

    Lucky Crates

    Hi Mattffhh, I have an ongoing issue for a few months now with map icon not clearing once the crate has been looted, It makes players go looking for the crate that is no longer there. this is running on oxide Any help on this would be mush appreciated. Regards Jim.
  19. Hi, can the event be started manually? Also can we add more then one event location that we can chose if and when starting the event manually?
  20. ALiEN JiM

    Armored Train

    After this update train don't stop when attack and the funny part is the Bradleys when killed they fall out of the train and lay on the track while the train is still moving lol
  21. ALiEN JiM

    Armored Train

    Since update the Locked Crates don't spawn inside and can be seen following along next to the train, I have checked config files and nothing has changed, Is this a known issue?
  22. Hi Fruster. just an update, so I restored my server from a backup I created just after the 5th Feb wipe, same issue as before, deleted RustEdit Extension then reboot server no issues, I then reinstalled the RustEdit Extension and rebooted the server still no issue and all seems fine, I can only think that the wipe update had messed up the RustEdit Extension in some way! other then that i have no idea. Again many thanks for your time and help Regards Jim.
  23. Hi, I found the problem to be the RustEdit Extension, I deleted the Extension and all seems to been fine now. I can only apologise and thank you for your time on this matter. Regards Jim.
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