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Found 17 results

  1. Duff

    Nodetect

    Version 1.0.7

    18 downloads

    The NoDetect plugin prevents players with the "NoDetect" permissions from being targeted or detected by various hostile entities in Rust, including SAM sites, turrets, scientists, and animals. This provides players with a unique advantage, allowing them to navigate the game world with reduced threats from NPCs and automated defenses. Perfect For PVE & PVP Servers Plugin Preview Features Protection from NPCs: Players with the appropriate permissions can avoid detection and attacks from hostile NPCs, including scientists and animals. SAM Site Protection: Players can become undetectable by SAM sites, preventing them from being targeted by these automated defenses. Turret and Trap Immunity: Players can avoid triggering turrets, traps, and mines, ensuring safe passage in dangerous areas. Dynamic Command Activation: Players can activate or deactivate their States status with simple chat commands. Commands Activate Commands /startscientist: Activates the NPC targeting logic specifically for scientists. When this command is active, scientists will not attack the player. Only players with the "nodetect.scientists" permission can use this command. /startanimal: Activates the animal targeting logic. When this command is active, animals will not attack the player. Only players with the "nodetect.animals" permission can use this command. Deactivate Commands /stopscientist: Deactivates the NPC targeting logic for scientists. When this command is inactive, scientists will attack the player again. /stopanimal: Deactivates the animal targeting logic. When this command is inactive, animals will attack the player again. How to Use the Plugin Permissions: Ensure that players have the required permissions assigned to them. nodetect.sams nodetect.turrets nodetect.animals nodetect.scientists nodetect.flameturret nodetect.shotguntrap nodetect.mines nodetect.beartrap nodetect.bradley nodetect.heli nodetect.nohostile nodetect.nocommandanimals - all players with this permission do not need to type the /stopanimal or /startanimal - Animals will automatically ignore the players nodetect.nocommandscientists - all players with this permission do not need to type command to benefit from the Nodetection for Scientist they will now automatically ignore the player nodetect.nocommandallnpc - all players with this permission do not need to type command to benefit from NoDetection for Any NPC - includes BetterNPC npcs Commands for Managing NPC Interactions: /startscientist: Prevents scientists from attacking you, allowing for a safer exploration /stopscientist: Re-enables attacks from scientists, allowing for challenges within the game. /startanimal: Prevents animals from attacking you, giving you the freedom to explore without fear of the animals that at times can be very annoying /stopanimal: Permits animals to attack once again, ensuring that players can enjoy the thrill of hunting and survival. Plugins By Duff https://discord.gg/2KBPH7hXb7
    $9.99
  2. Version 1.0.5

    8 downloads

    Are you tired of manually placing trap sets and deployables every time you build your base? Introducing our groundbreaking Automatic Trap Spawning feature, boost your productivity today! Premium TrapsDeployable Pack Include: 25 Deployable Traps with traps include own skin id's to add easy to your shop/kits/rewards etc. Much more will be added soon! Config setting: Change Skin Id Enable Auto Light Amount of items spawn when use command Use Permissons and Spawn all Traps Permissions Commands: /givetraps More will be added soon { "Autoload Handmade Shells to Shotgun Traps?": true, "Amount of Handmade Shells Per Trap (If Autoloading is Enabled)": 5, "Enable Random AutoTurret Weapon Equipping?": true, "Weapons that will equip to spawned AutoTurrets? (Won't work with AutoTurrets as the base Trap item.)": [ "smg.2", "smg.mp5", "rifle.ak", "rifle.ak.ice", "rifle.ak.diver" ], "Skins For Large Wood Box": [ 3089535231, 2862225402, 3073574332 ], "Skins For Wood Storage Boxes": [ 2968107939, 2814554242, 3140274442 ], "Skins For Locker": [ 2827174228, 3045135608, 2192426772 ], "Skins For Sandbag Barricade": [ 809144507, 883540119, 2875673223 ], "Skins For Concrete Barricade": [ 791070521, 2979413501, 3048748658 ], "Skins For Sleeping Bag": [ 890544230, 1846072235, 3138426426 ], "Skins For Garage Door": [ 3141844850, 3122757150, 3041397918 ], "Skins For Reactive Target": [ 824001540, 1559278854, 867566835 ], "Amount of Each Trap that will be Spawned Upon Command": 5, "Auto Ignite Lanterns?": true } Displayname - Shortname - skinid Deathbed - bed- 3142209738 Deathwish - Throne -chair.icethrone - 3142209392 SWEEPER-S1 - autoturret - 3141114360 Bedroll Trap - sleepingbag - 3141151356 Elite Worker - EH1 workbench3 - 3141143055 Bench X-5 - box.repair.bench - 3141187587 Lockdown Locker - locker - 3141146704 JACK3D TURRET - autoturret - 3141190617 DISCOV3RY BENCH - research.table - 3141193852 Working Man Trap - box.wooden.large - 3141243339 Garage Trap wall.frame.garagedoor - 3141262381 Trapboxx box.wooden.large - 3141262270 T-3000 Lantern - electric.teslacoil - 3141260773 T-3000 Siren ectric.sirenlight - 3141469034 Cozy Sofa -sofa - 3141251865 SnapTrap - storage_barrel_c - 3141252178 SnapTrap - cupboard.tool - 3141641822 TrapRack - shelves - 3141645233 StackTrap - box.wooden - 3141642954 Quick Deploy - barricade.concrete - 3141643596 Oldtimer - rockingchair - 3142210610 Search Trap - searchlight - 3142210215 Triple Barrel - electric.pressurepad 3141263818 Reactive Trap - target.reactive - 3142605567 New Wall Turret - spinner.wheel 3147202210 Barrel with Dual Shotguns and Front Bear Trap Description Behold the Barrel of Doom, innocently resting before you, concealing an unforgiving surprise within. Two Shotguns lurk inside, primed and ready to launch a hail of destruction, while a cruel Bear Trap guards the barrel’s entrance, ensnaring any unsuspecting intruders in a swift and painful embrace. Sofa with Teddy Bear and Middle Trap Shotgun Description Lounge in comfort while your enemies sow their own demise on the Sofa, accompanied by an innocent Teddy Bear. Concealed within, a Middle Trap Shotgun activates with every unsuspecting visitor, turning relaxation into a horrifying spectacle of carnage. Stack of Four Small Boxes with Side Traps and Lanterns Description Ascend the tower of danger with the Stack of Four Small Boxes, each harboring insidious Side Traps and illuminated by sturdy lanterns. Ascend with caution, for each treacherous step holds the potential for entrapment, rendering even the most intrepid adventurers helpless before your ingenuity. Sentry Turret with Shotguns on Both Sides Description Establish an impenetrable fortress with the Sentry Turret, complemented by Shotguns on both sides. This stalwart defender relentlessly watches over your stronghold, ensuring that any trespasser foolish enough to test your defenses will meet a swift and explosive demise. Locker with Small Box, Lamp, and Dual Shotgun Traps Description The Locker exudes an air of mystery, concealing a Small Box, crowned by a vigilant lamp. Silent sentinels flank its sides, with Dual Shotgun Traps poised to unleash a symphony of destruction upon unsuspecting foes who dare to peer inside. Workbench with Side Traps, Lamp, and Storage Description Harness the power of strategic craftsmanship with the Workbench fortified by Side Traps, illuminated by a steadfast lamp, and boasting concealed storage beneath. Craft your deadliest weapons under the watchful gaze of its protective mechanisms, offering both practicality and lethal defense. Research Table with Large Box and Side Traps Description: The Research Table assumes a dual role as both a fountain of knowledge and an impregnable fortress, complete with a concealed Large Box, Side Traps lying in wait, and Hidden Shotguns ready to defend your valuable research with lethal precision. Lantern with Tesla Coil [T 3000-lantaren] Description: The Lantern becomes an instrument of both illumination and unrelenting electrical defense with the installation of a Tesla Coil. Cast a luminous glow upon your surroundings while simultaneously ensuring that any who dare disturb the peace are met with a shocking, electrifying welcome. Orange Alarm Light with Tesla Coil Description: The Orange Alarm Light stands as a beacon of warning, paired with the pulsating power of a Tesla Coil. Its vivid hue serves as a visual testament to the imminent danger that lies in wait for any who dare to challenge your stronghold, delivering a relentless surge of electricity as a reminder of your unyielding power. Pumpkin on a Sentry Turret Description Amidst the haunting darkness, a foreboding Pumpkin sits atop a Sentry Turret, serving as an ominous warning to all who approach. Beware, for this Jack-o-Lantern harbors within it the formidable power of defense, ready to incinerate all who dare to challenge it. Tool Cupboard with Side Shotgun Traps Description Safeguard your territory with the Tool Cupboard fortified by Side Shotgun Traps, a testament to your commitment of absolute control and ruthless defense. This impenetrable bastion ensures that any who challenge your claim will face a relentless barrage of projectiles, quickly reducing them to naught but ashes. Sleeping Bag with Bear Trap Description Unleash a truly sinister surprise with the Sleeping Bag harboring a hidden Bear Trap beneath its seemingly innocent exterior. Like a predator in wait, this unassuming trap conceals its razor-sharp teeth, striking fear into the hearts of those who dare disturb your slumber. Large Box with Shotgun Trap Description The Large Box, shrouded in secrecy, conceals the promise of grand treasures. However, lurking beneath lies a Shotgun Trap, ready to thwart the greed of unscrupulous pilferers with a powerful blast that shatters illusions of easy plunder. Repair Bench with Box, and Hidden Shotgun on both side Description The Repair Bench assumes a dual role as both a sanctuary for mending and a formidable stronghold, featuring a concealed Box, Side Traps lying in wait, and a Hidden Shotgun ready to defend your valuable tools and supplies with lethal precision. Garage Door with Upside Down Shotgun Trap Description As the Garage Door opens, an Upside Down Shotgun Trap awaits, striking fear into the hearts of those foolish enough to breach your fortress. This deadly contraption inverts expectations, ensnaring intruders with an onslaught of piercing lead from above. Concrete Wall with Dual Turrets, Sandbags for Cover Description Construct an impregnable barrier with the Concrete Wall, its surface bristling with Dual Turrets installed with ruthless precision on either side. Offering an additional layer of protection, sandbags provide cover from incoming fire, turning this structure into an impenetrable fortress that strikes fear into the hearts of any who dare challenge it. (bewerkt) Ice Throne with Shotguns on Both Sides Description Rule the frozen wasteland from the Ice Throne, bedecked with Shotguns on both sides. Commanding awe and fear, this icy seat promises a chilling demise to any who dare challenge your supremacy, as they unwittingly succumb to the deadly embrace of its icy guardians. Pressure pad of Traps with Lamp: Description Enter the ominous territory guarded by a menacing Cluster of Traps. Three traps stand united, poised to ensnare intruders, as a foreboding lamp casts an eerie glow upon their malevolent presence. Tread carefully or face their merciless consequences. Searchlight with Twin Turrets Description Illuminate the battlefield and assert your dominance with the Searchlight equipped with Twin Turrets. This ingenious creation combines light and firepower, providing a watchful eye on both sides, ensuring no enemy goes unnoticed or unchallenged. Bed with Shotguns on Each Side Description Rest in the embrace of security with the Bed fortified by Shotguns on each side. Intruders will find themselves caught between a rock and a hard place, as they unknowingly enter your domain, only to be greeted by a hail of bullets from both ends. Swinging Chair with Shotgun on Each Side Description Sit back and witness the carnage unfold from the Swinging Chair, armed with a Shotgun on each side. Deceptively innocuous, this chair leaves its victims no chance for escape, delivering a symphony of destruction upon those who underestimate its deadly intent. Shotgun Trap Behind Reactive Target Description Harness the element of surprise with the Shotgun Trap cunningly concealed behind a reactive target. Set the stage for chaos as the target responds to the touch of an intruder, triggering the hidden shotgun to unleash a relentless barrage of destruction. None shall evade its lethal embrace once the trap is sprung. Box with Flamethrower Turrets on Each Side and Weapon Rack: - Description: Unleash a symphony of devastation with the Box crowned by Flamethrower Turrets on either side. Accompanied by a Weapon Rack, spawning instruments of destruction, this display of firepower raises the stakes and leaves assailants trapped in a relentless inferno of chaos. .Rack with Double Large Boxes and Side Shotgun Traps: - Description: Bask in the glory of organization and fortification with the Rack adorned with Double Large Boxes, flanked on both sides by deadly Shotgun Traps. This display of lethal efficiency combines storage capacity with a deadly defense, ensuring that any would-be thieves are met with a barrage of shotgun shells from every angle. New WAll Turret! Made By @Wrecks & TrapBox Dor info or faster help join our discord ! Discord:TrapBox https://discord.gg/RSuXWDsEVc
    $35.00
  3. Version 1.0.0

    15 downloads

    - Inferno Arena Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
    $10.91
  4. Version 1.0.1

    7 downloads

    - Mars Attacks Arena Mars Attacks Arena is a booby-trapped battlefield where players must fight to the death. Beautifully decorated in a sci-fi style, Mars Attacks Arena will leave your players with their mouths agape. - Includes: Two zones: Floor 1 and 2, with Traps, Barricades, Parkour, Radiation Zone, NPCS and Loots.
    $14.90
  5. Version 1.0.0

    3 downloads

    Mazinger Z (Head), the robot that made a generation of children dream now available for Rust. Mazinger Z's head is wrapped in a collector's box. "Do you dare to discover its interior?" - CONTAINS: Maze Parkour Puzzle Loot Room NPCs - TIPS: Measure your steps with caution or you will meet your death. Have fun
    $14.90
  6. Version 1.0.0

    5 downloads

    BullRing Arena is a battlefield where your players can fight battles. With a Spanish style, this Arena represents a Bullring. I almost forgot, this time your players will be the victims, the Bull will be the spectator. Don't be horrified, it's just “Art and Culture”. - INCLUDES: Loots Locked Crates Elite Crates Tramps NPC Respawn Horse Respawns Image Posters - TIPS: Enjoy
    $12.90
  7. Version 1.0.0

    11 downloads

    - Inferno Arena Lite Inferno Arena Lite is an optimized version of Inferno Arena. Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.
    $8.70
  8. Version 1.0.3

    170 downloads

    About Raidable Bases By Apes (150+ Pack) All Tiers! Torture your players with these Raidable Bases that have death around every corner! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. Bring your skills (and grenades)! Because you will need every raiding trick in the book to conquer these. In the "Bases" Folder you will find 150 raidable bases (plus an additional 40+ bonus raids- 190 +raids total!) that you can add to your servers Raidable Bases by Nivex. All levels are included (45+ easy, 45+ medium, 20+ hard, 20+ expert and 15+ nightmare) Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? I recommend giving more satchels and C4 in the lower tier raids to increase the effectiveness of traps (rockets ruin everything lol) and players are more likely to blow themselves up with satchels which is always entertaining. These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. They also may never trust rugs or spiral stairs ever again! Understanding when to take your time, and when to jam a med stick in your arm and push past a trap is necessary! But, they will laugh and feel a sense of accomplishment after completing a raid! Raids in this pack marked with an s in the file to remember to turn stability to "true" on that base if you have it false. they have collapsing floor mechanics that requires it. Near everything is skinned, some just to look pretty, some themed. Traps are everywhere, containers already placed for loot If upgrading or replacing doors be sure to check if a door controller is attached. Loot Tables: As said on Raidable Bases plugin you need your own loot tables. Additional 40+ raids are included in case there is a few you are not happy with and want to remove (10+ easy, 10+ medium, 5+ hard, 5+ expert and 5+ nightmare). Otherwise they are just an added value! So 190+ raids in total in this pack! All raids are tested on Planet of the Apes PvE. It is recommended you have NPC's inside and configured to "spawn on bags" --- Easy - 1, Medium - 2, Hard - 3, Expert - 4, Nightmare - 5 Check out the other configuration and data settings below to get the most out of these bases. With Tesla coils, swinging doors, collapsing structures along with features like automatic lights, sprinklers and music to help distract the raider a lot can be done with these bases. If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged If you previously purchased any of the following, you will be purchasing duplicate bases: Easy Bases by Apes Pack 1 (20 pack) Easy Bases by Apes Pack 2 (20 pack) Medium Bases by Apes Pack 1 (20 pack) Medium Bases by Apes Pack 2 (20 pack) Hard Bases by Apes Pack 1 (20 pack) Expert Bases by Apes Pack 1 (20 pack) Nightmare Bases by Apes Pack 1 (15 pack) Halloween Bases by Apes (22 pack) Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): This needs to be done for all 5 levels "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 1 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $34.99
  9. tofurahie

    LuckyBlock

    Version 1.1.3

    106 downloads

    This plugin adds a luckyblock to the game, and when you try to open it, a random command (from config file) is executed on the server. It spawns randomly in place of regular loot. The player will also receive RP points for opening if you have the ServerRewards plugin. /lbtest - use for spawn luckyblock for test The visibility distance depends on player's OBJECT QUALITY settings Config: { "Chance to spawn instead of any spawnable loot [0 - 100]": 5, "LuckyBlock skin id [Check this - https://github.com/bmgjet/Spray-Decal-Creator]": 3141695693, "Occupied radius [New luckyblock won't spawn near the first one]": 50, "Server rewards RP for open lucky block [0 - disbale]": 100, "Block underwater spawn": true, "Block above ocean spawn [includes loot containers drifting on the surface of the ocean]": false, "Prefabs that will turns into the LuckyBlock [if the list is clear it applies to all LootContainer entities]": [], "Command events [it's uses server console so you can put there any command you want]": [ { "Server command": "luckyblock fake_explosion", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Explosion without causing damage" }, { "Server command": "luckyblock activate_booster supertea", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Applies item boosters by shortname" }, { "Server command": "luckyblock create_item rifle.lr300", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Creates an item and gives it to the player" }, { "Server command": "luckyblock air_drop", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Calls airdrop" }, { "Server command": "luckyblock spawn_entity car_2mod_01", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Spawns an entity by shortprefab" }, { "Server command": "luckyblock death_square", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Hides the player in a deadly cube from which there is no exit, only death." }, { "Server command": "luckyblock bears_attack", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10, "Description": "Spawns 4 bears around the player" }, { "Server command": "luckyblock fireball_circle", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Spawns a circle of fireballs" }, { "Server command": "luckyblock full_heavy_armor", "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 5, "Description": "Places heavy armor on the player without the ability to remove it for 30 seconds" } ] }
    $4.99
  10. Version 1.0.4

    107 downloads

    Torture your players with these "Easy Bases" that aren't so easy! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. All of these easy raids are eco/flame raidable, but bring your skills! Because you will need every raiding trick in the book to conquer these. About Easy Bases by Apes (20 pack) In the "Bases" Folder you will find 20 easy bases total that you can add to your servers Raidable Bases by Nivex. Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? Here is a video of us testing the decaying base themed easy in this pack on my friends server https://youtu.be/WTRZ7HQNdPg These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. But, they will laugh and feel a sense of accomplishment after completing a raid, one even has fireworks that go off when you get to TC! Easy #14 of this pack is marked with an s in the file to remember to turn stability to "true" on that base if you have it false. It has a collapsing stairwell that requires it. Near everything is skinned, some just to look pretty, some themed. If upgrading or replacing doors be sure to check it a door controller is attached. The average raid cost in this pack is 5-8 molotov's + an eco raidable wall or two. Loot Tables: As said on Raidable Bases plugin you need your own loot tables. All raids are tested on Planet of the Apes PvE. The only auto turrets in these have trumpets equipped It is recommended you have a NPC inside and configured to "spawn on bags" Check out the other configuration and data settings below to get the most out of these bases. With Tesla coils, swinging doors, collapsing structures along with features like automatic lights, sprinklers and music to help distract the raider a lot can be done with these bases. Includes 5 additional raids in case you want to remove a few due to difficulty/raid cost (so 25 bases total), extra value for your money! If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 1 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $4.00
  11. Version 1.0.1

    42 downloads

    Torture your players with these Medium bases that have death around every corner! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. All of these medium raids cost 30-35 satchels to raid, but bring your skills (and grenades)! Because you will need every raiding trick in the book to conquer these. In the "Bases" Folder you will find 20 medium bases (+5 bonus raids) that you can add to your servers Raidable Bases by Nivex. Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? Here is a video of us testing a 2 x 2 on my friends server (edits were made to the base, stone exterior and one less hatch now) These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. But, they will laugh and feel a sense of accomplishment after completing a raid! Medium #43 of this pack is marked with an s in the file to remember to turn stability to "true" on that base if you have it false. it has a collapsing floor that requires it. Near everything is skinned, some just to look pretty, some themed. I do not recommend randomizing door skins in your config, there are doors that are skinned clear to bait players to blow themself up. If upgrading or replacing doors be sure to check if a door controller is attached. The average raid cost in this pack is 30-35 satchels + an occasional eco raidable wall or two. May be better suited as easy bases on servers with tons of boom in circulation and higher raid costs Loot Tables: As said on Raidable Bases plugin you need your own loot tables. All raids are tested on Planet of the Apes PvE. It is recommended you have 2 NPC's inside and configured to "spawn on bags" Check out the other configuration and data settings below to get the most out of these bases. With Tesla coils, swinging doors, collapsing structures along with features like automatic lights, sprinklers and music to help distract the raider a lot can be done with these bases. there are a total of 25 base files in case you want to remove a few that are not to your liking. Otherwise the extra 5 are a bonus! Files are labeled medium026-medium050 If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 2, "Maximum Inside (-1 = ignore)": 2 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $4.50
  12. Version 2.1.1

    47 downloads

    This plugin give the possibility to spawn a bunch of trap randomly across the map to make it a bit hard for your players. The selected numbers of traps are consistent through the server life, so as soon as 1 is activated, a new will spawn somewhere else. Traps set up after 30 sec after restart/reload. It can work with and without TruePVE . It handle separably the trap trigger and trap damage, what is configurable. The traps can't be picked up, only activated or disarmed. With the base setup it check for free location outside of monuments, radiation zones and ZoneManger zones. The traps dmg 50hp, can cause wounded effect with 50% for 5 second and TruePVE selected as to be used. Permissions surprisetrap.admin - To use the 3 command surprisetrap.trapdetect - Too be able to use a geiger counter to find traps on the map Commands Chat: /show - Show all possible found spawn location (use it with care, it can cause lag until the floating numbers present on the map, see screenshots) /trap - Show all active trap on the map (use it with care, it can cause lag until the floating numbers present on the map, see screenshots) /setup <mine|bear> - set up a trap where the character look, only for test purpose. (the new position will behave as a new spawn location, but only until the next restart) Console: show - information about the additional free spawn locations trap - information about the available amount of traps setup - manually start trap setup in case of not enough trap on the map (compared to the configured amount) Configuration "Bypass the distance limtiation on the trap and spawn location show command": false, "Enable/Disable Chat notification about player Death by any \"Random Trap\"": false, "If all originally set location occupied, then look for new position": true, "Minimum Distance From Building": 20.0, "Number of traps on the map": 500, "Prevent Traps To Be Respawn At Monuments": true, "Prevent Traps To Be Respawn At RadiationZone": true, "Prevent Traps To Be Respawn At ZoneManager": true, "Random knowdown duration": 5.0, "Retry to get a new location(the bigger the number, bigger the resource consumption to try a new free position)": 200, "The distance on the trap and spawn location show command (only if not bypassed)": 150, "Trap activation randomly knowdown": true, "Trapdamage default 50": 50.0, "Try to look free location this many times on server init (Not necesseary mean it will find this many free spot, bigger the number, bigger the resource consumption to try a new free position)": 2000, "Usage of Beartrap": true, "Usage of Landmine": true, "Usage of TruePVE": true, "Traps can be detected by players with Geiger detector": true, "The distance to detect by the player with Geiger detector": 50.0 API TrapDestroyedByPalyer(BaseTrap trap, BasePlayer player) can be used to catch triggen, when a player killed a trap (for example events or quest to destroy specificly spawned traps)
    $9.99
  13. Version 1.0.3

    66 downloads

    About Easy Bases by Apes Pack 2 (20 Pack) Torture your players with these "Easy Bases" that aren't so easy! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. All of these easy raids are eco/flame raidable, but bring your skills! Because you will need every raiding trick in the book to conquer these. About Easy Bases by Apes (20 pack) In the "Bases" Folder you will find 20 easy bases total that you can add to your servers Raidable Bases by Nivex. Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? Here is a video of us testing the decaying base themed easy from a previous pack on my friends server https://youtu.be/WTRZ7HQNdPg These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. But, they will laugh and feel a sense of accomplishment after completing a raid! Easy's #026 and 037 of this pack is marked with an "s" in the file to remember to turn stability to "true" on that base if you have it false. They have collapsing mechanics that require it Near everything is skinned, some just to look pretty, some themed. If upgrading or replacing doors be sure to check it a door controller is attached. The average raid cost in this pack is 5-8 molotov's + an eco raidable wall or two. Loot Tables: As said on Raidable Bases plugin you need your own loot tables. All raids are tested on Planet of the Apes PvE. The only auto turrets in these have trumpets equipped It is recommended you have a NPC inside and configured to "spawn on bags" Check out the other configuration and data settings below to get the most out of these bases. With Tesla coils, swinging doors, collapsing structures along with features like automatic lights, sprinklers and music to help distract the raider a lot can be done with these bases. Extra bases included in case you would like to remove some for difficulty/raid cost purposes (5 additional, so 25 bases total). Bonus Value for your money! Bases are labeled easy026-easy050 If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 1 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $4.00
  14. Version 1.0.3

    92 downloads

    About Expert Bases by Apes (20 Pack) Torture your players with these Expert bases that have death around every corner! Tons of sneaky traps and layouts guaranteed to make your players hate you! Hand crafted by the great SirApesALot these bases will leave your players running back naked over and over again, definitely not beginner friendly raids. All of these Expert raids cost 35-38 rockets to raid, but bring your skills (and grenades)! Because you will need every raiding trick in the book to conquer these. In the "Bases" Folder you will find 20 expert bases total that you can add to your servers Raidable Bases by Nivex. Everyone of these torture chambers was created by me for my vanilla gather rate weekly server. These are best suited for servers that are more balanced loot wise, and a more advanced player base with experience raiding (beginners WILL rage quit). None of these are walk throughs, I have no mercy on my players....do you? I recommend giving more satchels and C4 in the lower tier raids to increase the effectiveness of traps (rockets ruin everything lol) and players are more likely to blow themselves up with satchels which is always entertaining. These are not simple raids for beginners, if they don't understand how to use twig and ladders to work around traps, or pay attention for eco raidable walls they will struggle. They also may never trust rugs or spiral stairs ever again! But, they will laugh and feel a sense of accomplishment after completing a raid! Expert #13 of this pack is marked with an s in the file to remember to turn stability to "true" on that base if you have it false. It has a collapsing floor that requires it. Near everything is skinned, some just to look pretty, some themed. If upgrading or replacing doors be sure to check if a door controller is attached. Have Npcs "spawn on bags" inside the bases, 4 per base (that is just inside, make sure to count the # you want outside) The average raid cost in this pack is 35-38 rockets to raid. May be better suited as hard bases on servers with tons of boom in circulation and higher raid costs/longer wipe durations Loot Tables: As said on Raidable Bases plugin you need your own loot tables. Additional 5 raids are included in case there is a few you are not happy with and want to remove. Otherwise they are just an added value! All raids are tested on either Rustmode PvE or Planet of the Apes PvE. If you have any questions feel free to stop in our discord (https://discord.gg/M228N2F79m), or if you would like to test our raids that can be arranged Helpful Configuration and Data Settings: The following settings will help you get the most from these bases Configuration: "Entities Allowed To Drop Loot": { "Auto Turrets": true, "Flame Turret": true, "Fog Machine": false, "Gun Trap": true, "SAM Site": true "Allow Players To Loot Traps": false, "Allow Npcs To Target Other Npcs": false, "Turn Lights On At Night": false, "Turn Lights On Indefinitely": false, "Skins": { "Boxes": { "Preset Skins": [], "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Npcs": { "Use Identical Skins": true, "Use Random Skin": true, "Use Workshop Skins": true, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Preset Door Skins": [], "Skin Everything": false, "Ignore If Skinned Already": false, "Use Identical Skins": false, "Use Random Skin": false, "Use Workshop Skins": false, "Use Imported Workshop Skins File": true, "Use Approved Workshop Skins Only": false } "Weapons": { "Infinite Ammo": { "AutoTurret": false, "FlameTurret": false, "FogMachine": false, "GunTrap": false, "SamSite": false }, "Ammo": { "AutoTurret": 90, "FlameTurret": 40, "FogMachine": 50, "GunTrap": 32, "SamSite": 24 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "Spooky Speakers Requires Power Source": false, "Test Generator Power": 100.0, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 100.0, "SamSite Requires Power Source": false }, Profiles (Raidable Bases Data Folder): "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "NPC Levels": { "Level 2 - Final Death": true }, "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 4, "Maximum Inside (-1 = ignore)": 4 }, "Event Traps And Turrets Ignore Npcs": true, "Auto Turrets": { "Aim Cone": 5.0, "Wait To Power On Until Event Starts": false, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Sam Site": { "Repairs Every X Minutes (0.0 = disabled)": 5.0, "Range (350.0 = Rust default)": 100.0, "Requires Power Source": false, "Minimum Health": 1000.0, "Maximum Health": 1000.0 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0, "Health": 250.0 }, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Key Lock To Unlocked Or CodeLocked Doors": false, "Add Code Lock To Tool Cupboards": true, "Add Key Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Add Key Lock To Boxes": false, "Add Code Lock To Lockers": true, "Add Key Lock To Lockers": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": true, "Allow Players To Deploy A Cupboard": true, "Allow Players To Deploy Barricades": true, "Divide Loot Into All Containers": true, "Empty All Containers Before Spawning Loot": true,
    $5.50
  15. Version 1.0.0

    567 downloads

    A Raidable metal Trap Base with a safe'ish route to the treasure boxes if you are one of those lucky people lol There are 6 large wooden boxes to put loot in and there are 3 large wooden boxes hidden behind a wall ( you will need to fill the large wooden boxes with loot ) There are Machine Gun Auto Turrets with Exploding Rounds, Shotgun Traps, Flame Turrets, Barbed Wooden Barriers Snap Traps and Landmines. its my first attempt at a raidable base with traps so with that in mind, please be kind in the comments hahahhaha ive done a stone version of this also.
    Free
  16. Version 1.0.0

    442 downloads

    A Raidable Stone Trap Base with a safe'ish route to the treasure boxes if you are one of those lucky people lol There are 6 large wooden boxes to put loot in and there are 3 large wooden boxes hidden behind a wall ( you will need to fill the large wooden boxes with loot ) There are Machine Gun Auto Turrets with Exploding Rounds, Shotgun Traps, Flame Turrets, Barbed Wooden Barriers Snap Traps and Landmines. its my first attempt at a raidable base with traps so with that in mind, please be kind in the comments hahahhaha ive done a metal version of this also ( just upgraded from stone to metal )
    Free
  17. Version 1.0.0

    1,123 downloads

    made it for radiable bases isn't the best but it's an extra base not over the top! use copy paste to spawn in.
    Free
1.4m

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