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Heli Loadout 1.0.0

$19.99 $14.99
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  • 22.12 kB
  • Update details
    v1.0.0
    Released
    Download size22.12 kB
    Total versions1
    Freshness Updated today

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About Heli Loadout

HeliLoadout is a polished helicopter loadout system for Rust, built to give players a cleaner tactical HUD while giving admins simple control over helicopter weapon and flare support

It focuses on clarity, lightweight performance, and practical in-game configuration without overcomplicating the setup

Features

Tactical Loadout HUD:
Displays helicopter rockets, flares, reload state, and cooldown progress through a compact military-style HUD designed to stay readable without blocking player vision

Attack Helicopter Weapon Support:
Adds improved loadout handling for the Attack Helicopter, including rocket ammo detection, current rocket type display, reload tracking, and flare cooldown monitoring

Rocket Launcher Turret Integration:
Allows the Attack Helicopter turret to use Rocket Launcher loadouts with configurable rocket ammo support, while relying on native game behavior where possible

Supported Helicopters:
Includes configurable support for Attack Helicopter, Minicopter, and Scrap Transport Helicopter, allowing each module to be enabled or disabled independently

In-Game Configuration Panel:
Provides a built-in admin panel for moving the HUD, switching themes, enabling or disabling helicopter modules, and managing Rocket Turret support without manually editing config files

Simple Configuration:
Keeps the config clean and focused, covering HUD position, refresh interval, vehicle modules, rocket launcher support, allowed rocket ammo, and basic display settings

Permissions

heliloadout.admin -> Grants access to the HeliLoadout admin panel
  
heliloadout.use -> Grants access to HeliLoadout features

Commands

/hl -> Opens the HeliLoadout admin panel

Conifg

{
  "Admin command": "hl",
  "HUD settings": {
    "Enabled": true,
    "Refresh interval seconds": 0.12,
    "OffsetX": -10.5,
    "OffsetY": 79.5,
    "Theme": "military",
    "Low ammo threshold": 25,
    "Low flare threshold": 3,
    "Rocket reload display seconds": 6.0,
    "Flare cooldown display seconds": 30.0
  },
  "Supported vehicles": {
    "MiniCopter": {
      "Enabled": true,
      "Prefab name contains": "minicopter",
      "Uses ammo": false,
      "Uses flares": true
    },
    "ScrapTransportHelicopter": {
      "Enabled": true,
      "Prefab name contains": "scraptransporthelicopter",
      "Uses ammo": false,
      "Uses flares": true
    },
    "AttackHelicopter": {
      "Enabled": true,
      "Prefab name contains": "attackhelicopter",
      "Uses ammo": true,
      "Uses flares": true
    }
  },
  "Attack helicopter turret settings": {
    "Allow rocket launcher": true,
    "Allowed rocket launcher ammo shortnames": [
      "ammo.rocket.basic",
      "ammo.rocket.hv",
      "ammo.rocket.fire",
      "ammo.rocket.smoke"
    ],
    "Rocket launcher turret reload duration": 5.0
  }
}

 

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