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About XStorageUP

XStorageUP - an increase in the number of slots in crates/campfires/furnaces.

- Optimization of the interface for different monitor resolutions.
- Storing crates data in - oxide/data/XStorageUP
- There is a lang ru/en.
- Sound effects when interacting with the menu.
- Automatic cleaning of oxide/data after wipe.
- There is an improvement coefficient. [ The more slots, the more expensive ]
- There are permissions to limit the number of slots.
- Improved crates/campfires/furnaces retain their properties after restart.
- Checking for interaction with the desired crated. [If the box is destroyed, lifted or the player moves away from it, then nothing can be improved, and the player will receive a corresponding message on the screen. ]

->  Overview - YouTube  <-

 

Change the location of the UI button.

"Button - AnchorMin": "1 0",
"Button - AnchorMax": "1 0",
"Button - OffsetMin": "-441 16",
"Button - OffsetMax": "-222 98",

 

Working with the backpack plugin.

Two options for how to eliminate the backpack improvement (plugin):
    - Remove the assignment of the player ID to the container (OwnerID) so that it is always 0.
    [ Only if the OwnerID of the container (backpack) is not used anywhere ]
    - Replace the Backpack container with one not used in the upgrade.
    [ For instance: SUPER Stocking - assets/prefabs/misc/xmas/stockings/stocking_large_deployed.prefab ]

 

Permissions

xstorageup.use - allow upgrading crates/campfires/furnaces.
xstorageup.vip - allow placement of improved crates/campfires/furnaces.

Config

{
  "General settings": {
    "Setting permissions to enhance N slots [ Leave blank to make unlimited for everyone ]": {
      "xstorageup.10": 10,
      "xstorageup.6": 6,
      "xstorageup.2": 2
    },
    "Button - AnchorMin": "1 0",
    "Button - AnchorMax": "1 0",
    "Button - OffsetMin": "-441 16",
    "Button - OffsetMax": "-222 98",
    "Button text size - А": 16,
    "Button text size - B": 11,
    "Button text size - C": 13
  },
  "Container settings": {
    "box.wooden.large": {
      "Maximum number of slots": 36,
      "Container type": "generic_resizable",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.25,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "woodbox_deployed": {
      "Maximum number of slots": 20,
      "Container type": "generic_resizable",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.2,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "furnace": {
      "Maximum number of slots": 16,
      "Container type": "largefurnace",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "campfire": {
      "Maximum number of slots": 10,
      "Container type": "bbq",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "hobobarrel.deployed": {
      "Maximum number of slots": 10,
      "Container type": "bbq",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "cursedcauldron.deployed": {
      "Maximum number of slots": 10,
      "Container type": "bbq",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "skull_fire_pit": {
      "Maximum number of slots": 10,
      "Container type": "bbq",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "fireplace.deployed": {
      "Maximum number of slots": 10,
      "Container type": "bbq",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    },
    "refinery_small_deployed": {
      "Maximum number of slots": 10,
      "Container type": "largefurnace",
      "Coefficient. Make a crate upgrade more expensive with every N slot": 0.1,
      "List of resources for improving one slot": {
        "wood": 100,
        "stones": 100,
        "metal.fragments": 100
      }
    }
  },
  "If the prefab and item shorts do not match [ ShortnamePrefab -> ShortnameItem ]": {
    "woodbox_deployed": "box.wooden",
    "hobobarrel.deployed": "hobobarrel",
    "cursedcauldron.deployed": "cursedcauldron",
    "fireplace.deployed": "fireplace.stone",
    "refinery_small_deployed": "small.oil.refinery"
  },
  "Standard container slots": {
    "box.wooden.large": 30,
    "woodbox_deployed": 12,
    "furnace": 6,
    "campfire": 5,
    "hobobarrel.deployed": 5,
    "cursedcauldron.deployed": 5,
    "skull_fire_pit": 5,
    "fireplace.deployed": 5,
    "refinery_small_deployed": 6
  }
}
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