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Everything posted by Rust Admin
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- 198 comments
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- #rust plugin
- #custom rust plugin
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(and 2 more)
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(17:21:54) | Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00069] in <a737075f4aaa434fbb6aac46a6b6e12e>:0 at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c6] in <a737075f4aaa434fbb6aac46a6b6e12e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
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(15:43:51) | Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <d0a199cc191c4658884916e1008be690>:0 at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003c6] in <d0a199cc191c4658884916e1008be690>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
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- 198 comments
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- #rust plugin
- #custom rust plugin
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(and 2 more)
Tagged with:
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Failed to call hook 'OnPlayerConnected' on plugin 'TeamFix v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamFix.OnPlayerConnected (BasePlayer player) [0x00044] in <a4a3cb68a01a46df9a25578e569f216c>:0 at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00333] in <a4a3cb68a01a46df9a25578e569f216c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
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Modify & Add the Base Difficulty & Name to log output: CURRENT: [Raidable Bases] Player has paid for a base at (-1450.0, 0.0, 1375.0) in F5 (-1,450.00 1,375.00)! FUTURE: [Raidable Bases] Player has paid for an Easy base (easybasename) located in F5 (-1,450.00 1,375.00)! Thank you!
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Thanks for looking into it. It seems as if something got all jacked with ownership on entities- at least as far as I can tell. Unfortunately this has been disabled and haven’t seen the issue since my post.
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I will save everyone some time by pasting the error: (16:08:28) | Failed to call hook 'OnLoseCondition' on plugin 'RaidableBases v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Libraries.Permission.UserHasPermission (System.String id, System.String perm) [0x0000a] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Plugins.RaidableBases.HasPermission (System.String id, System.String perm) [0x00005] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.RaidableBases.OnLoseCondition (Item item, System.Single amount) [0x00033] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00576] in <d5d436d3ab7e4fa2b5815016a0829326>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
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- 241 comments
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Is this feature in 1.1.3? I’m not sure I see it. Thank you
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did the profiles change from the latest update? I also do not see the bubble...
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If an item is purchased while seller is online, they are notified. Fairly simple to implement and can assist if needed. Thanks
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- 241 comments
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- 2
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- 241 comments
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- 2
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- 241 comments
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Hey there - had a really strange bug happen today on our server. Placing TC's would break, Recyclers broke at everyones base, teleportation homes lost ownership and anytime someone tried to place a recycler it would break immediately. I unloaded this plugin and everything returned to normal. Not sure what happened
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Is there any chance we can have Clans and native Teams support? I see there is already Friends... "Lock Raid To Buyer And Friends": true, maybe a : "Lock Raid To Buyer And Clan": true, "Lock Raid To Buyer And Team": true,
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Please add a config item (public ulong ChatIcon = 76561198077847390; at line 1244 and modify lines 350, 364, 379 to use Player.Reply instead of SendReply so we can use our own chat icons. 350: Player.Reply(player, string.Format(conf.Settings.Announcements.ChatMessageFormat, Lang("Prefix", player.UserIDString), Lang(key, player.UserIDString)), conf.Settings.Announcements.ChatIcon); 365,379: Player.Reply(player, msg, conf.Settings.Announcements.ChatIcon); This will save me having to put these back in with every update and I'm sure more people would like this as well. You ROCK!