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WorldEnder

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Everything posted by WorldEnder

  1. I agree that not all of them are finding them and loading correctly though. At first I was hoping I could pin the issue to just A, B or C but it seems like every time I wipe I have a different one or two of them working. I haven't seen any problems from the other prefabs that need a stable master though.
  2. I Do recall seeing that a few times when I either applied the vendor fix or o.reload MonumentAddons command, can't remember. I "think" each time when I see it it counts 5 or 6 maybe. I have your 3 custom villages with stables that needs the stable master, Outpost that needs a stable master, two custom ranches with stable masters and also under each ranch under the ground I also have an original big barn stables under them so the map shows there is a big barn. They all have their Stable Masters correct and not shop keepers though.
  3. is there a Stable Master Limit?
  4. And right now onlu 1 of the 3 fishing villages stable vendors is a Stable Master instead of shop keeper.
  5. Monument Addons was for a Merged Outpost, Bandit Camp, ect prefab monument and stuff actually so disregard that part.
  6. Every time I wipe my server 1-3 of the fishing villages with the stables shows up as a shop keeper instead of Stable Master or whatever it was so you cant buy the saddle. And it changes which ones work each time. Sometime none work, sometimes 1 of them works and sometimes 2 of them works but never all 3 and its not getting better with the things I've tried or restarting or recompiling my map on rust maps. I have already added the two fixes (saddle vender and vehicle vendor fix) to my plugins and I also have tried using o.reload MonumentAddons and +o.reload MonumentAddons in console and startup arguments. It seems like its struggling to find all saddle vendors on map to change them to the correct one. I used RustEdit.

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