-
Posts
762 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Chill Roleplay
-
-
-
I like the look of this but only thing im not sure about is not being able to see the items your crafting with, i have multiple custom items using the same base item. for example duct tape. if a item im crafting took 2 separate custom items id like the player to see also what the item looked like that they need to craft with
-
This plugin is great!, In less than five mins i scaled my entire server to the exact protection level I wanted for our bases!. So easy to use! Plus I had a question and they got back to me with everything i needed to know!. I was trying to use basically a plugin that was the opposite of this and this one is just so much easier plus ingame editable on the fly in seconds! Very happy with my purchase!
-
- 10 comments
-
@MalsHey i am thinking of using this plugin, does it still work? I seen it hasent been updated for years but i guess its one of those things that does not really need updated much I want to make it harder to hurt building blocks Really i'm looking for something that would do more damage when online when they are offline but this should be alright for just a overall protecton
- 10 comments
-
Hey! Quick question/suggestion is there currently a way to block specific items from being learned through the tech tree? Right now players can still unlock certain blocked items via the tech tree, but then they can’t actually craft them afterward because. It ends up confusing players and they think the server is bugged. It would be awesome if there was either: a way to fully prevent selected items from being researched/unlocked in the tech tree, or an option to hide blocked items from the tech tree entirely. Would make the experience a lot smoother for servers with custom progression or restricted crafting.
-
- 6 comments
-
- #social media
- #social
- (and 5 more)
-
- 30 comments
-
- #map
- #synecdoche
- (and 8 more)
-
- 95 comments
-
- #rust
- #rust plugin
- (and 9 more)
-
-
So far players have been liking this Had a suggestion that were could be some way that you could temporarily sell specific items to him. like maybye he will buy a custom item from players for a set rate if you have the chance to sell to him. Like do one of his quests and have 30 minutes to sell to him? somthing like that Its not neccecary though this is already cool enough
-
Any idea why it keep spaming the logs? 10:54 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:54 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:54 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:54 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:54 AM [Kits] Moose.Entity[76561198114114529] - Claimed Kit: 52c33cbd9faf483388ff6370d3f5e22f 10:54 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:56 AM Invalid Position: generic_world[4086229] egg (world) (999.98, -502.30, 1439.24) (destroying) 10:56 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:56 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:57 AM Invalid Position: generic_world[4088991] egg (world) (-1592.32, -504.99, -616.27) (destroying) 10:57 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:57 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:57 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:57 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [JunkyardEvent] JunkyardEvent has begun 10:58 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [GlitchedItemRetriever] DroppedItemContainer spawned 10:58 AM [Glitc
-
- 47 comments
-
- 1
-
-
Just an idea, but I would be interested if it were more like "fertilizer," like an option were it requires a special item to instantly grow. like horse poop but magic? or just higher in fertility? I would not want to assign instant growth to a player but if they had an option to work, trade or earn the fertilizer like in my daily quests. That would be awesome!
-
12:13 PM[CRP] [EMS] [Lv.5] Syrup Sipper: im gonna do a little test to see if this is somthing that will cause lag 12:13 PM[CRP] [D+] [Cook] [Electrician] [Lv.41] PlayerMcPlayer: howdy and good luck 12:13 PM[CRP] [EMS] [Lv.5] Syrup Sipper: in the next 5 mins if anyone lags or anything just say in chat please 12:13 PM[CRP] [D+] [Cook] [Electrician] [Lv.41] PlayerMcPlayer: :+1: 12:13 PM[CRP] [D+] [Farmer] [Miner] [Lv.39] ADarkEeriness: ok 12:15 PM[CRP] [D+] [Cook] [Electrician] [Lv.41] PlayerMcPlayer: had some rubber banding there 12:15 PM[CRP] [Weaponsmith] [Lv.35] [SG]Epistasis: it helpped me as night king stopped shooting 12:15 PM[SG]Epistasis[76561199392273952] died (BeeSting) 12:15 PM[SG]Epistasis[76561199392273952] has spawned 12:16 PM[CRP] [Weaponsmith] [Lv.35] [SG]Epistasis: yes rubber banding 12:16 PM[CRP] [D+] [Cook] [Electrician] [Lv.41] PlayerMcPlayer: rubber banding bad here for a moment 12:16 PM[CRP] [D+] [Farmer] [Miner] [Lv.39] ADarkEeriness: i'm getting it too 12:16 PM[CRP] [EMS] [Lv.5] Syrup Sipper: ok i stoped it now 12:16 PM[CRP] [EMS] [Lv.5] Syrup Sipper: is everything dfine'? 12:16 PM[CRP] [D+] [Cook] [Electrician] [Lv.41] PlayerMcPlayer: yeah, fine now 12:16 PM[CRP] [D+] [Farmer] [Miner] [Lv.39] ADarkEeriness: yup 12:16 PM[CRP] [EMS] [Lv.5] Syrup Sipper: ah ok ty guys ill get help on this!
-
im gonna try to recreate it again on a new day see if its really the issue
-
this is when i found out last night [CRP] [D+] [Gemcutter] [Weaponsmith] [Lv.40] BerryPanda: holy lag xD 9:52 PM[CRP] [Gemcutter] [Miner] [Lv.18] SubWrath: indeed 9:54 PM1[Team] [CRP] [EMS] [Lv.5] Syrup Sipper: hmm 9:54 PM[CRP] [EMS] [Lv.5] Syrup Sipper: i hope it wasnt cause the computer game 9:54 PM[CRP] [EMS] [Lv.5] Syrup Sipper: im gona teest somthing fast 9:55 PM[CRP] [EMS] [Lv.5] Syrup Sipper: ok its not the save 9:55 PM[CRP] [EMS] [Lv.5] Syrup Sipper: i was jsut playing chess with an ai on the rust computers 9:55 PM[CRP] [EMS] [Lv.5] Syrup Sipper: when u guys said that 9:55 PM[CRP] [D+] [Gemcutter] [Weaponsmith] [Lv.40] BerryPanda: yeah it was bad bad lol 9:55 PM[CRP] [EMS] [Lv.5] Syrup Sipper: so has me hoping its not the new computer games 9:55 PM[CRP] [D+] [Gemcutter] [Weaponsmith] [Lv.40] BerryPanda: did you win though? 9:55 PM[CRP] [EMS] [Lv.5] Syrup Sipper: yes lol 9:56 PM[CRP] [EMS] [Lv.5] Syrup Sipper: ok ima try another round lemme know if it happens again 9:59 PM[CRP] [D+] [Gemcutter] [Weaponsmith] [Lv.40] BerryPanda: laggin rn
-
I was testing the chess multiplayer game for the first time before announcing it. I was making moves very quickly, faster than the AI’s response time. Because I was clicking my next move immediately when it became available sometimes before the AI had fully finished processing this caused short delays. While that was happening, people started seeing lag on the server. As soon as I finished the game, the lag stopped. I tested it again, played at high speed, and the same thing happened. So it looks like rapid move input during the chess game is causing temporary server strain.
-
Really loving this plugin, but it seems when i have a chess match with ai every one on server is lagging