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steampunkvalley

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Everything posted by steampunkvalley

  1. Hi, I'm trying to use this on a pregen map in a custom monument and the position is not saving. There is nothing in console when I run the command to save the position, but I do receive a notification in chat after I run it. This is in console when I reload the plugin after the command is run. Can confirm that the config is not being updated prior to reload and after command is run. 05/14 20:14:01 | Unloaded plugin OneTimeSpawn v1.0.0 by xkrystalll 05/14 20:14:01 | Loaded plugin OneTimeSpawn v1.0.0 by xkrystalll [11ms] 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid Also, what are the chances you could make this work with Monument Finder? We use the custom monument every wipe, so integration would be one less step I'd have to do manually.
  2. SUPER excited about this plugin!! Though ItemPerks has the option to use eco or RP for costs. I'm not seeing that option in the config?
  3. This changelog says the most recent version is 1.1.0, but I get version 1.0.5 when I download the zip file.
  4. Should I submit a support ticket for this then?
  5. It looks like they're in the Raidable Bases data profile files for each difficulty. I'm not sure about the dungeon events though. "Block Plugins Which Prevent Item Durability Loss": false,
  6. They are all false. These are in the Events Manager log file, so the Events Manager plugin initiated the event, correct? Airfield: "Random time to event start": false, Junkyard: "Is active the timer on to start the event? [true/false]": false, Power Plant: "Is active the timer on to start the event? [true/false]": false,
  7. I don't know if I'm missing a setting somewhere, but can we prevent an event from starting when it's already active?? This happens quite frequently. The Airfield Event on our server is 90 minutes. Junkyard and Power Plant Events are both 60 minutes. Examples from Events Manager logs: [2025-05-06 21:21:00] [05/06/2025 21:21:00] Event started: AirfieldEvent [2025-05-06 21:57:01] [05/06/2025 21:57:01] Event started: AirfieldEvent [2025-05-02 03:16:06] [05/02/2025 03:16:06] Event started: Junkyard Event [2025-05-02 04:09:00] [05/02/2025 04:09:00] Event started: Junkyard Event [2025-05-04 01:55:03] [05/04/2025 01:55:03] Event started: Power Plant Event [2025-05-04 02:08:04] [05/04/2025 02:08:04] Event started: Chinook 47 [2025-05-04 02:40:06] [05/04/2025 02:40:06] Event started: Power Plant Event
  8. Think I need some sleep! haha thank you!
  9. Is there a way for a player to enable to disable this? Because it can't show the cost, some players don't want to use the feature. It'd be nice to enable/disable per vending machine - one vanilla to sell teas for scrap, for example, and one for custom items using this plugin.
  10. steampunkvalley

    Items Info

    Does this work with Item Perks? An item can have any of 50+ perks and often have more perk than one. Also, the item can be unskinned or have a random skin, and the name is always "Enhanced [name of item]", not unique. I imagine the problem would be similar with Epic Loot.
  11. Love the plugin and players do too! But when they work hard to win the events, if their permissions change for any reason, granted or revoked, they are removed from the leaderboard as if they had never participated. We have a lot of plugins that alter permissions, and this has become a pretty big frustration for the players. Can you take a look, please? Thanks!
  12. Are there plans to integrate creating a racetrack with Monument Finder?
  13. Furnace Inception.mp4
  14. steampunkvalley

    Furnace Inception

    I'm uploading a video and will upload the second as a comment - this one shows me placing the furnaces. The other video is finding out where the last 2 I placed disappeared to... which was directly on top of another furnace. 3 furnaces existed at the same place. Houdini Furnace.mp4
  15. Yep. Right under Loot Settings there are sections for the luck loot tables. Add or remove items in those sections.
  16. Thank you, that'd be great. We are using them right now as a reward for a lot of events. Should we disable it for now? Or do you know when it might be updated?
  17. Our med kits stack to 15, so the skill extractors also stack to 15. When you use a filled extractor, it consumes the entire stack but doesn't give all of the xp it should. It worked for a stack of 2 that I tried, but it doesn't work for larger stacks. We don't use the empty ones currently but that might have the same issue. We use Carbon and use the built-in stack manager, if that helps.
  18. Yes it is still an issue on the prod version of Carbon. Was the fix in Carbon fully pushed out, or it still on the dev releases and will be released in a bigger patch later?
  19. You should probably change the plugin description to state it's not compatible, then. I will be asking for a refund.
  20. Yes, we use Carbon. mjmfighter will be messaging you tomorrow.
  21. Checking in again.
  22. Thank you, thank you!
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