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Grumpy Old Man

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Everything posted by Grumpy Old Man

  1. i did not change my config, and players use to receive skill tree point for killing bradly and heli ( i have set it like this ) now they dont no more, is there something that change that make it not calculate points ?
  2. i did, thats the message i got after wipe
  3. it's broken now Error while compiling CustomizableWeapons: 'Item' does not contain a definition for 'Save' and no accessible extension method 'Save' accepting a first argument of type 'Item' could be found (are you missing a using directive or an assembly reference?) | Line: 530, Pos: 80 Loaded plugin CustomItemDefinitions v2.1.2 by 0xF // dsc.gg/0xf-plugins
  4. and its broken 171 SkillTree - Failed to compile: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found
  5. on forcewipe, never reload a plugin that just got a update, it's always for the after wipe
  6. Grumpy Old Man

    Convoy

    i think the plugin dont work no more. i get this error wen reloading it
  7. Grumpy Old Man

    Convoy

    the plugin use and you need it to make it work PVE
  8. have you upload all image ? and also sometimes Custom zones is not there, just create the directory , leave it empty, then reload the plugin
  9. go in each one and change the false to true
    Just got it today, and test it, very nice, i was looking for a cool recycler like this for long. thanks, and great work
  10. Just got it today, and test it, very nice, i was looking for a cool recycler like this for long. just one question, how you get the two bags on the right side of it ? wen i place one to test it and configure it, no bag. its not that importent, the input and output still there. but the small bag make it more, visible. thanks, and great work
  11. wondering if the mannequin will be included one day ? thanks
  12. that's complicated wen 15 sites are on, i wont go to all of them daily, or per wipe, the point of having them modify at the source fix the situation
  13. Hello! First, thank you for the great work — the plugin is amazing and we really enjoy using it. I’ve noticed something with a few of the site templates (for example bunker_2 and ruins_4): there are objects/spawns inside the structures. I can remove them manually using ENT kill, but players can’t remove them when building. Is there a way to get an updated version of those sites without anything inside, so players have a completely empty space to build? Alternatively, would it be safe to export bunker_2.json / ruins_4.json using CopyPaste, remove the objects, and then place the modified version back into oxide/data/BuildingSites? Thanks again — your plugin has been a huge hit on our servers!
  14. hello, love your plugin, but lately, the DATA get corrupted and all player lose everything. i need to delete the data file. theres many errors. Can you look in to it please ? thanks plugin 'PortableLocker v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.SaveContainer () [0x0009d] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.PortableLocker.Unload () [0x0007e] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00342] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 o.reload PortableLocker [CSharp] Started Oxide.Compiler v successfully PortableLocker was compiled successfully in 1295ms Failed to call hook 'OnServerInitialized' on plugin 'PortableLocker v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.LoadContainer () [0x0006f] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.PortableLocker.OnServerInitialized () [0x0001e] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00142] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Loaded plugin PortableLocker v1.5.0 by Raul-Sorin Sorban ---------------------------------------
  15. oxide/config/RaidableBases.json "Despawn These Dropped Loot Bags When Base Despawns": true,
  16. Question, every time i wipe, theres always one floating site that always come back, its there something i miss ? i need to wipe them all, as its a VIP perk i give. thanks
  17. sad because this in one of the most favorite plugin !!
  18. thank you
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