PVP Money
Earn and risk money during PVP combat.
Dependencies
- TC Bank - Required for reward payout and currency system.
Features
- Allow players to earn and risk money during PVP combat. When they get a kill they gain money, when they die they lose money.
- Grant base amount of money to players when they respawn after dying. Cooldown option supported.
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Incentives for risking money
- Players risking base respawn amount or more will receive all of their victim's wallet balance when killed.
- Players risking less than base respawn amount will only gain up to as much as the base respawn amount allowing them to receive full payment on their next kill.
- Players risking more than base respawn amount will gain a bonus. The more they are currently risking, the greater the bonus.
- Static reward option. You can set constant reward values to add and take from player's balances during PVP combat instead of using the full balance and bonus.
- Configurable bonus multiplier.
- /toprisk command to display GUI of top ten highest risking players online.
- Configurable labels and minimum amounts for risk levels.
- Configurable currency symbol.
Documentation
Support Discord