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Everything posted by Monster
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- 322 comments
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Checked. I was able to open the menu. Check to make sure all permissions are granted and to exactly the right groups?
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Are there any errors in the server console? Give me the connection address to your server, I'll join and check it out.
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- 322 comments
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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- 143 comments
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There are hundreds of thousands of skins in the workshop. I would just use the accepted skins if I were you. I'll make a note of your suggestion and add it in one of the updates.
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The only way to do this 100% is to implement a skin approval system. I.e players add skins that they want, and the administrator chooses what to accept.
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Hi. So your players can add any skins they want?
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- 2 comments
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You can edit absolutely the entire configuration. You just need to add new subcategories of new animals. And for wolf/horse change the shortname to a new one. Write me on Discord, I'll send you an invite to my channel again. There are customized configuration parts there for game updates.
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Everything works properly and without glitches. Most likely you and your players are standing close to the wall/gate, which does not allow you to change the skin, you need to move a little away from it.
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Players can say whatever they want. Have you personally checked it out?
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- 322 comments
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Send me your configuration in Discord. I'll do some testing this week. And if possible, record me a video so I can see the problem beyond words.
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- 143 comments
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- 143 comments
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- 107 comments
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- #panel
- #infopanel
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(and 5 more)
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1008 line in the code. “N2" replace with “N0" and remove/replace the $ symbol at the end of this text.
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seems to also change the legacy wood pile?
Monster replied to GreenCardPVE's Support Report in Support
Most likely “legacy wood pile" is inherited from the same class as stones. That's why it works that way. I think I'll add in an update the ability to enable/disable stones/woods individually. -
- 322 comments