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Everything posted by SlayersRust
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{ "BatchSize": 1, "UpgradeFrequency": 0.025, "AllowUpgradeFromTc": true, "AllowUpgradeFromStorages": true, "HidePrefixWithPluginNameInMessages": false } My config and tested and it is a Valid .json file. Deleting the Data file fixed the problem. Not sure why but it did! 😄
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What? he was having the exact same issue as me so I thought it would be helpful to add this on here? Is that now how this works?
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Plugin no longer works tried reloading it multiple times, server restarts etc. Failed to initialize plugin 'StructureUpgrade v0.5.0' (NullReferenceException: Object reference not set to an instance of an object) Please fix 🙂
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Cannot get the plugin to load at all now Failed to initialize plugin 'StructureUpgrade v0.5.0' (NullReferenceException: Object reference not set to an instance of an object)
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- 1 comment
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- #warhouse
- #small prefab
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(and 3 more)
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It seems to have been an issue with my Test Server, after a fresh install it seems to work great now. Thank you 🙂
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I keep getting this error and getting disconnected from my test server whenever I have this prefab. Any ideas why this is happening? Server Exception: Player Update MissingFieldException: Field 'ProtoBuf.CardTable/TexasHoldEm.flopCards' not found. **************/7656119*********/Darko disconnecting: Entities Out Of Order: expected 5170, received 5171 Darko[7************] was killed by fall! I have verified all my game files and connect to all other servers just fine. I have updated my oxide and rustedit extension etc.
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- 9 comments
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- #all in one
- #bandit
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(and 7 more)
Tagged with:
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- 9 comments
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- #all in one
- #bandit
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(and 7 more)
Tagged with: