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Everything posted by Monster
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Issue with automatically pulling in new skins
Monster replied to BeardedGamer's Support Request in Support
No problem. The plugin will automatically pull up new skins as soon as they are added to the server memory by the developers. This happens once a week or a month. -
Please add Oil Rig Events to the Panel
Monster replied to OfflineGotOfflined's Support Request in Support
Hi. You can change the color in the code - Color But I will add more settings in the configuration as well. The event on the oil rig, is it a plugin or a default event (locked crate)? Well I will be able to update after two new plugins are released. Approximately +-10 days. -
I replied in another message, did you do what I wrote?
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if(player == null || entity == null) return; Add this line to the OnLootEntity hook in the code. Write later whether this error was fixed.
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Hi. Try this. ON = "chat.say \"/ammohud toggle ON\"" OFF = "chat.say \"/ammohud toggle OFF\""
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Perhaps you have information on what exactly is opening and the error appears?
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Now I get it. Revoke the players permission - "xskinmenu.give" - and observe if an overflow appears. And I'll test the code later. Perhaps an infinite looping appears somewhere.
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You have not sent the full text of the error. Besides, you are the only one who reported this/similar error. The error occurs when an item is assigned a parent container inside the SetParent method. I have null checks in my code, so the error should not occur. It might be a conflict with another plugin. Need to track down a more precise action where the error occurs.
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- 226 comments
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1. You need multiple servers for a global top. 2. You are using the default configuration, in this case you need to customize the images yourself. To open the custom top, you need to click on the button in the top left corner.
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Changed Status from Pending to Closed Changed Fixed In to 1.0.7
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I understood you and spelled it correctly - line shape changes to the box. Write to me in PM, later I will give you a part of the code to replace.
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You can only move UI elements by changing the coordinates in the configuration. The shape of UI elements cannot be changed in the configuration, only by editing the code.
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Okay, then try the following. 1. Shut down the server. 2. Find the sv.files.NNN.db files and delete them. ( rustserver\server\my_server_identity ) 3. Delete the data/ImageLibrary folder. 4. Start the server.
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Hmm, maybe your server can't access my hosted images. Try hosting some images on a different hosting service.
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Hmm, I checked, the images work. Have you tried reloading the plugin?
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Version 2.0.0
14 downloads
XFireGloves - are fire gloves. After putting them on, the player mines melted resources with any tool. - Each glove can be customized. [ Default config is 2 gloves ] You can create an unlimited number of different gloves. - There is a lang ru/en/uk/es. - Mining of remelted resources. - Pickuping of remelted resources. - Radiation accumulation when mining with fire gloves. - Adjusting raites of mined and picked up resources in gloves. - Set the number of glove usings ( lives ). [ Gloves will be deleted after N actions. Number of stones and pickups from the ground ] - Customizing custom items with glove recycling. - Customizing crates and the chance to find gloves in them. - Binding to SkinID (Do not lose functionality if put in a "Backpack"). - Information in chat when a player puts on gloves. - Information in chat when gloves break. - Gloves can only be put in slot 7. [ For optimization ] - Permission to be able to use gloves. - Customize the list of items that can smelt/fry gloves. - Customize the list of items that will not be affected by rates. Permissions Permissions to be able to find fire gloves in crates: xfiregloves.glovesloot Commands Command to give gloves via console or store - gl_give %STEAMID% SkinID_gloves Config { "General settings": { "Use permission for a chance to find gloves in crates: xfiregloves.glovesloot": true, "Display information in chat when a player puts on gloves": true }, "List of fire gloves": { "SkinID": { "Name of the fire gloves": "Fire gloves", "Permission to use gloves": "xfiregloves.default", "Rates of mined resources in gloves": 2.0, "Rates of picked resources in gloves": 2.0, "Amount of radiation when picked resources": 2.0, "Amount of radiation in bonus mining": 1.0, "Number of usings": 25, "List of resources that can smelt gloves": [ "chicken.raw", "humanmeat.raw", "bearmeat", "deermeat.raw", "meat.boar", "wolfmeat.raw", "horsemeat.raw", "hq.metal.ore", "metal.ore", "sulfur.ore", "wood" ], "A list of resources that are not affected by rates": [ "diesel_barrel" ], "List of custom items after recycling": [ { "Item shortname": "wood", "Item skin": 0, "Item name": "", "Chance [ 100.0 - 100% ]": 50, "Text [ If it's a note ]": "", "Number of usings [ If it's a glove ]": 0, "Minimum amount": 50, "Maximum amount": 100 } ], "Enable delete gloves after N usings - only for smelting": true, "Enable delete gloves after N usings - when mining/pickup any resources": false, "Enable smelting of mined resources": true, "Enable smelting of pickuped resources": true, "Enable mined resource rates": true, "Enable pickuped resource rates": true, "Enable custom items after recycling fire gloves": true, "Enable gloves to drop out of crates at a certain chance": true, "Enable radiation accumulation when pickuping resources": true, "Enable radiation accumulation when bonus mining": true, "Customize the gloves drop chance from crates and barrels. Name crate/barrel | Drop chance: 100.0 - 100%": { "crate_tools": 50.0, "crate_normal_2": 50.0 } } } }$8.59 -
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- #restart
- #autorestart
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Request for Favoriting Specific Skins.
Monster replied to DeutscherRitterPlatz's Support Request in Support
I'll do that in one of the updates. It's been planned for a long time. I'm in the process of updating and developing other plugins right now, so it will take a bit of waiting.- 1 reply
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