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XRPG 1.1.2

$10.99
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About XRPG

XRPG - rpg system. Lumberjack, miner, hunter.
 

- When changing the monitor resolution, the panel moves along with the heal bar.
- Storing player data in - oxide/data/XRPG
- There is a lang ru/en.
- Setting the maximum category level.
- Setting the panel size.
- Setting rates for resource gathering.
- Setting rates for resource pickuping.
- Setting rates for killing animals.
- Permission rate multiplier setting. [ Players with permissions will increase rates faster ]
- Setting the maximum boosted rates for permissions.
- The ability to block the boosting of RPGs with certain tools.
- Ability to disable the panel or messages.
- The ability to slow down boosting. [ The higher the rates, the slower the boosting ]

->  Overview - YouTube  <-

 

Permissions

xrpg.use - allow access to RPG boosting.
xrpg.top - allow access to view TOP players.

Commands

/rank - view TOP players.

Config

{
  "General settings": {
    "Enable RPG boosting slowdown | The higher the rates, the slower the boosting": false,
    "Enable RPG panel": true,
    "Enable RPG messages": true,
    "Starting multiplier for boosting rates": 1.0,
    "Text size": 13,
    "Notification text size": 10,
    "List of ignored tools": [
      "jackhammer",
      "chainsaw"
    ]
  },
  "Mini panel location": {
    "AnchorMin": "1 0",
    "AnchorMax": "1 0",
    "OffsetMin": "-402 16",
    "OffsetMax": "-210 98",
    "Progress display: TRUE - from minimum to maximum rates | FALSE - from 0 to maximum rates ": true
  },
  "Permissions settings": {
    "xrpg.default": {
      "Lumberjack max rates": 12.5,
      "Miner max rates": 12.5,
      "Hunter max rates": 12.5,
      "Rate boosting multiplier": 1.25
    }
  },
  "Lumberjack settings": {
    "Lumberjack max rates": 10.0,
    "Lumberjack starting rates": 2.5,
    "Enable boosting lumberjack rates by gathering resources": true,
    "Enable boosting lumberjack rates by picking up resources": true,
    "Resources for the gathering/picking of which to accrue lumberjack rates | Resources that will be subject to lumberjack rates": {
      "wood": 0.05,
      "charcoal": 0.05
    }
  },
  "Miner settings": {
    "Miner max rates": 10.0,
    "Miner starting rates": 1.75,
    "Enable boosting miner rates by gathering resources": true,
    "Enable boosting miner rates by picking up resources": true,
    "Resources for the gathering/picking of which to accrue miner rates | Resources that will be subject to miner rates": {
      "stones": 0.05,
      "metal.ore": 0.05,
      "metal.fragments": 0.05,
      "sulfur.ore": 0.05,
      "sulfur": 0.05
    }
  },
  "Hunter settings": {
    "Hunter max rates": 10.0,
    "Hunter starting rates": 1.5,
    "Enable boosting hunter rates by gathering resources": true,
    "Enable boosting hunter rates by picking up resources": true,
    "Enable boosting hunter rates by killing animals": true,
    "Resources for the gathering/picking of which to accrue hunter rates | Resources that will be subject to hunter rates": {
      "cloth": 0.05,
      "leather": 0.05,
      "bone.fragments": 0.05,
      "fat.animal": 0.05
    },
    "Animals for killing which to accrue hunter rates": {
      "boar": 0.75,
      "bear": 0.75,
      "stag": 0.75,
      "wolf": 0.75,
      "testridablehorse": 0.75,
      "chicken": 0.75
    }
  }
}
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