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MelodyZE

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Everything posted by MelodyZE

  1. Failed to call hook 'OnItemCraft' on plugin 'QualityCrafting v2.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Item.OnChanged () [0x0001d] in :0 at Item.MarkDirty () [0x00000] in :0 at Item.set_maxCondition (System.Single value) [0x00029] in :0 at Item.Initialize (ItemDefinition template) [0x00010] in :0 at ItemManager.Create (ItemDefinition template, System.Int32 iAmount, System.UInt64 skin) [0x00065] in :0 at Oxide.Plugins.QualityCrafting+SkillCategory.GetByItemDefinition (ItemDefinition itemDefinition) [0x00000] in <83752e7759ba4c4397fd002d1d060750>:0 at Oxide.Plugins.QualityCrafting.OnItemCraft (ItemCraftTask task, BasePlayer basePlayer, Item item) [0x0001d] in <83752e7759ba4c4397fd002d1d060750>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00533] in <83752e7759ba4c4397fd002d1d060750>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 issue #1: getting that A lot on console issue #2: also, was it possible to fix the kit issue? where a admin would run the command /qc setquality PlayerID Quality# and they set to an NPC kit not reverting back to vanilla / no stats when looting it? Major Issue: Server reboot, also make stats go back to vanilla stats, it still shows its a 5 * weapon, but the stats are vanilla. i run the command /qc setquality PLAYERID 5 again after a server restart and the stats get boosted again.
  2. MelodyZE

    InfoScreens

    is it possible to make it so a sub page has a different image by chance? sub page 0 has its own image, sub page 1 has its own image etc etc AMAZING plugin by the way!!! A+++
  3. MelodyZE

    Battlepass

    how to set a command to be executed? i cant find any documentation or any posts about how to set a command up from a plugin on the server. "Command": null, "Plugin": null
  4. MelodyZE

    Crafts

    does this have an option to have an HumanNPC from umod open a certain tab or menu for this plugin?! =0 this seems super cool but was wondering about this
  5. hi Mr01sam! i set a few weapons that are skins using the command to quality them to 4 and 5 star to give to separate kits, and when i kill one of those npcs with the kit (human NPC plugin) they drop vanilla stat weapons. same when i redeem the kit, they give vanilla stats
  6. Thank you! Amazing!! i hope this can be done \o/ hands down, this is a 100% beautiful plugin, it is VERY reminiscent of PSO2. if it gets made to be compatible with Kits plugins from Umod, it bring a completely whole new feel to servers especially when kits are saved to NPC's and they "drop" a shiny 1* or 5* weapon
  7. is it possible to make this compatible with Kits plugins? when you save a weapon that is like a 1 star - 5 star to a kit, none if it carries over and are given vanilla items / weapons without the Star quality
  8. MelodyZE

    Trading Platform

    can we buy from offline players yet? or have online players buy from us when we are offline and we still get paid ingame currency?
  9. MelodyZE

    Battlepass

    Failed to call hook 'CmdConsole' on plugin 'Battlepass v1.37.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Battlepass.CmdConsole (ConsoleSystem+Arg arg) [0x00803] in <1d03b569412d43aeb8629ba0c57e6b30>:0 at Oxide.Plugins.Battlepass.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0187f] in <1d03b569412d43aeb8629ba0c57e6b30>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 not sure why this happens
  10. yup its been a month already, idk whats going on. . .
  11. MelodyZE

    Trading Platform

    is this able to load up "player listings" Tab by default when someone opens this GUI / plugin-in Ingame? like when they do the command, instead of showing default tab, where it instead shows player listings instead and if they want to sell things, then they can just click the other tabs.
  12. same... its been near 2 weeks. i had messaged support to nudge the dev but no word at all...
  13. chill lol, FP messed with AI for like the 3rd wipe in row causing ALL ai related plugins to break. theyre all getting updated.
  14. MelodyZE

    CustomUI

    100% well deserved 5 star ^_^ thanks so much Craft super happy with this plugin, actually i consider it a Feature! i was able to make a bootleg MMO style menu with this!
  15. MelodyZE

    Team Info

    hello! ipurchased this but, i wasnt sure how to disable the preview to what weapon people are using or what item they switch to. id like to remove that so its doesnt impact server or make server do more work since i hae 105 plugins already and i try to keep my server fps at about 200. are we able to also scale the whole UI a to reduce it to a size wed like? Is it also possible to have it so it shows by default to people in Party / group please?
  16. MelodyZE

    XRestartUI

    oh cool!! so it will grab the time from the web or something to know that it is 11pm MST and give that 15 minute warning to players so they can prevent rollback issues? sorry for all the questions, as well as how preformant is this? like does it impact at all server like ticks or anything? i have 94 plugins so im trying to stay under 100 lol
  17. MelodyZE

    XRestartUI

    is this automated? i tried smooth restarter on Umod but that isnt automated and i wanted my server to be automatically rebooted every night at 11pm the server host i use, for some reason doesnt relay the 15 minute warning, so id prefer something like this to visually let people know that its going to happen.
  18. MelodyZE

    CustomUI

    hi! i was wondering, do the buttons allow me to put commands when they press them? example: say i want when they press the first top left one, it will bring execute a command such as /info or something i have on the server
  19. wow this looks amazing!! a game changer for custom RPG / fashion / mmo style servers. is it possible to have it work with HumanNPC from Umod and disable it on all other NPCs and have it perms for players so players with perms can have wings?
  20. Whoa! =D this is a cool little feature!! this is perfection for like a 12 days of xmas event thingy is there a way to make it so you can give them skinned items?!
  21. MelodyZE

    Bank Heist

    the vault door is massive AF... use a vault door skin, problem solved. the vault door is also not fully functional yet with lockcode, hed have to also add more code, and more code also new parented item. . . you can change it YOURSELF tho for the door prefab. . . but like i said, it is massive as hell width wise. . .
  22. MelodyZE

    Trading Platform

    i ended up getting a dev to fully patch it for me since Xavier doesnt seem to interact with any customers or support forum... 20usd kinda alot for a bugged plugin, i love it but.. really buggy. luckily a dev patched it for me, fixed it, and made it functional even when players are offline or reboot server. not happy about this - _ - dont get me wrong, i love this plugin, im happy someone actually made it since its something ive had as an idea in my brain for about 8 months
  23. MelodyZE

    Bank Heist

    use your imagination, friend :P... i have a place that has 3 doors, 2 crats are dummy crates. 1 is the real one... people seem to lack imagination and creativity these days - _ -
  24. Failed to call hook 'TradingMainConsoleCommand' on plugin 'TradingPlatform v1.0.8' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.TradingPlatform.TradingMainConsoleCommand (ConsoleSystem+Arg args) [0x00023] in <58f09eead6b142528c9f3d41c90bc47e>:0 at Oxide.Plugins.TradingPlatform.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00677] in <58f09eead6b142528c9f3d41c90bc47e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 also are you able top make this show the items when the player is offline too and make the default tab open to be the player listings?
1.6m

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