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Profession 1.3.3

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About Profession

This Plugin is made for Roleplay servers in order to block researching crafting and reparing for players without a profession granted.

There are a few Professions included with this file which can be modyfied in the config file like i show in my showcase video below.

If you like to have more professions included create a new support request and i will add more professions to it.

 

 

 

Permission

forester.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

electrician.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

weaponengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

miner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

oilextractor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

vehicleengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

tailor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

graphicdesigner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

doctor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

farmer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

sanitaer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

architect.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

cook.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

alchimist.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

metalworker.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

mechanic.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

forger.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.

agriculturist.use - give the player the profession and allowing him to plant seeds such as Hemp, Berry or food Seeds. If you want everybody to be able to plant Seeds simply grant the perm to the default group and every player should be able to plant seeds.

Chat Commands

/diesel (ammount) - gives the player with the permission oilextractor.use the possibility to exchange diesel to lowgradefuel.

/profession - if config parameter (Use player can grand Profession with chatcommand) is set to true, players get a list of all available Professions

/profession (profession name) - if config parameter (Use player can grand Profession with chatcommand) is set to true players can grand the permission to a profession them selfes (ONLY ONE PROFESSION PER PLAYER THROUGH CHATCOMMAND!) (NOTE: admins still have to revoke permissions in order to handle abusing this feature. players should choose wisely )

Lang Files

German and Englisch translation included

 

Config File

{
  "Forester": [
    "chainsaw",
    "wall.graveyard.fence"
  ],
  "Graphic_Designer": [
    "sign.neon.xl",
    "sign.neon.125x215.animated",
    "sign.neon.125x215",
    "sign.neon.xl.animated",
    "sign.neon.125x125"
  ],
  "Doctor": [
    "syringe.medical",
    "largemedkit",
    "Basic Healing Tea",
    "maxhealthtea",
    "healingtea.advanced",
    "maxhealthtea.advanced",
    "healingtea.pure",
    "maxhealthtea.pure"
  ],
  "Tailor": [
    "shoes.boots",
    "diving.mask",
    "hat.gas.mask",
    "heavy.plate.helmet",
    "tshirt.long",
    "roadsign.jacket",
    "jacket.snow",
    "tshirt",
    "diving.wetsuit",
    "hat.cap",
    "bucket.helmet",
    "coffeecan.helmet",
    "diving.tank",
    "heavy.plate.jacket",
    "metal.plate.torso",
    "roadsign.kilt",
    "tactical.gloves",
    "heavy.plate.pants",
    "jacket",
    "metal.facemask",
    "pants",
    "roadsign.gloves",
    "shirt.collared",
    "hat.beenie",
    "hat.boonie",
    "diving.fins",
    "hazmatsuit",
    "hoodie",
    "riot.helmet"
  ],
  "Electrician": [
    "electric.andswitch",
    "electric.button",
    "ceilinglight",
    "electric.counter",
    "electric.doorcontroller",
    "electrical.branch",
    "electric.solarpanel.large",
    "electric.battery.rechargable.medium",
    "electric.random.switch",
    "electrical.combiner",
    "electric.fuelgenerator.small",
    "electric.battery.rechargable.small",
    "smart.switch",
    "electric.switch",
    "electric.blocker",
    "elevator",
    "electric.hbhfsensor",
    "electric.battery.rechargable.large",
    "electrical.memorycell",
    "electric.orswitch",
    "searchlight",
    "electric.splitter",
    "electric.teslacoil",
    "electric.timer",
    "generator.wind.scrap",
    "electric.xorswitch",
    "industrial.conveyor",
    "storageadaptor",
    "industrial.crafter",
    "industrial.splitter",
    "industrial.combiner"
  ],
  "Weapon_Engineer": [
    "weapon.mod.small.scope",
    "hmlmg",
    "pistol.prototype17",
    "weapon.mod.burstmodule",
    "knife.combat",
    "shotgun.double",
    "weapon.mod.holosight",
    "smg.mp5",
    "weapon.mod.muzzleboost",
    "rocket.launcher",
    "rifle.semiauto",
    "smg.thompson",
    "weapon.mod.lasersight",
    "pistol.semiauto",
    "flamethrower",
    "smg.2",
    "rifle.bolt",
    "rifle.ak",
    "weapon.mod.muzzlebrake",
    "shotgun.pump",
    "weapon.mod.silencer",
    "weapon.mod.flashlight",
    "grenade.f1",
    "pistol.python",
    "explosive.timed",
    "ammo.shotgun",
    "ammo.grenadelauncher.buckshot",
    "ammo.rifle.explosive",
    "ammo.pistol.fire",
    "ammo.shotgun.fire",
    "ammo.grenadelauncher.smoke",
    "ammo.rocket.fire",
    "ammo.rocket.basic",
    "submarine.torpedo.straight",
    "ammo.shotgun.slug",
    "ammo.rifle",
    "ammo.rifle.hv",
    "ammo.rocket.hv",
    "ammo.rocket.sam",
    "ammo.grenadelauncher.he",
    "ammo.pistol.hv",
    "ammo.rifle.incendiary",
    "ammo.pistol",
    "rifle.lr300",
    "lmg.m249",
    "rifle.l96",
    "pistol.m92",
    "rifle.m39",
    "shotgun.spas12",
    "multiplegrenadelauncher",
    "weapon.mod.8x.scope"
  ],
  "Miner": [
    "furnace.large",
    "jackhammer"
  ],
  "Oil_Extractor": [
    "small.oil.refinery",
    "lowgradefuel"
  ],
  "Vehicle_Engineer": [
    "vehicle.1mod.cockpit.armored",
    "vehicle.1mod.cockpit",
    "piston3",
    "carburetor1",
    "valve1",
    "piston2",
    "vehicle.1mod.storage",
    "vehicle.1mod.passengers.armored",
    "vehicle.1mod.cockpit.with.engine",
    "vehicle.1mod.engine",
    "sparkplug3",
    "crankshaft1",
    "sparkplug2",
    "vehicle.1mod.flatbed",
    "carburetor3",
    "valve3",
    "piston1",
    "carburetor2",
    "valve2",
    "vehicle.2mod.passengers",
    "vehicle.1mod.taxi",
    "vehicle.2mod.camper",
    "vehicle.2mod.fuel.tank",
    "crankshaft3",
    "vehicle.2mod.flatbed",
    "sparkplug1",
    "crankshaft2",
    "vehicle.1mod.rear.seats",
    "modularcarlift"
  ],
  "Vehicle_Engineer_Prefab_List": [
    "1module_cockpit_armored",
    "1module_cockpit",
    "1module_storage",
    "1module_passengers_armored",
    "1module_cockpit_with_engine",
    "1module_engine",
    "1module_flatbed",
    "2module_flatbed",
    "2module_passengers",
    "1module_taxi",
    "2module_camper",
    "2module_fuel_tank",
    "1module_rear_seats",
    "car_chassis_2module.entity",
    "car_chassis_3module.entity",
    "car_chassis_4module.entity"
  ],
  "Farmer": [
    "radiationresisttea.advanced",
    "healingtea.advanced",
    "maxhealthtea.advanced",
    "oretea.advanced",
    "radiationremovetea.advanced",
    "scraptea.advanced",
    "woodtea.advanced",
    "radiationresisttea",
    "healingtea",
    "maxhealthtea",
    "oretea",
    "scraptea",
    "woodtea",
    "radiationresisttea.pure",
    "healingtea.pure",
    "maxhealthtea.pure",
    "oretea.pure",
    "radiationremovetea.pure",
    "scraptea.pure",
    "woodtea.pure",
    "radiationremovetea"
  ],
  "Sanitaer": [
    "fluid.splitter",
    "electric.sprinkler",
    "fluid.switch",
    "powered.water.purifier",
    "waterpump",
    "fluid.combiner",
    "electric.heater"
  ],
  "Architect": [
    ""
  ],
  "Cook": [
    "bread.loaf",
    "pie.chicken",
    "pie.apple",
    "pie.pumpkin",
    "pie.hunters",
    "pie.fish",
    "pie.bear",
    "pie.pork",
    "cookingworkbench"
  ],
  "Alchimist": [
    ""
  ],
  "Forger": [
    ""
  ],
  "Mechanic": [
    ""
  ],
  "Metalworker": [
    ""
  ],
  "Agriculturist": [
    "seed.hemp"
  ],
  "Use only Oilextractor can place Refinery": true,
  "Use only Miner can place Furnace": true,
  "Use only Oilextractor can start Refinery": true,
  "Use only Miner can start Furnace": true,
  "Use Oilextractor can exchange diesel to lowgradefuel": true,
  "Exchange rate for diesel (multiplier only integers)": 300,
  "Use only Forester can repair Forester items": true,
  "Use only Miner can repair Miner items": true,
  "Use only Weaponengineer can repair Weaponengineer items": true,
  "Use only Vehicleengineer can repair vehicles": true,
  "Use player can grand Profession with chatcommand": false,
  "Use only the Electrician can use the wire tool": false,
  "Use bonus for Forester and Miner on farming": false,
  "Bonus for gathering trees or ores (in integer only)": 20,
  "Bonus for the last hit on a tree or ore (in integer only)": 100
}

 

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