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Everything posted by Perfectangel01
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
Perfectangel01 commented on Scalbox's file in Plugins
I have removed Tuna Can Lamps from config and turned: "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": false, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": false I dont want locks on those and half the deco (that I removed) in the config. I removed them all, yet it is still placing locks. I do have it set to auto place locks, (Pve server and half the people forget, then get upset when someone takes their crap, so I make them auto place)- 188 comments
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- #carbon
- #oxide
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(and 60 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
- #storage box pack dlc
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- 421 comments
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- #builder
- #automation
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(and 9 more)
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- 421 comments
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- #builder
- #automation
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(and 9 more)
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- 1
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- #raidablebases
- #bases
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- 190 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 190 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 36 comments
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- #placement
- #options
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(and 6 more)
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- 202 comments
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- 2
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- #stacks
- #rust stacks
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- 202 comments
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- #stacks
- #rust stacks
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Crisis : The Rebirth of the island | Custom Map By Shemov
Perfectangel01 commented on Shemov's file in Maps
- 45 comments
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Crisis : The Rebirth of the island | Custom Map By Shemov
Perfectangel01 commented on Shemov's file in Maps
- 45 comments
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- 1
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Crisis : The Rebirth of the island | Custom Map By Shemov
Perfectangel01 commented on Shemov's file in Maps
- 45 comments
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Crisis : The Rebirth of the island | Custom Map By Shemov
Perfectangel01 commented on Shemov's file in Maps
- 45 comments
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- 1
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- 3 comments
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- 73 comments
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Random Question: I used David's Furnace plugin for a long time, when this one came out I bought it because it was being maintained. Never had one issue until I bought this plugin. Randomly players furnaces will delete and their recycles. I have been pulling my hair out trying to figure out reason and traced is back to date I added this plugin.
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Getting odd error on this mornings restart after Umod update: Failed to call hook 'CanStackItem' on plugin 'FurnaceUpgrades v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.CanStackItem (Item source, Item target) [0x00008] in <f9937ed083374fcabd264f3372e4683a>:0 at Oxide.Plugins.FurnaceUpgrades.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b34] in <f9937ed083374fcabd264f3372e4683a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 Failed to call hook 'CanStackItem' on plugin 'FurnaceUpgrades v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.CanStackItem (Item source, Item target) [0x00008] in <f9937ed083374fcabd264f3372e4683a>:0
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- 93 comments
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- 129 comments
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- #jtedal
- #mad mappers
- (and 10 more)