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Everything posted by Delltus
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Merci beaucoup j'ai fini part trouver ou etait l'érreur il manque une ligne dans hauteur ou min configurer sur rien
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I created a panel no worries and I created another panel and ... no way to open it for editing I have nothing displayed and this consol error Failed to call hook 'custombuttons_editmenu' on plugin 'CustomButtons v2.0.5' (FormatException: Input string was not in a correct format.) at System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) [0x00083] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Single.Parse (System.String s, System.IFormatProvider provider) [0x0000c] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Convert.ToSingle (System.String value) [0x0000f] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.CustomButtons.StoreAnchors (System.String anchor, System.String valueString) [0x00007] in <32a70f84279d45458a00abe7468a4919>:0 at Oxide.Plugins.CustomButtons.EditPosMain (BasePlayer player, System.String panelName) [0x0001e] in <32a70f84279d45458a00abe7468a4919>:0 at Oxide.Plugins.CustomButtons.custombuttons_editmenu (ConsoleSystem+Arg arg) [0x000b2] in <32a70f84279d45458a00abe7468a4919>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x013c3] in <32a70f84279d45458a00abe7468a4919>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <dfcb48ea05694263bbc08e62a39c274c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <dfcb48ea05694263bbc08e62a39c274c>:0
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I don't know if it's already possible or not but I have an idea for an addition which would be quite nice, being able to configure BPs to learn which are randomly generated in the search table for my part I would like the players can have a random BP in the search table of the T1 for example and scrap transfer, or they can make this point more configurable.
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Failed to call hook 'OnEntityDismounted' on plugin 'CustomButtons v2.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.CreatePartialCui (BasePlayer player, System.Collections.Generic.List`1[T] list) [0x00000] in <10c682d629174e52aa6dbcc32117277e>:0 at Oxide.Plugins.CustomButtons.OnEntityDismounted (ComputerStation entity, BasePlayer player) [0x00012] in <10c682d629174e52aa6dbcc32117277e>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ef8] in <10c682d629174e52aa6dbcc32117277e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <dfcb48ea05694263bbc08e62a39c274c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <dfcb48ea05694263bbc08e62a39c274c>:0
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- 21 comments
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1) I paid for the plugin, I'd like to see a great feature! Be able to configure a permission or an oxide group to unlock or cafter it items. Example: "TEST": { "Name": "TEST", "Image": "vaultdor.png", "SkinID": 0, "Category": "TEST", "Tier": 3, "Perms": "PersonalVaultDoor.use", // for craft it is necessary that the player is the permit ou group oxide "ResearchCost": //"Scrap": 1000, ou //"economic": 2000, <------ monaie pluginumod , servreward "Resources": { "cloth": 60, "sewingkit": 2 } }, And to be able to give permission or oxide group on the whole cathegory if the player does not meet the condition he can not go. 2) and I also had the idea of being able to upgrade the craft instead of giving an object it gives a permission part example backpacksize 1 one and we configure how many upgrades we can do on the object, we can define a different image, and a different shot part upgrade part example stage 2 backpacksize 2 per 1000monaie stage 3 1200 monaie ect.. I really need its on my server
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Hello Before buying I would like to know if it would be possible to configure several messages for the same death that is randomly displayed as the plugin and to be able to configure the text as here with - {victim} : Name of the victim - {killer} : Name of the killer - {bodypart} : Bodypart which was hit - {distance} : Distance between killer and victim - {owner} : Name of the lock/trap/turret owner - {hp} : Remaining HP of the killer - {weapon} : Weapon used by the killer - {attachments} : Attachments used on the killers weapon "KillerType": "Player", "VictimType": "Player", "DamageType": "Arrow", "Messages": [ "{victim} A a été abattu par {killer} avec {weapon} {bodypart} sur une distance de {distance}.", "{victim} B a été abattu par {killer} avec {weapon} {bodypart} sur une distance de {distance}.", "{victim} C a été abattu par {killer} avec {weapon} {bodypart} sur une distance de {distance}." ] },
- 82 comments
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- 1
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- #death tips
- #death notice
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(and 8 more)
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Good evening I would like my players to be able to buy and that the item in question is added to the inventory, but I can not it will be several days that try, but nothing to do, can you give me an example, because my helicopter can not be placed https://gyazo.com/1e31817761d4ec2bd752e76c19ba754d "Mini": { "BaseItem": "box.wooden.large", "SkinID": 2691274490, "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "NeedsTCAuth": true, "CanBePickedUp": false, "AdjustHeight": 0.0 } } GUISHOP: "Mini": { "DisplayName": "???", "CraftAsDisplayName": false, "Shortname": "???", "MakeBlueprint": false, "AllowSellOfUsedItems": false, "Condition": 0.0, "EnableBuy": true, "EnableSell": false, "Image": "", "SellPrice": 1.0, "BuyPrice": 1.0, "BuyCooldown": 0, "SellCooldown": 0, "BuyQuantity": [], "SellQuantity": [], "BuyLimit": 0, "BuyLimitResetCoolDown": 0, "SellLimit": 0, "SellLimitResetCoolDown": 0, "KitName": "", "Command": [ "inventory.giveto $player.id ???" ], "RunCommandAndCustomShopItem": false, "GeneTypes": [], "SkinId": ??? skin <----- ??? },
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- 82 comments
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- #death tips
- #death notice
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(and 8 more)
Tagged with: