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Venedas

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Everything posted by Venedas

  1. Venedas

    Paintball

    Plugin is great. Love survival arena and this is equally as good. Only suggestion is like survival arena, would be cool to allow us to make other arenas. Would be interested in new plugins for different game modes as well. Keep it up!
  2. Venedas

    Issues with imgur API

    Imgur has been having issues hosting images recently. Is it possible to have this plugin host images directly to discord.
  3. Venedas

    Jet Event

    Interested in buying this. Is it possible to change the dmg so the nukes only do a low amount of damage?
  4. I'm getting the error below when turning off the UI for players NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.CRaidController+PlayerController.DestroyCustomStatusFramework () [0x00000] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 at Oxide.Plugins.CRaidController+PlayerController.DestroyUI (System.Boolean panel, System.Boolean locker, System.Boolean ui, System.Boolean tc) [0x00024] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 at Oxide.Plugins.CRaidController+PlayerController.OnDestroy () [0x00024] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 UnityEngine.Object:DestroyImmediate(Object, Boolean) UnityEngine.Object:DestroyImmediate(Object) Oxide.Plugins.CRaidController:Unload() Oxide.Plugins.CRaidController:DirectCallHook(String, Object&, Object[]) Oxide.Plugins.CSharpPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Plugins.CSharpPlugin:HandleRemovedFromManager(PluginManager) Oxide.Core.Plugins.PluginManager:RemovePlugin(Plugin) Oxide.Core.OxideMod:UnloadPlugin(String) Oxide.Plugins.CSharpPluginLoader:<CompileAssembly>b__21_0(Compilation) Oxide.Plugins.Compilation:<Completed>b__21_0() Oxide.Core.OxideMod:OnFrame(Single) Oxide.Core.Unity.UnityScript:Update()
  5. Any ETA on electric furnaces?
  6. Venedas

    Space

    We talked about this awhile ago but any chance we could get a plugin that uses zone manager and we could apply space gravity to a specific zone? I'd be happy to pay $$$
  7. Venedas

    BotReSpawn

    Thanks so much! I know the perm thing is a niche request but I think it could be a big deal if it worked. Allow a faction system like Fallout or something. The parachute thing would be great. My players tend to kill the scientists before they hit the ground so it ends up being a shooting gallery lol. Thanks as always man!
  8. Venedas

    BotReSpawn

    Hey Steen. We talked about this maybe a year ago, any chance we would be able to have profiles use permissions so players were friendly with some factions. Like permission group 'friendly' could walk around NPCs and they wouldn't attack unless attacked? Other question is would it be possible to give NPCs godmode while in parachuting mode? Players are usually able to kill all the npcs before they reach the ground. Thanks! Love the plugin man
  9. Not sure if its something conflicting with it but the call button no longer works and the elevator doesn't have power. You can manually hook up the elevator to a gen, but the call button cannot be wired.
  10. Venedas

    Monsters Land

    Our players really enjoy it. Very cool map
  11. Venedas

    Space

    The plugin is really cool, being in space is so unique. Would you ever consider selling a plugin that allows us to make zero gravity zones using zone manager? I'd love to be able to make my own zones with zero grav
  12. Venedas

    Abandoned Bases

    Would it be possible to have the marker say the players name by chance?
  13. Venedas

    WalkingDead

    Awesome plugin. Two requests - both related. 1. The option for the npc to spawn without guns and be melee only. OR 2. Zombie ONLY spawn with the kit we put and not use the players clothing. I'd rather melee based zombies and not armed with guns zombies. Thanks and keep up the great work!
  14. Venedas

    Set kit for hostile NPCs

    Is it possible to get the kit for the hostile npcs? I'd like the npcs to use weapons and gear from a kit I made and I don't want it to use one of the premade things.
  15. Will this upcoming furnace UI update break the plugin at first?
  16. Venedas

    Few issues

    When the overlay is collapsed and you hit the G map you cant click the Focus/Grid Buttons Can a option be added to move the ui to the right side? Max Players is showing 100 more players then what we actually have. Plugin shows that you are adding 100 to the max players maybe forgot to take out? The ":" button doesnt change color with the rest of the UI it stays blue
  17. Venedas

    no loot

    I'm having the opposite issue. It's giving out crazy amounts of loot that aren't in my data file. I double checked to verify it didn't delete my old data. So if its set to give 2000 scrap for easy, it's giving out like 30k scrap.
  18. Venedas

    Waterworld Map

    Does the map come with the underwater dome prefabs? I'd buy this just so I could add them to a procgen map.
  19. Hey there. I'm getting the following error when spawning entities on server boot. Failed to call hook 'OnPlayerSleep' on plugin 'AbandonedBases v1.1.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AbandonedBases.UpdateLastSeen (BasePlayer player) [0x00050] in <1fcab3e313e7471ba661b3ed53e782cb>:0 at Oxide.Plugins.AbandonedBases.OnPlayerSleep (BasePlayer player) [0x00000] in <1fcab3e313e7471ba661b3ed53e782cb>:0 at Oxide.Plugins.AbandonedBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00336] in <1fcab3e313e7471ba661b3ed53e782cb>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  20. Venedas

    Shop UI

    Really cool plugin. Would it be possible to have the following added. 1. Transfer RP menu - allow players to transfer their currency to other players 2. Show names on item (aka for commands and such at least) (edited) 3. Log of all transactions to file 4. Ability to sell item for two different currencies (example scrap or server reward points) Thanks!
  21. I'm having this issue as well. Would you be able to DM me the fix as well please? Thanks
  22. Venedas

    BotReSpawn

    Would you ever consider the ability to give each profile a permission group to make a player friendly to that profile? I'd love to be able to create NPC factions that are hostile to some players and friendly to others.
  23. Venedas

    Items not transfering

    When I return back to server 1, it worked and RCON had a message showing all of the inventory items. (11:00:38) | Player Venedas[76561197975723599] has been transfered from 'RE Test(54.39.131.45:28017)' to 'RE Creative(54.39.131.45:28015)'. (11:00:40) | [MultiverseMaster] {\"UserID\":76561197975723599,\"CachedUsername\":\"Venedas\",\"Health\":60.08072,\"Hunger\":103.523277,\"Thirst\":83.2098541,\"Belt\":{\"Items\":[{\"Id\":963906841,\"Name\":null,\"Slot\":0,\"Data\":0,\"File\":null,\"Entity\":0,\"Blueprint\":0,\"IsBlueprint\":false,\"Type\":-1,\"Amount\":1,\"Text\":\"\",\"Skin\":0,\"Condition\":100.0,\"MaxCondition\":100.0,\"Ammo\":0,\"MaxAmmo\":0,\"AmmoType\":0,\"Fuel\":0.0,\"Contents\":null},{\"Id\":795236088,\"Name\":null,\"Slot\":1,\"Data\":0,\"File\":null,\"Entity\":0,\"Blueprint\":0,\"IsBlueprint\":false,\"Type\":-1,\"Amount\":1,\"Text\":\"\",\"Skin\":0,\"Condition\":50.0,\"MaxCondition\":50.0,\"Ammo\":0,\"MaxAmmo\":0,\"AmmoType\":0,\"Fuel\":0.0,\"Contents\":null}]},\"Main\":{\"Items\":[{\"Id\":1266491000,\"Name\":null,\"Slot\":0,\"Data\":0,\"File\":null,\"Entity\":0,\"Blueprint\":0,\"IsBlueprint\":false,\"Type\":-1,\"Amount\":1,\"Text\":\"\",\"Skin\":0,\"Condition\":450.0,\"MaxCondition\":450.0,\"Ammo\":0,\"MaxAmmo\":0,\"AmmoType\":0,\"Fuel\":0.0,\"Contents\":null}]},\"Wear\":{\"Items\":[{\"Id\":-1043618880,\"Name\":null,\"Slot\":0,\"Data\":0,\"File\":null,\"Entity\":0,\"Blueprint\":0,\"IsBlueprint\":false,\"Type\":-1,\"Amount\":1,\"Text\":\"\",\"Skin\":0,\"Condition\":0.0,\"MaxCondition\":0.0,\"Ammo\":0,\"MaxAmmo\":0,\"AmmoType\":0,\"Fuel\":0.0,\"Contents\":null}]},\"ServerIp\":null,\"ServerPort\":0,\"ServerId\":null,\"Position\":{\"x\":0.0,\"y\":0.0,\"z\":0.0},\"Rotation\":{\"x\":0.0,\"y\":0.0,\"z\":0.0},\"IsWiped\":false}
  24. Venedas

    Items not transfering

    I just tried the newest version and items still aren't transferring for me. Image below of items from server 1 to 2. Below is what RCON is showing. === RCON SERVER 1 === (10:52:16) | Player [76561197975723599] has been transfered from 'RE Creative(54.39.131.45:28015)' to 'RE Test(54.39.131.45:28017)'. (10:52:17) | [MultiverseMaster] Player departure: Player[76561197975723599] (10:52:17) | [MultiverseCore] Updated Player[76561197975723599]. (10:52:17) | [MultiverseMaster] Player Player[76561197975723599] has disconnected: Kicked: Multiverse Transport: You've been sent to another server: 54.39.131.45:28017 (10:52:17) | NullReferenceException: Object reference not set to an instance of an object (10:52:20) | Calling kill - but already IsDestroyed!? Player[76561197975723599] (10:52:32) | [MultiverseMaster] 76561197975723599 test test True (10:53:03) | [MultiverseCore] [RE Test(54.39.131.45:28017)] multiverse_exec.applyplayer: The player[76561197975723599] does not exist on this server yet or haven't visited it yet. ----- === RCON SERVER 2 === (10:52:32) | /76561197975723599/Player has auth level 2 (10:52:32) | "{\"Text\":\"multiverse_exec.onplayerconnectcheck\",\"Arguments\":[\"{\\\"ServerId\\\":\\\"test\\\",\\\"Sync\\\":false,\\\"PlayerId\\\":76561197975723599,\\\"PlayerName\\\":null}\"],\"Response\":null,\"IsResponse\":false}" (10:53:03) | Player with steamid 76561197975723599 joined from ip (10:53:03) | NetworkId 76561197975723599 is 2249602 (Player) (10:53:03) | "{\"Text\":\"multiverse_exec.onplayerconnect\",\"Arguments\":[\"{\\\"ServerId\\\":\\\"test\\\",\\\"Sync\\\":false,\\\"PlayerId\\\":76561197975723599,\\\"PlayerName\\\":\\\"Player\\\"}\"],\"Response\":null,\"IsResponse\":false}" (10:53:03) | "{\"Text\":\"multiverse_exec.onplayerconnect\",\"Arguments\":[\"{\\\"ServerId\\\":\\\"test\\\",\\\"Sync\\\":false,\\\"PlayerId\\\":76561197975723599,\\\"PlayerName\\\":\\\"Player\\\"}\"],\"Response\":null,\"IsResponse\":false}" (10:53:03) | Player[76561197975723599] has spawned
  25. Venedas

    Limit Entities

    Would it be possible to create a category and decide which items are in it? Then limit them? For example, if we could lump all lights into 1 category and just say 10 of any items in the lights category?
2.1m

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Total number of downloads.

9.8k

Customers

Total customers served.

143k

Files Sold

Total number of files sold.

3m

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