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Everything posted by Grumpy Old Man
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- 1,444 comments
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- #leveling
- #progression
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- 95 comments
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- #custom
- #customizable
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it's broken now Error while compiling CustomizableWeapons: 'Item' does not contain a definition for 'Save' and no accessible extension method 'Save' accepting a first argument of type 'Item' could be found (are you missing a using directive or an assembly reference?) | Line: 530, Pos: 80 Loaded plugin CustomItemDefinitions v2.1.2 by 0xF // dsc.gg/0xf-plugins
- 95 comments
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- #custom
- #customizable
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- 1,444 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,444 comments
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- #leveling
- #progression
- (and 19 more)
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- 201 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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- 65 comments
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- #recycler
- #industrial
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(and 2 more)
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- 201 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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- 65 comments
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- #recycler
- #industrial
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(and 2 more)
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Just got it today, and test it, very nice, i was looking for a cool recycler like this for long. just one question, how you get the two bags on the right side of it ? wen i place one to test it and configure it, no bag. its not that importent, the input and output still there. but the small bag make it more, visible. thanks, and great work
- 65 comments
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- #recycler
- #industrial
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(and 2 more)
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- 2 comments
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- #tarkov
- #gas station
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(and 5 more)
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- 1,444 comments
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- #leveling
- #progression
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- 51 comments
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- #adem
- #madmappers
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(and 6 more)
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Hello! First, thank you for the great work — the plugin is amazing and we really enjoy using it. I’ve noticed something with a few of the site templates (for example bunker_2 and ruins_4): there are objects/spawns inside the structures. I can remove them manually using ENT kill, but players can’t remove them when building. Is there a way to get an updated version of those sites without anything inside, so players have a completely empty space to build? Alternatively, would it be safe to export bunker_2.json / ruins_4.json using CopyPaste, remove the objects, and then place the modified version back into oxide/data/BuildingSites? Thanks again — your plugin has been a huge hit on our servers!
- 51 comments
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- #adem
- #madmappers
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(and 6 more)
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hello, love your plugin, but lately, the DATA get corrupted and all player lose everything. i need to delete the data file. theres many errors. Can you look in to it please ? thanks plugin 'PortableLocker v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.SaveContainer () [0x0009d] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.PortableLocker.Unload () [0x0007e] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00342] in <45b77173a4424d66a8e3b73b00796db7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 o.reload PortableLocker [CSharp] Started Oxide.Compiler v successfully PortableLocker was compiled successfully in 1295ms Failed to call hook 'OnServerInitialized' on plugin 'PortableLocker v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.LoadContainer () [0x0006f] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.PortableLocker.OnServerInitialized () [0x0001e] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00142] in <7e847d3deedd4947836b99fd6d4fe465>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Loaded plugin PortableLocker v1.5.0 by Raul-Sorin Sorban ---------------------------------------
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- 51 comments
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- #adem
- #madmappers
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(and 6 more)
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- 165 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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