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steampunkvalley

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Everything posted by steampunkvalley

    This is one of my favorite plugins for several reasons: First and foremost: the documentation. Anyone like me that has absolutely no programming background that has searched for plugins would agree that there is usually very little (useful) information that actually describes what the plugin does. Additionally, there usually are very few, if any, images to help me visually understand what I am looking at. Not only is there thorough detail of what each section means, it makes sense. I don't have to re-read the same sentence 10 times. Holy customization, Batman! The quality and speed of support from the dev is incredible. I reported an issue due to a recent update and opened a support ticket. 18 minutes later I received a response, and 15 minutes later a fix was deployed. All of that aside, our players love them. It gives them tons of flexibility for deeper pockets and hoarding of loot. Every Rust player loves loot. Throw the yellow backpack away and get yourself a Bag of Holding. It's worth every penny.
  1. Yep, saw you released an update. Uploaded and it looks like it's back to normal. Thank you for the super quick turnaround service!
  2. It's definitely loaded. HUD shows balance, commands like /balance and /withdraw work because I used them when I refunded the player's scrap and deducted their economy balance instead.
  3. Since the update earlier this week, the bag upgrades are requiring scrap instead of economics currency. The config didn't change at all so I'm not sure if it's user error somehow or an issue with the update. I'm attaching the config for reference. Thanks for your time. BagOfHolding.json
  4. steampunkvalley

    Space

    Similar to the Convoy plugin compile error I see you've been made aware of, we're also getting one for Space: Failed compiling 'Space.cs': 01/02 11:44:04 | 1. 'Space.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3, bool)': no suitable method found to override [CS0115] (Space 34 line 4105)
  5. We wanted to do this too, but like imthenewguy said, there's no option to run a command. As a workaround, we created a kit with the item(s) that requires permission to use, then grant that permission in the prestige section. Kinda clunky, but it works.
  6. Looks like this purchasable again.
  7. I'm not sure if I'm misunderstanding, but can't you just remove the format for the title in Skill Tree, create the names and priority/order in BetterChat, then assign the user to that BetterChat group when they prestige in the permissions section?
  8. After more testing today, it looks like it's more than just after the server reboots. If movement speed works before I reload Skill Tree, this plugin stops working after Skill Tree is reloaded. At that point, after I reload movement speed, it works again. We are using Carbon.
  9. Same issue here. After every single server restart, we have to reload this plugin for it to work again.
  10. Awesome, thanks. I know AlphaLoot has some API for populating loot containers with specific profiles. So it should hopefully be easy to add. I look forward to seeing it being added.
  11. It would be cool to be able to use custom loot profiles for NPCs with Alphaloot. Within alphaloot, you can define any number of loot profiles, and we would like to be able to utilize that feature more here with our custom NPCs at monuments and what not. Is this a feature that has been looked at being added?
  12. Thanks for the lang file. Just so you know, It does look like a few are still missing from the lang file, like "JoinNoActiveRaces" and "JoinUsage" specifically I see are missing.
  13. We are getting a lot of these type of messages in our console: FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list It looks like a lot of lang definitions are missing, so when someone does an invalid command it can't format the lang to send back to them. Are you able to add all the missing lang defaults?
  14. Thank you!!
  15. Hello - it says this isn't Carbon compatible. Any idea when this might be? I know some plugins do work on Carbon even though the plugin description says it's not, but I don't want to waste the $10 to find out.
  16. We also have this issue. The only options in the config are SmallAnimal, MediumAnimal, and LargeAnimal - it doesn't allow us to specify/change per animal specifically.
  17. Ayee! Seems like that worked for the player having the issues. Thanks for your help!
  18. I don't have the issue either, so I'm not sure how he is having the problem. We are using Carbon. Can you provide the option to disable the search function in the config?
  19. Thank you for updating the plugin - that issue seems to be resolved. We have a new issue, however. One player in particular, who had the same crashing issue as described above, can't craft anything. Please see attached video. You can see the search bar is selected as soon as the panel appears. Even if he clicks elsewhere and removes the search bar being selected, when he selects an item, he has the same issue. He removed all key binds and verified the integrity of his files. So far no one else has reported this issue. 2024-10-26 12-24-56.mp4
  20. I see the plugin works with SimpleLootTable. Can you look into integrating this with AlphaLoot as well?
  21. Howdy, We are still getting this error on version 1.2.9, it is just a lot less frequent. It seems to be a race condition between the search happening and a player going into the same or different category while the search is still going. I was able to modify a few lines of the code to make it stop the crash from happening. You can see by the attached error, it doesn't like updating the search box if it has an image. This is where I think the race condition is happening. So instead of updating the search UI when a search is done, it just destroys and recreates it. Error we were receiving: Modify the ItemsSearch coroutine with the following lines:
  22. massive error when certain people click on random items. This happened to me when I tried to craft a boat. It happened 10 or so times to a player last night when trying to purchase a heli signal. Below is the error in console 10/09 18:14:59 | 76.17.226.35:56339/76561198075606580/Desdaa disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. at CommunityEntity.%a13240ee3a56250e3214643a1e9787d080183e2c (UnityEngine.GameObject %e452c63bf864bf54b08e09072ea03742eca455a2, %e8dbd2ba4eb107021c89511d28a9b46d39e0c700 %3eef772d1ba28af9c95a2990ab4956bcab5e94da, System.Boolean %2b5483ad8071fe734321abc36a50a5647e04b52b) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.%726cc31c74b0cbac7bce9dbe2bd32560027d0835 (BaseEntity+%6f52d081f4165e068c7159d385110bb2cf9081b4 %cea4674a2583ecf8563f056ee74c60c0143ac001) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.%13c83f0d971f1a4de169ca6ba82c9a1c8bacfe4f (BasePlayer %08847a64423720901e671cd24a77415a42e83ae2, System.UInt32 %22338b5d18a5c125aeaa6c1b6e5def0b5dfa5ff5, %e6cb5c3bef8976bea26da25fba88387f6c3166d2 %cea4674a2583ecf8563f056ee74c60c0143ac001) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.%936d46ee5f4f518a2c6b120948a3b10e97bb1ed0 (System.UInt32 %fa1ec6d34877d0d45d7b21f69b5a5a44e5efd65e, %e6cb5c3bef8976bea26da25fba88387f6c3166d2 %574f9d798bf99f6c8d619c1e0b4264df0a18a17c) [0x00000] in <00000000000000000000000000000000>:0 at Client.%9da00ac73ba3e4c8d5efb5df7e9dd240937e9e76 (%e6cb5c3bef8976bea26da25fba88387f6c3166d2 %2b6d42d01d9384d69706a0c9591a8313532fed1e) [0x00000] in <00000000000000000000000000000000>:0 at Client.%140c721df47200d0b153707379e1483580e0164e (%e6cb5c3bef8976bea26da25fba88387f6c3166d2 %2b6d42d01d9384d69706a0c9591a8313532fed1e) [0x00000] in <00000000000000000000000000000000>:0 at %e3aa0ae5abc9ce69bc0fccd78ee17be9810eedff.%3486fd2176a5e467a00ec00e25fc16c80a10dc09 (%492e49d0fb78b6c04c7cfe219245ab1f68f2e39f %4ab057eaf21efc7bedf986e232dd18b435a2d231) [0x00000] in <00000000000000000000000000000000>:0 at %988293bae173eb737280d94c291405c060dbb2ba.%6af47bb8b6402ced92e46d148aaad7f79453cfcd () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  23. Definitely user error. I was right clicking on the bag like a vanilla bag, not opening like this plug works. Thanks!
  24. Hello! We love your plugin and love how customizable it is. I think I know the answer, but are you able to make it compatible with inventory viewer? https://umod.org/plugins/inventory-viewer When I tried it, the backpack was added to my inventory. I know the bags are reskinned loot bags so they work differently than a backpack, but thought I'd check. Thanks!
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