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Everything posted by Mabel
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looks like your lang file didnt update with the latest version delete the lang file and reload the plugin
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Hello, what are you putting in the file? To change the color of the numbers you can set that in the config if your wanting to change the text color the format is <color=#FFFFF>Your Text</color>
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- 32 comments
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- #population
- #server
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(and 7 more)
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- 32 comments
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- #population
- #server
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(and 7 more)
Tagged with:
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- 32 comments
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- #population
- #server
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(and 7 more)
Tagged with:
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- 32 comments
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- #population
- #server
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(and 7 more)
Tagged with:
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Hello, is it possible to add Permission Settings for building blocks like the other building elements?
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UpdateChecker.json
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Calling 'OnServerInitialized' on 'UpdateChecker v4.1.3' took 36694ms with the latest update the hooktimes are very high and it kicks players for `Packet Flooding: Player Tick` when it loads or checks for updates reverted back to version 4.1.2 until its fixed
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ah right that's a shame, as for myself and most likely alot of others are using a different loot plugins, so not really wanting to change just for this event and also would want to customize the loot of the event differently to the other locked crates on the server like you can with all other events to make them worth doing for the players
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Impact on players not participating in the event
Mabel replied to gurepon143's Support Request in Support
We also getting this issue, players stuck on there vehicles while the event is active -
- 32 comments
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- #population
- #server
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Yes, spoke with Nivex and he gave me a solution to try which fixed it
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getting this when attacker tries to kill a sleeper in a abandoned base Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: AbandonedBases - True (Boolean), ReflectDamage (False (Boolean)) the sleeper cant be killed and it reverts the damage to the attacker
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Changed Status from Pending to Closed
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The latest version added permissions, that is just telling you it's updated the config to add them you can find the permissions in the config file now, example in the update notes if you don't wish to use permissions just leave the field blank in the config
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Ok I will test and let you know
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Hello, could you add support for Abandoned Bases plugin, to exclude the plugin working when players enter the zone OnPlayerEnteredAbandonedBase(BasePlayer) OnPlayerExitAbandonedBase(BasePlayer)
