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P.L Isolation

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Everything posted by P.L Isolation

  1. Personally I like having the option to do both sides because i run a pve server and there is no raiding, it allows players to show off their base a little more.
  2. P.L Isolation

    Skin Perks

    A suggestion that would really help this plugin imo, is create a icon or something to show when a user has a item with a bonus on it equipped, then when you click that icon it shows what bonus you have you could even make it similar to the editor where you insert the item and inside the gui it shows what bonuses you have.
  3. I would love your modified Plugin if your open to sharing
  4. P.L Isolation

    Skin Perks

    I applied a perk to a bow skin for 2x animal damage but its still doing the same damage as a regular bow. Is this plugin broken right now? Is there only certain items that can be used for perks?
  5. P.L Isolation

    BotReaper Bot

    Found this after in discord and no longer need support
  6. P.L Isolation

    BotReaper Bot

    Keep getting this issue on startup and not sure why. Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1151:18) at connection.onclose (/home/container/node_modules/@discordjs/ws/dist/index.js:688:17) at callListener (/home/container/node_modules/ws/lib/event-target.js:290:14) at WebSocket.onClose (/home/container/node_modules/ws/lib/event-target.js:220:9) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:272:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1341:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7)
  7. P.L Isolation

    Headshot

    add option to disable the headshot icon, some players don't like the extra icon popping up on their screen. I love it though.
  8. Would be nice to have up to say 10 VIP groups
  9. Any chance of getting the option to add custom wallpaper skins?
  10. P.L Isolation

    Raiders Realms

    I can see it now you mention it it does feel pretty cool now looking at it from that viewpoint.
  11. P.L Isolation

    Raiders Realms

    I wasn't using the latest Version and that was the issue lol, There's one at H9 entrance to Raids Haven when walking off the train track you fall through going through the tunnel. The other one we found so far is line of k17/k16 star walking next to the chicken coop it seems the terrain trigger is too high up and you fall through. As a bonus not sure if you really care to much but the desert feels a little empty compared to other parts of the map maybe a custom monument or 2 there? Other than that It's a Beautiful map very well done I really like it so far.
  12. P.L Isolation

    Raiders Realms

    Not sure if it's a map thing or a me issue, but when I try to get into the map in rust edit to add a few things/fix a few holes in the map it gives me the error "Index was outside the bounds of the array" Ended up being an issue with Rust Edit.
  13. Found something that might be worth changing where if you place something within the repair bench and don't take it out before closing the menu it drops on the ground below you instead of being placed back in the inventory.
  14. P.L Isolation

    NULL

    This happened at the last update you put out as well, during editing I made a mistake and thought something would work then when you reload the plugin your config just turns to NULL WelcomePanel.json
  15. Thank you again I love the plugin it's very user friendly great work I will be as much help in the testing phase as I can
  16. VehicleBuy.json
  17. [21:44:53] > Loaded plugin Purchase Vehicles from the Shop v1.0.7 by M&B-Studios [21:45:01] > Failed to call hook 'cmdBuy' on plugin 'VehicleBuy v1.0.7' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Plugins.VehicleBuy.GetBalance (BasePlayer player, Oxide.Plugins.VehicleBuy+VehicleInfo product) [0x0003d] in <38c5c8cdd4bc4c88957abfb7337cd62b>:0 at Oxide.Plugins.VehicleBuy.CanBuy (BasePlayer player, Oxide.Plugins.VehicleBuy+VehicleInfo product) [0x0004a] in <38c5c8cdd4bc4c88957abfb7337cd62b>:0 at Oxide.Plugins.VehicleBuy.Collect (BasePlayer player, Oxide.Plugins.VehicleBuy+VehicleInfo product) [0x00000] in <38c5c8cdd4bc4c88957abfb7337cd62b>:0 at Oxide.Plugins.VehicleBuy.cmdBuy (ConsoleSystem+Arg arg) [0x000b9] in <38c5c8cdd4bc4c88957abfb7337cd62b>:0 at Oxide.Plugins.VehicleBuy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bd8] in <38c5c8cdd4bc4c88957abfb7337cd62b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  18. P.L Isolation

    Vehicle Buy

    Can you add permissions for each vehicle? and recycler. when opening the UI it says "1 von 2" could you make this say "1 of 2" or maybe need lang files I edited it myself to show the right text but some don't know. overall nice plugin just small tweaks needed Also shorten your command or add another command would be handy I edited it for /vb as command but up to you.
  19. Here is an interesting one i've never seen before, No water around and despawned instantly.
  20. All my panels Null'd since the last update and I have to redo them all *SMILE*
  21. Stroke of luck doesn't seem to be working players were complaining nodes never spawned at default config so I increased it to 100% and no nodes are still spawning mined for half an hour at 100% chance to spawn after breaking a node and nothing.
  22. How would I go setting this up to only allow radiable bases to spawn in zone managed areas? I've setup 2 zones and did this with the config "Allowed Zone Manager Zones": [59529033, 97699790], however bases are still spawning outside the specified area.
  23. Is there anyway to add something so that if someone has say VIP on my server Their yield modifiers from using jackhammer, chainsaw, and power tools for skinning to be 1.00 instead of 0.25 Line of code from config Below, maybe a new permission within the skilltree to accommodate for this? "Yield modifier when using a jackhammer to mine": 0.25, "Yield modifier when using a chainsaw to chop wood": 0.25, "Yield modifier when using a power tool to skin": 0.25, (if permission Skilltreeyield.vip) "Yield modifier when using a jackhammer to mine": 1.00, "Yield modifier when using a chainsaw to chop wood": 1.00, "Yield modifier when using a power tool to skin": 1.00,
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