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steampunkvalley

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Everything posted by steampunkvalley

  1. I also really like the idea of giving more xp for stone. Sick of seeing nothing but stone on the map! For the different scientists, do you use BetterNPC, NPCSpawn, BotRespawn or similar? If yes, you can specify the NPC names and give their own xp in the Misc settings section. "NpcSpawn (by KpucTaji) settings": { "Give xp based on the name of a NpcSpawn, rather than the scientist type?": true, "Dictionary of NPC names and the value that they provide": { "Baron Von Gear": 600.0, "Boiler Bob": 300.0, "BotRespawn settings": { "Should we consider the BotRespawn NPCs as regular NPCs when calculating buffs?": true, "Enable botrespawn profile tracking and xp": false, "BotReSpawn profile and xp list": {}
  2. For anyone wondering about the magic formula to specify the time zone, a Time Zone (or TZ) Identifier is required, like "America/Chicago". I used the second column in this table on Wikipedia.
  3. What event type do I choose if I want an event to loot as many X (such as granola bars, scrap, etc.) as possible?
  4. Hey there - This is still an issue. See the screenshots below: a log from RCON not showing the player disconnected, and a screenshot from the Discord Chatbot that caught it.
  5. Hello again. Looking for an update!
  6. steampunkvalley

    Kits

    Did you ever get a response to this? I see that you asked originally almost a full year ago and I can't find an answer. I've been trying to use this functionality too and having the same issue. Workaround I'm trying now is to make the cooldown insanely long. We wipe 2x/month, so I set it at 1.5 mil seconds.
  7. That would explain it. We sync our configs on server boot with a github repository, so that gets reset every time our server starts. May I ask why are you not using the OnNewSave hook instead for detecting wipes?
  8. When our server starts up, "wipe" permissions are being revoked. This command was run, which did assign the appropriate permission: tperm grant user 76561199566470946 kits.may25force.3 wipe Console log: 05/10/2025 18:48:47 | [Temporary Permissions] Luv (76561199566470946) - Permission has been granted: 'kits.may25force.3' until the wipe However, after the server's routine restart at 4am, all temporary permissions granted previously by the plugin (all commands specified wipe) were revoked. Console log: 05/11/2025 04:04:38 | [Temporary Permissions] Luv (76561199566470946) - Permission has been revoked: 'kits.may25force.3' | Is expired: True This has happened every restart with the same results. We wiped last on May 1st (force), and May 15th. Thanks!
  9. steampunkvalley

    Notify

    Hey there! I've spent so much time trying to get answers to these questions over the last few months, so I feel your pain! You'd think there'd be a resource with this info, but I haven't found it if it exists. Let me know if you have other questions, and if anyone wants to correct me on anything, please feel free! Placement & Anchors To change the anchors, I use this editor. Add screenshots/pictures and move/resize as needed. Use the anchormin values for anchormin and offsetmin, and of course anchormax values for anchormax and offsetmax. Colors & Transparency For colors, I typed up an explanation for how to use the RGBA color system that some configs require, but I looked at the Notify config again and it looks like it uses hex color codes which is easy with any hex color picker site (Google "hex color picker"). Because I already typed it up though, in case you come across a config that is asking for RGBA values instead of a hex color code... As far as I understand, Rust uses the RGBA color system but uses decimal values. I believe it's called the RGB 0-1 color system. From Google AI: You can use any color picker site that gives you RGBA values and do the conversion mentioned above. Edit: I don't know how I haven't found this RGB 0-1 color picker before just now. #gamechanger The "A" (alpha) in RGBA represents the transparency. I believe if the alpha value is 1.0, the element is a solid color with no transparency. Obviously then you would reduce that value to anything above 0.01 but below 1.0 to your liking. Sound Effects To find different sound effects, I use a free umod plugin called Play FX. For the prefab names, I go to Carbon's prefab documentation and choose anything that I think might be a sound effect (which I assume would have "fx" somewhere in the prefab name?) and run the command. If it's not a valid sound effect, you'll just get an error in chat. Example of chat command to preview a sound effect: /playfx player PlayerName assets/bundled/prefabs/fx/notice/item.select.fx.prefab Honestly when I am working on a new plugin that has a lot of different visual customization options, I make a few random changes, save, reload the plugin, and test it to see what my changes look like in-game. Sometimes I think I have rad ideas, but once I see them, I almost always change my mind! Hope this helps!
  10. Hi there. Any update on this?
  11. Hello. Any update?
  12. Hi, I'm trying to use this on a pregen map in a custom monument and the position is not saving. There is nothing in console when I run the command to save the position, but I do receive a notification in chat after I run it. This is in console when I reload the plugin after the command is run. Can confirm that the config is not being updated prior to reload and after command is run. 05/14 20:14:01 | Unloaded plugin OneTimeSpawn v1.0.0 by xkrystalll 05/14 20:14:01 | Loaded plugin OneTimeSpawn v1.0.0 by xkrystalll [11ms] 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid 05/14 20:14:01 | [OneTimeSpawn] Spawn position is (0, 0, 0). Please install position via command /spawnpos when you have ownerid Also, what are the chances you could make this work with Monument Finder? We use the custom monument every wipe, so integration would be one less step I'd have to do manually.
  13. SUPER excited about this plugin!! Though ItemPerks has the option to use eco or RP for costs. I'm not seeing that option in the config?
  14. This changelog says the most recent version is 1.1.0, but I get version 1.0.5 when I download the zip file.
  15. Should I submit a support ticket for this then?
  16. It looks like they're in the Raidable Bases data profile files for each difficulty. I'm not sure about the dungeon events though. "Block Plugins Which Prevent Item Durability Loss": false,
  17. They are all false. These are in the Events Manager log file, so the Events Manager plugin initiated the event, correct? Airfield: "Random time to event start": false, Junkyard: "Is active the timer on to start the event? [true/false]": false, Power Plant: "Is active the timer on to start the event? [true/false]": false,
  18. I don't know if I'm missing a setting somewhere, but can we prevent an event from starting when it's already active?? This happens quite frequently. The Airfield Event on our server is 90 minutes. Junkyard and Power Plant Events are both 60 minutes. Examples from Events Manager logs: [2025-05-06 21:21:00] [05/06/2025 21:21:00] Event started: AirfieldEvent [2025-05-06 21:57:01] [05/06/2025 21:57:01] Event started: AirfieldEvent [2025-05-02 03:16:06] [05/02/2025 03:16:06] Event started: Junkyard Event [2025-05-02 04:09:00] [05/02/2025 04:09:00] Event started: Junkyard Event [2025-05-04 01:55:03] [05/04/2025 01:55:03] Event started: Power Plant Event [2025-05-04 02:08:04] [05/04/2025 02:08:04] Event started: Chinook 47 [2025-05-04 02:40:06] [05/04/2025 02:40:06] Event started: Power Plant Event
  19. Think I need some sleep! haha thank you!
  20. Is there a way for a player to enable to disable this? Because it can't show the cost, some players don't want to use the feature. It'd be nice to enable/disable per vending machine - one vanilla to sell teas for scrap, for example, and one for custom items using this plugin.
  21. steampunkvalley

    Items Info

    Does this work with Item Perks? An item can have any of 50+ perks and often have more perk than one. Also, the item can be unskinned or have a random skin, and the name is always "Enhanced [name of item]", not unique. I imagine the problem would be similar with Epic Loot.
  22. Love the plugin and players do too! But when they work hard to win the events, if their permissions change for any reason, granted or revoked, they are removed from the leaderboard as if they had never participated. We have a lot of plugins that alter permissions, and this has become a pretty big frustration for the players. Can you take a look, please? Thanks!
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