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Mabel

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Everything posted by Mabel

  1. Can confirm you wont be disappointed in this purchase if you have been using the Unity editor .
    Hands down the best tool for CUI creation. Whether you’re a novice or a seasoned developer, this tool will save you time and help you perfect your CUI development.
  2. Mabel

    Loot Manager

    100% agree. This should be optional and shouldn't be a dependency. I hope the Mad Mappers team see that it wasn't a good change and revert back.
  3. Currently a minimum of 14 day wait for new submissions.
  4. Mabel

    Cargo Plane Crash

    You need to add {0} to the end of the message. It was missing in a previous update, so you’ll need to manually add it or generate a new language file. EX: "CoordinateMessage": "The crash site is located at coordinates - {0}",
  5. Mabel

    HUD

    @AhigaO. Could you follow up with this please?
  6. Mabel

    spawn everything

    The plugin doesn't come with the other plugins it supports I.E Karuzas Vehicles.you purchase that separately if you want those.
    As a server owner, I can confidently say Beast Master is one of the most versatile and well-built plugins I’ve added to our setup. The new Animal Scale Update is a game-changer — it brings a level of control and customization to animal behaviour and rewards that I haven’t seen anywhere else. The configuration options are outstanding. You can fine-tune spawn areas, scale animal stats, adjust rewards for licensed vs. unlicensed players, and even limit spawns near monuments or buildings. It’s clear this plugin was designed with serious server management in mind. Integration with other popular plugins has been smooth, and performance remains solid even with extensive scaling and custom profiles. The documentation is clear, and support from the developer has been excellent — responsive, knowledgeable, and active with updates. If you’re looking to make the wildlife on your server more dynamic, balanced, and rewarding for your players, Beast Master is absolutely worth it. A must-have plugin for any PVE server.
  7. Mabel

    Halloween

    "Spawn graveyards during this time": { "start": 19, "end": 7 }, You can set the spawn times in the config
  8. We do have a clear refund policy on the site https://codefling.com/refunds/
  9. That would be a disaster, people would be buying products, downloading them and then requesting a refund because they no longer use it.
  10. Mabel

    help

    Hello, which plugins are they? Usually there will be some install instructions provided in cases where you need to upload things to your data I.E images ect
  11. Mabel

    Raidable Bases

    The tool i linked is using the api that nivex provided, it's just made it a more convenient way I guess. But I agree we need the full clarification from FP still
  12. Mabel

    Raidable Bases

    This is a very useful tool for checking your configs & data files for now banned skins & items https://app.rustspain.com/facepunch/checkitems Link courtesy of @ninco90
  13. Mabel

    Skinner 2.1.9

    What's the problem with it? Have you used the support tab on the plugin page to raise any concerns with the developer? https://codefling.com/plugins/skinner?tab=support
  14. Mabel

    Server Pop

    ah sorry i see now, if you message me on discord i can help you do it (mabel8686)
  15. Mabel

    Server Pop

    You can edit in the language file or create a new file for the language you prefer
  16. Mabel

    Custom Weapons Mod

    This one offers alot of customisation and allows you too create new unique versions of weapons
  17. in your `server.cfg` add `eventschedulewipeoffset.event_hours_before_wipe 0` to prevent the event from starting
  18. https://codefling.com/plugins/raidable-bases?tab=support
  19. Changed Status from Can't Reproduce to Not a Bug
  20. That's the native clan system
  21. Changed Status from Pending to Can't Reproduce
  22. Ok i will look into this now for you do you know if a certain trigger is causing it ?
  23. It would be limitations of the game, you could only do it with a plugin if they are spawnable entities, but as yours are custom prefabs they will need to be added to your map using RustEdit
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