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Venedas

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Everything posted by Venedas

  1. Venedas

    RCON spam

    Also we tried disabling and enabling the industrial patch config variable with no change.
  2. Venedas

    RCON spam

    Getting the following RCON spam. NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StackModifier+ItemContainer_QuickIndustrialPreCheck_Patch.Prefix (ItemContainer __instance, Item toTransfer, Vector2i range, System.Int32& foundSlot, System.Boolean& __result) [0x00080] in <f159e4b2d16344a6b18c355fd650fab5>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ItemContainer.QuickIndustrialPreCheck_Patch3(ItemContainer,Item,Vector2i,int,int&) at Hopper.ScanForItemsTick () [0x000f0] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at Hopper.RunJob () [0x0001a] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at IndustrialEntity+IndustrialProcessQueue.RunJob (IndustrialEntity job) [0x00009] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) [0x00096] in <1a7e180b7aa146da9ee3b47673837d20>:0 at ServerMgr.Update () [0x00741] in <e86ab4ffe0b94d3ba7333e9531326031>:0
  3. Venedas

    Friendly Fire

    Would it be possible to add a setting to set friendly fire based on perm group instead of the other stuff?
  4. Appreciate the quick response. I figured it out. Thank you!
  5. Is it possible to add spaces to a command? Example below.. When I do this, it only registers the <removed> "removed"
  6. Venedas

    Dungeon Bases

    Is it possible to change the amount of entities it generates per second? My server is getting a pretty decent lag spike when the dungeon is generated.
  7. Venedas

    Bosses leaving their area

    Is it possible to add a config option if the parent monument isn't there, the bot won't spawn? When I use custom maps, if that map doesn't have the monument the NPC is supposed to be located at, it will just randomly spawn around the map and kill players who don't expect it to be there.
  8. Would it be possible to add an rcon command? Like 'mydungeon name difficulty' and it would spawn one at the player?
  9. The only other plugin we have that use signals is Bradley Drops.
  10. Since the Rust update, the plugin isn't worked for me. The players get the signal like usual, but when they throw it nothing happens. No message in chat, no heli, nothing at all. RCON error below.. It didn't work on the previous plugin version and I updated it to the latest and that didn't fix it. Thanks! (13:44:26) | Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2+KeyCollection[TKey,TValue].System.Collections.Generic.ICollection<TKey>.Contains (TKey item) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Linq.Enumerable.Contains[TSource] (System.Collections.Generic.IEnumerable`1[T] source, TSource value) [0x00013] in <a314714511a14f84b853c03efd8682b8>:0 at Oxide.Plugins.HeliSignals.HeliSignalThrown (BasePlayer player, SupplySignal entity, Item signal) [0x00092] in <c6fee43a32df4ff0937c2d9794cd9c70>:0 at Oxide.Plugins.HeliSignals+<>c__DisplayClass59_0.<OnExplosiveThrown>b__0 () [0x00000] in <c6fee43a32df4ff0937c2d9794cd9c70>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
  11. Venedas

    Images blocked!

    Any update on changing host? We host in Canada and its being blocked there as well.
  12. Is it still possible to add animals as guards to treasure? I haven't been able to get them to spawn since the rewrite to guardians a few months ago.
  13. For these bases, is there a way to disable ejecting vehicles for the flying bases and keep them ejecting vehicles from ground bases? Or does it need to be globally disabled so people can enter them.
  14. Sweet. Do you have a link? Also - would it be possible to disable the game ending when Prime dies? Some of my players ignore being prime and get the event ended early which disappoints everyone else. Maybe a mode where if Prime dies it just respawns as regular zombie and humans need to hold out for the full duration? Thanks!!
  15. Thanks for the response! We don't use Better Metabolism. As far as I know, we don't use anything that impacts health but we do have a ton of plugins.
  16. Plugin is a ton of fun so far. My players are enjoying it. It may be a bug but not seeing winners show up in global, players aren't sure who won or lost. Also - it appears prime zombie health stays after the match is over.
    Another hit by imthenewguy. I love your series of event plugins and this is another winner. It's nice to have a PVP mode that isn't super sweaty so everyone can enjoy it.
  17. Venedas

    Paintball

    Love your plugins. Would you ever consider a guns version of paintball? Or an option to use guns instead
  18. Very cool. Is it possible to run commands on specific days? Like if I schedule an auto event, can it run the command to begin that event?
  19. Hello there. I've been using Personal Heli for years and just purchased this since the difficulty levels is a good addition. Is it possible to add something to the API for the helicopter itself and not just the signals. We have a plugin that creates a dynamic PVP zone around the crash site. Personal heli used this in their API (see attached image). Would it be possible to add something here?
  20. When placing "ScrollView Height" 700+ it just blanks out the page and doesn't show anything. And am unable to show the rest of the content on the tab
    We've been using this on my server since 2021 (owned it on another site) and it's a great plugin. There is a ton of options and it adds very cool content for my community. Worth the $$$
  21. Venedas

    Recent update broke plugin

    With the recent update, the button is now placing a few meters lower than the tesla coil. I noticed this also impacting the copy/paste plugin as well. They must have changed how electric items deploy.
  22. Venedas

    Conflicts with racetrack

    Hello! I also use Racetrack from chaos code. Since both plugins use /track, skilltree overrides Racetrack. I switched track to "/animaltrack" and it still prevents the plugin from working. Not sure if there is a solution but wanted to mention it in hopes it can be fixed somehow.
  23. Update: The issue is not the cargo ship but the ocean. If someone opens a map but the distance to shore is greater than the distance set in the config, it's causing an issue and crashing the server. is it possible to change it so it doesn't allow them to open maps while out of spawn distance from the ground.
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