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Perfectangel01

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Everything posted by Perfectangel01

  1. Perfectangel01

    Limit dmg

    Also for some reason after force, the bots arent dropping bags. Any idea how to fix? I didn't touch config so not sure why its happening
  2. Perfectangel01

    Broken

    Please Failed compiling 'AdvancedHitBar.cs': 1. Cannot implicitly convert type 'Facepunch.StringView[]' to 'string[]' [CS0029] (AdvancedHitBar 29 line 277)
  3. Perfectangel01

    Broken

    Failed compiling 'Trade.cs': 1. Argument 3: cannot convert from 'Facepunch.StringView[]' to 'string[]' [CS1503] (Trade 60 line 159)
  4. Perfectangel01

    New DLC

    Update to allow on new DLC furnace?
  5. Perfectangel01

    Turret skins

    Can we get turret skins added before force wipe tomorrow? I know my players are excited for this! Honestly I don't want to wait until July's force wipe for them to be added.
  6. Perfectangel01

    Limit dmg

    Is there a way to limit the range in which players can damage the snipers like BotReSpawn has? Players are using distance from outside bases to take snipers out and I want to put a limit that you must be within 60 to damage them?
  7. Yes, I asked before Force Wipe to add the electric furnace, but all that was added was the axe. I know it's frustrating with FacePunch adding new skinnable items but we shouldn't have to ask. They should be added going into force wipe, not a couple months later. I know my players are excited for turrets and I dont want them to wait until July or August for it to be added.
  8. Perfectangel01

    New Skinnable items

    Cam we get the new salvaged axe and electric furnace skins added?
  9. Perfectangel01

    Customizable?

    Where is this fully customizable? My config looks nothing like the one you shared in the details. I want to put my own loot table to each box for this event. The ingame ui works but nothing really there to give the ai health lvls that I want etc.
  10. Perfectangel01

    Salvaged Axe?

    I know it has to be driving you crazy they are adding new skinnable items every wipe. Can we get support for Salvaged Axe?
  11. Any update? Or do I need to find a new clans plugin?
  12. Stacked boxes are breaking for different reasons. One player tp to town and all the stacked boxes broke. Next a player was getting wood out of boxes and they all broke. I was in the base myself and watched it happen.
  13. Perfectangel01

    Skins issues

    Having this issue on my server. Player tp to town and all the stacked boxes broke TWICE. I got very mad players.
  14. Perfectangel01

    SKS Skins

    I add SKS skins and they still dont show up. Am I doing something wrong? Im running 3.1.1
  15. Perfectangel01

    error

    Failed compiling 'CustomMixingTable.cs': 1. 'Pool' does not contain a definition for 'GetList' [CS0117] (CustomMixingTable 48 line 299)
  16. Perfectangel01

    Clan has broke teams

    c.unload Clans Unloaded plugin Clans v1.1.56 by Mevent A hook request for 'OnTeamMemberInvite[549dc9]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RelationshipManager.sendinvite_Patch2 (ConsoleSystem/Arg): IL_011b: ret - Check for possible errors on the log file If I unload clans, teams work
  17. Perfectangel01

    Grills

    Will adding skins to grills?
  18. Perfectangel01

    Major Bug

    Yes StackSizeController
  19. Perfectangel01

    Major Bug

    The furnace upgrade plugin's CanStack is bugged- it stacks with literally anything, allowing you to dupe anything with a furnace. (upgrade a furnace, pick it up with a hammer, drag it over another item, and it will delete the furnace, and add 1 to the stack)
  20. okay
  21. If I leave the command as personalday it works, if I change the command it doesn't. Do I need to change it in the cs file also?
  22. Perfectangel01

    SKS Skins

    Disregard.
  23. Can some of the items be removed that I dont want to use.
  24. Same issue. I had to revert to older update

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