About Dracula Boss Event
Dracula – Ritual Boss Event (Castle Mode & Auto-Run)
Dracula is a cinematic, multi-phase PvE boss event for Rust that brings a dark ritual to your server. Players must defeat Dracula’s guards, offer sacrifices, and survive a climactic boss fight to claim powerful rewards.
The plugin is designed to be stable, predictable, and low-maintenance, with support for manual events, fully automated auto-run, and an optional Castle Mode for fixed, story-driven locations.
How the Event Works (Player Experience)
The Ritual Begins
A dark presence stirs. Gravestones appear and Dracula’s guards rise to protect the ritual site. An island-wide announcement alerts players.
Guard Phase
Players must defeat all of Dracula’s guards to progress the ritual.
Offering Phase
A coffin emerges. Players must work together to deposit the required sacrifice items (configured per difficulty tier).
The Awakening
Once the sacrifice is complete, the coffin seals shut and Dracula awakens. Night falls, and the final battle begins.
Victory & Rewards
When Dracula is defeated:
Top players are announced based on damage dealt
Rewards are distributed automatically
The event cleans itself up safely
Key Features
Multi-Phase Boss Event
A clear, story-driven flow:
Guards → Sacrifice → Boss
No random behavior
No stuck states
Fully automated cleanup
Castle Mode (Optional)
Castle Mode allows Dracula to always awaken at a fixed location, such as a custom castle, dungeon, or arena.
Admin sets the ritual location once by looking at a coffin
The coffin is removed and used only as a marker
All future events (manual or auto-run) happen at that location
Fully persistent across restarts
No terrain snapping or underground spawns
Castle Mode turns Dracula into a true world boss with a permanent lair.
⏱ Auto-Run System
When enabled, Dracula events can start automatically:
Configurable time windows
Random or restricted difficulty tiers
Respects Castle Mode if enabled
Never interrupts an active event
Built-in failsafe to prevent stuck events
Admins can let the event run hands-off or still control it manually at any time.
Leaderboards & Rewards
Tracks player damage to Dracula
Tracks guard kills
Announces the top contributors
Rewards:
Final blow bonus
Top 3 player rewards
Participation rewards
All rewards are configurable per difficulty tier.
Commands
All admin commands require: dracula.admin
/dracula start <tier>
Manually starts a Dracula event.
Examples:
/dracula start easy /dracula start medium /dracula start hard
Uses Castle Mode location if enabled
Otherwise starts at the admin’s position
/dracula stop
Immediately stops the current event.
Cleans up all spawned entities
Restores time of day
Safe to use in any phase
Does nothing if no event is active
/dracula status
Displays the current state of the plugin.
Shows:
Current event state
Active tier
Auto-Run status
Castle Mode status
Whether a castle anchor is set
Grid location of the anchor (if set)
Useful for diagnosing why an event isn’t starting.
/dracula coffin here
Sets the Castle Mode ritual location.
How it works:
Look directly at a coffin
Run the command
The coffin is removed
Its position and rotation are saved
All future events will use this location.
/dracula coffin clear
Clears the Castle Mode ritual location.
Does not stop an active event
Prevents new castle events from starting
Allows the ritual to be moved elsewhere
Typical workflow:
/dracula coffin clear /go to new location /dracula coffin here
Permissions
PermissionDescription
dracula.adminAllows use of all admin commands
Dependencies
NpcSpawn (required)
Used for spawning guards and Dracula.
Make sure it is installed and up to date.
🛠 Support
For support, updates, or feedback, join the Discord:
https://rebootrust.com/market
