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Everything posted by Delltus
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Good evening I would like my players to be able to buy and that the item in question is added to the inventory, but I can not it will be several days that try, but nothing to do, can you give me an example, because my helicopter can not be placed https://gyazo.com/1e31817761d4ec2bd752e76c19ba754d "Mini": { "BaseItem": "box.wooden.large", "SkinID": 2691274490, "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "NeedsTCAuth": true, "CanBePickedUp": false, "AdjustHeight": 0.0 } } GUISHOP: "Mini": { "DisplayName": "???", "CraftAsDisplayName": false, "Shortname": "???", "MakeBlueprint": false, "AllowSellOfUsedItems": false, "Condition": 0.0, "EnableBuy": true, "EnableSell": false, "Image": "", "SellPrice": 1.0, "BuyPrice": 1.0, "BuyCooldown": 0, "SellCooldown": 0, "BuyQuantity": [], "SellQuantity": [], "BuyLimit": 0, "BuyLimitResetCoolDown": 0, "SellLimit": 0, "SellLimitResetCoolDown": 0, "KitName": "", "Command": [ "inventory.giveto $player.id ???" ], "RunCommandAndCustomShopItem": false, "GeneTypes": [], "SkinId": ??? skin <----- ??? },
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- 81 comments
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1) I would like to see a feature, the ability to craft an item or unlock it with currency https://umod.org/plugins/economics 2) I would like to know how to allow my players to buy the minicopter, against the monetary economy https://umod.org/plugins/gui-shop 3) Have the ability to manufacture a control part, for example called an attack helicopter, to be able to unlock it before or not, against scrap or economic currency. 4) create a permission, which is added to the player once we can or name unlock it, create with resources or economic currency, be able to choose how many times a player can craft it, for example, it conditions or orders can be craft only once, possible to automatically erase the permission after a deletion. 5) I use a blackjack backpack system I would like you to add an evolution of the unlockable permission part the player leaves example 1st backpack the player unlocks it for 100 currency in economic games, 1 additional place is suddenly added, after we can unlock the other places with a part example for the 2nd place 200 currency. The only way my players now have to increase the backpack is to vote for the server, because this follows an evolution. Backpack authorization: https://gyazo.com/dd99099f599caf32d4f75545f9423351 MINI copter: }, "Minicopter": { "BaseItem": "box.wooden.large", "SkinID": 2691274490, "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "NeedsTCAuth": true, "CanBePickedUp": false, "AdjustHeight": 0.0 }
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I also have an idea for a feature for the premium version, 1) manage loots profiles part difficulty, so deployable as fridge, oven, ect part example that ovens this filled as chests randomly with min / max of coal or iron suffers 2) There is an option to change the stone base if it is made of wood, it would be great to add part example I jam that EasyBase1 which is at the base in stone, can be randomly in full wood. 3) compatibility ALPHALOOT plugin loot 4) I would have liked to configure bases part difficulty part example, I can configure that the easy base, that the small doors are randomly made of wood or metal, and that the large ones are randomly between wood and metal, it would be great, for the diversity Sorry for the translation I am French Can we create more than 5 basic profiles based on difficulty?
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Hello i would need to be enlightened on this subject ? "shortname": "ammo.pistol.fire", "name": null, <-------------------------------------------- ( what is useful? "amount": 40, "skin": 0, "amountMin": 40, "probability": 1.0, <-----------------------------------( I have a hard time understanding how to balance this "stacksize": -1 <------(what is the report to the server stack? }, I developed a tool to simplify the task to add objects is managed loots I have to update it is the finish, but here is what it gives. https://gyazo.com/71504938ec603d575530c2173182fa32 https://gyazo.com/324fadb4e89ce495a7e97ea831e37dcc https://gyazo.com/85cd158f0ee8e3a9acf0c784e481064f
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https://gyazo.com/5eaf02663c0998df1300c1eb7c6ea22c This message should be corrected, which says that raids will be allowed in 1 hour and 35 minutes, when it only resumes the next day at 6 p.m. Players don't understand. It would simply be necessary to write that the raid times are updated in 1 hour and 35 minutes at midnight.
- 252 comments
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I have an idea of the features of the premium version "Respawn Npc X Seconds After Death": 0.00, have the possibility to make a random time in min and max If the base has beds, the bots defending the base will respawn until their bed breaks! If at the base there were 4 bots defending and 2 beds are broken, 2 of them cannot respawn ( or have total bot control on the base, depending on the number of beds available share base) Being able to respawn the bots in the base, or where they have the beds (I don't know if it's possible, it could cause problems I think like the fact that it doesn't know how to go out and defend, change rooms or open and close doors)
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I would have some idea of functionality for the premium version. Define a weight for the rarity of loots as already said. Tools to help configure loots for example. I saw that there was an option to change the material of the base, stone, wood ect .. I found a pity that it was not a match between the materials except for example the same base can be in stone, wood , and if we want to push things further what would be cool is to configure construction errors, for example 1 wooden wall or a ceiling, or a wall in the wrong species randomly on the base.
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Hello good night, I just bought the plugin think about correcting the bug I have, I think I have trouble configuring something, I copy a database that I created in easy it pops well automatically, but no dome do not create any bot to defend it, when I reload the plugin to drop the databases it stays there, no loot is generated also I thank you in advance for your help I am very happy with this plugin and hope to be able to correct it. faster that. pS: Sorry if the translation is bad I'm French /Profiles/EasyBases.json { "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 0, "Additional Bases For This Difficulty": { "EasyBase1": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ], "EasyBase2": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ], "EasyBase3": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ], "EasyBase4": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ], "EasyBase5": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ] }, "Paste Options": [ { "Option": "stability", "Value": "false" }, { "Option": "autoheight", "Value": "false" }, { "Option": "height", "Value": "1.0" } ], "Arena Walls": { "Enabled": false, "Extra Stacks": 1, "Use Stone Walls": false, "Use Iced Walls": false, "Use Least Amount Of Walls": true, "Use UFO Walls": false, "Radius": 25.0 }, "NPC Levels": { "Level 1 - Play With Fire": { "Amount (0 = disabled)": 4, "Chance To Play": 0.5 }, "Level 2 - Final Death": false }, "NPCs": { "Murderer Items": [ "metal.facemask", "metal.plate.torso", "pants", "tactical.gloves", "boots.frog", "tshirt", "machete" ], "Scientist Items": [ "hazmatsuit_scientist", "rifle.ak" ], "Murderer Kits": [ "murderer_kit_1", "murderer_kit_2" ], "Scientist Kits": [ "Facile_skull_eoka", "scientist_kit_2" ], "Random Names": [], "Amount To Spawn": 4, "Aggression Range": 70.0, "Despawn Inventory On Death": true, "Enabled": true, "Health For Murderers (100 min, 5000 max)": 100.0, "Health For Scientists (100 min, 5000 max)": 100.0, "Minimum Amount To Spawn": 1, "Use Dangerous Treasures NPCs": false, "Spawn Murderers And Scientists": false, "Scientist Weapon Accuracy (0 - 100)": 30.0, "Spawn Murderers": false, "Spawn Random Amount": true, "Spawn Scientists Only": true, "Player Traps And Turrets Ignore Npcs": false }, "Rewards": { "Economics Money": 0.5, "ServerRewards Points": 0 }, "Change Building Material Tier To": { "Wooden": false, "Stone": false, "Metal": false, "HQM": false }, "Auto Turrets": { "Aim Cone": 5.0, "Minimum Damage Modifier": 1.0, "Maximum Damage Modifier": 1.0, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Requires Power Source": false, "Remove Equipped Weapon": false, "Random Weapons To Equip When Unequipped": [ "rifle.ak" ] }, "Profile Enabled": true, "Add Code Lock To Unlocked Or KeyLocked Doors": true, "Add Code Lock To Tool Cupboards": false, "Add Code Lock To Boxes": false, "Close Open Doors With No Door Controller Installed": true, "Allow Duplicate Items": false, "Allow Players To Pickup Deployables": false, "Allow Players To Deploy A Cupboard": false, "Allow PVP": true, "Allow Friendly Fire (Teams)": true, "Amount Of Items To Spawn": 30, "Flame Turret Health": 300.0, "Block Plugins Which Prevent Item Durability Loss": false, "Block Damage Outside Of The Dome To Players Inside": false, "Block Damage Outside Of The Dome To Bases Inside": false, "Block Damage Inside From Npcs To Players Outside": false, "Building Blocks Are Immune To Damage": false, "Boxes Are Invulnerable": false, "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false, "Divide Loot Into All Containers": true, "Drop Container Loot X Seconds After It Is Looted": 0.0, "Drop Container Loot Applies Only To Boxes And Cupboards": true, "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5, "Empty All Containers Before Spawning Loot": true, "Eject Corpses From Enemy Raids (Advanced Users Only)": true, "Eject Enemies From Purchased PVE Raids": true, "Eject Enemies From Purchased PVP Raids": false, "Eject Enemies From Locked PVE Raids": true, "Eject Enemies From Locked PVP Raids": false, "Explosion Damage Modifier (0-999)": 100.0, "Force All Boxes To Have Same Skin": true, "Ignore Containers That Spawn With Loot Already": false, "Protection Radius": 50.0, "Require Cupboard Access To Loot": false, "Require Cupboard Access To Place Ladders": false, "Respawn Npc X Seconds After Death": 0.0, "Skip Treasure Loot And Use Loot In Base Only": false, "Always Spawn Base Loot Table": false } config/RaidableBases.json { "Settings": { "Raid Management": { "Eject Mounts": { "All Controlled Mounts": false, "Boats": false, "Cars (Basic)": false, "Cars (Modular)": false, "Chinook": false, "Horses": false, "MiniCopters": false, "Pianos": true, "Scrap Transport Helicopters": false }, "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": { "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": false, "Easy": 4, "Medium": 0, "Hard": 0, "Expert": 0, "Nightmare": 0 }, "Player Lockouts (0 = ignore)": { "Time Between Raids In Minutes (Easy)": 0.0, "Time Between Raids In Minutes (Medium)": 0.0, "Time Between Raids In Minutes (Hard)": 0.0, "Time Between Raids In Minutes (Expert)": 0.0, "Time Between Raids In Minutes (Nightmare)": 0.0, "Block Clans From Owning More Than One Raid": false, "Block Friends From Owning More Than One Raid": false, "Block Teams From Owning More Than One Raid": false }, "Easy Raids Can Spawn On": { "Monday": true, "Tuesday": true, "Wednesday": true, "Thursday": true, "Friday": true, "Saturday": true, "Sunday": true }, "Medium Raids Can Spawn On": { "Monday": true, "Tuesday": true, "Wednesday": true, "Thursday": true, "Friday": true, "Saturday": true, "Sunday": true }, "Hard Raids Can Spawn On": { "Monday": true, "Tuesday": true, "Wednesday": true, "Thursday": true, "Friday": true, "Saturday": true, "Sunday": true }, "Expert Raids Can Spawn On": { "Monday": true, "Tuesday": true, "Wednesday": true, "Thursday": true, "Friday": true, "Saturday": true, "Sunday": true }, "Nightmare Raids Can Spawn On": { "Monday": true, "Tuesday": true, "Wednesday": true, "Thursday": true, "Friday": true, "Saturday": true, "Sunday": true }, "Entities Not Allowed To Be Picked Up": [ "generator.small", "generator.static", "autoturret_deployed" ], "Additional Containers To Include As Boxes": [], "Difficulty Colors (Border)": { "Easy": "000000", "Medium": "000000", "Hard": "000000", "Expert": "000000", "Nightmare": "000000" }, "Difficulty Colors (Inner)": { "Easy": "00FF00", "Medium": "FFEB04", "Hard": "FF0000", "Expert": "0000FF", "Nightmare": "000000" }, "Allow Teleport": false, "Allow Cupboard Loot To Drop": true, "Allow Players To Build": true, "Allow Players To Use Ladders": true, "Allow Player Bags To Be Lootable At PVP Bases": true, "Allow Player Bags To Be Lootable At PVE Bases": true, "Allow Traps To Drop Loot": false, "Allow Players To Loot Traps": false, "Allow Raid Bases On Roads": true, "Allow Raid Bases On Rivers": true, "Allow Raid Bases On Building Topology": true, "Allow Vending Machines To Broadcast": false, "Allow Bases To Float Above Water": false, "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false, "Maximum Water Depth Level Used For Float Above Water Option": 1.0, "Auto Turrets Power On/Off Automatically": false, "Backpacks Can Be Opened At PVE Bases": true, "Backpacks Can Be Opened At PVP Bases": true, "Backpacks Drop At PVE Bases": false, "Backpacks Drop At PVP Bases": false, "Block Mounted Damage To Bases And Players": false, "Make Npc AI Dormant When Inactive": true, "Block RestoreUponDeath Plugin For PVP Bases": false, "Block RestoreUponDeath Plugin For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": false, "Delay Between Entity Death While Despawning Base": 0.002, "Despawn Spawned Mounts": true, "Do Not Destroy Player Built Deployables": true, "Do Not Destroy Player Built Structures": true, "Divide Rewards Among All Raiders": true, "Draw Corpse Time (Seconds)": 300.0, "Eject Sleepers Before Spawning Base": true, "Extra Distance To Spawn From Monuments": 0.0, "Maximum Elevation Level": 2.5, "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true, "Lock Treasure To First Attacker": true, "Lock Treasure Max Inactive Time (Minutes)": 10.0, "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true, "Mounts Can Take Damage From Players": false, "Mounts Can Take Damage From SamSites": true, "Player Cupboard Detection Radius": 75.0, "Players With PVP Delay Can Damage Anything Inside Zone": false, "Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere": false, "PVP Delay Between Zone Hopping": 10.0, "Prevent Fire From Spreading": true, "Prevent Players From Hogging Raids": true, "Require Cupboard To Be Looted Before Despawning": false, "Destroying The Cupboard Completes The Raid": false, "Require All Bases To Spawn Before Respawning An Existing Base": false, "Turn Lights On At Night": true, "Turn Lights On Indefinitely": false, "Use Random Codes On Code Locks": true, "Wait To Start Despawn Timer When Base Takes Damage From Player": false }, "Map Markers": { "Marker Name": "Raidable Base Event", "Radius": 0.25, "Use Vending Map Marker": true, "Use Explosion Map Marker": false, "Create Markers For Buyable Events": true, "Create Markers For Maintained Events": true, "Create Markers For Scheduled Events": true, "Create Markers For Manual Events": true }, "Buyable Events": { "Cooldowns (0 = No Cooldown)": { "VIP Permission: raidablebases.vipcooldown": 300.0, "Admin Permission: raidablebases.allow": 0.0, "Server Admins": 0.0, "Normal Users": 600.0 }, "Allow Players To Buy PVP Raids": false, "Convert PVE To PVP": false, "Convert PVP To PVE": false, "Distance To Spawn Bought Raids From Player": 500.0, "Lock Raid To Buyer And Friends": true, "Max Buyable Events": 1, "Reset Purchased Owner After X Minutes Offline": 10.0, "Spawn Bases X Distance Apart": 100.0, "Spawns Database File (Optional)": "none" }, "Maintained Events": { "Always Maintain Max Events": false, "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0, "Convert PVE To PVP": false, "Convert PVP To PVE": false, "Include PVE Bases": true, "Include PVP Bases": true, "Ignore Safe Checks": false, "Minimum Required Players Online": 1, "Max Maintained Events": 1, "Spawn Bases X Distance Apart": 100.0, "Spawns Database File (Optional)": "none", "Time To Wait Between Spawns": 15.0 }, "Manual Events": { "Convert PVE To PVP": false, "Convert PVP To PVE": false, "Max Manual Events": 1, "Spawn Bases X Distance Apart": 100.0, "Spawns Database File (Optional)": "none" }, "Scheduled Events": { "Enabled": true, "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 80.0, "Convert PVE To PVP": false, "Convert PVP To PVE": false, "Every Min Seconds": 3600.0, "Every Max Seconds": 7200.0, "Include PVE Bases": true, "Include PVP Bases": true, "Ignore Safe Checks": false, "Max Scheduled Events": 6, "Max To Spawn At Once (0 = Use Max Scheduled Events Amount)": 0, "Minimum Required Players Online": 1, "Spawn Bases X Distance Apart": 100.0, "Spawns Database File (Optional)": "none", "Time To Wait Between Spawns": 15.0 }, "Economics Buy Raid Costs (0 = disabled)": { "Easy": 0.0, "Medium": 0.0, "Hard": 0.0, "Expert": 0.0, "Nightmare": 0.0 }, "ServerRewards Buy Raid Costs (0 = disabled)": { "Easy": 0, "Medium": 0, "Hard": 0, "Expert": 0, "Nightmare": 0 }, "Allowed Zone Manager Zones": [ "pvp", "99999999" ], "Blacklisted Commands": [], "Amount Of Entities To Undo Per Batch (1 = Slowest But Better Performance)": 5, "Automatically Teleport Admins To Their Map Marker Positions": true, "Block Wizardry Plugin At Events": false, "Chat Steam64ID": 0, "Expansion Mode (Dangerous Treasures)": false, "Remove Admins From Raiders List": false, "Show X Z Coordinates": false, "Buy Raid Command": "buyraid", "Event Command": "rbe", "Hunter Command": "rb", "Server Console Command": "rbevent" }, "Event Messages": { "Announce Raid Unlocked": true, "Announce Buy Base Messages": false, "Announce Thief Message": true, "Announce PVE/PVP Enter/Exit Messages": true, "Show Destroy Warning": true, "Show Opened Message": true, "Show Opened Message For Paid Bases": true, "Show Prefix": true }, "GUIAnnouncements": { "Enabled": false, "Banner Tint Color": "Grey", "Maximum Distance": 300.0, "Text Color": "White" }, "Lusty Map": { "Enabled": false, "Icon File": "http://i.imgur.com/XoEMTJj.png", "Icon Name": "rbevent", "Icon Rotation": 0.0 }, "Ranked Ladder": { "Award Top X Players On Wipe": 3, "Enabled": true }, "Skins": { "Boxes": { "Include Workshop Skins": true, "Preset Skin": 0, "Use Random Skin": true }, "Loot Items": { "Include Workshop Skins": true, "Use Random Skin": true }, "Deployables": { "Partial Names": [ "door", "barricade", "chair", "fridge", "furnace", "locker", "reactivetarget", "rug", "sleepingbag", "table", "vendingmachine", "waterpurifier", "skullspikes", "skulltrophy", "summer_dlc", "sled" ], "Include Workshop Skins": true, "Use Random Skin": true, "Skin Everything": true }, "Randomize Npc Item Skins": true, "Ignore If Skinned Already": true }, "Treasure": { "Resources Not Moved To Cupboards": [ "skull.human", "battery.small", "bone.fragments", "can.beans.empty", "can.tuna.empty", "water.salt", "water", "skull.wolf" ], "Use Day Of Week Loot": false, "Do Not Duplicate Base Loot": false, "Do Not Duplicate Difficulty Loot": false, "Do Not Duplicate Default Loot": false, "Use Stack Size Limit For Spawning Items": false }, "TruePVE": { "Allow PVP Server-Wide During Events": false }, "UI": { "Buyable UI": { "Enabled": true, "Anchor Min": "0.522 0.136", "Anchor Max": "0.639 0.372", "Panel Color": "#000000", "Panel Alpha": 0.0, "Button Alpha": 1.0, "Text Color": "#FFFFFF", "Use Contrast Colors For Text Color": false, "Use Difficulty Colors For Buttons": false, "X Button Color": "#497CAF", "Easy Button Color": "#497CAF", "Medium Button Color": "#497CAF", "Hard Button Color": "#497CAF", "Expert Button Color": "#497CAF", "Nightmare Button Color": "#497CAF" }, "Lockouts": { "Enabled": true, "Easy Anchor Min": "0.838 0.285", "Easy Anchor Max": "0.883 0.320", "Medium Anchor Min": "0.893 0.285", "Medium Anchor Max": "0.936 0.320", "Hard Anchor Min": "0.946 0.285", "Hard Anchor Max": "0.986 0.320", "Expert Anchor Min": "0.838 0.325", "Expert Anchor Max": "0.883 0.365", "Nightmare Anchor Min": "0.893 0.325", "Nightmare Anchor Max": "0.936 0.365", "Panel Alpha": 1.0 }, "Enabled": true, "Anchor Min": "0.838 0.249", "Anchor Max": "0.986 0.284", "Font Size": 18, "Panel Alpha": 1.0, "Panel Color": "#000000", "PVP Color": "#FF0000", "PVE Color": "#008000", "Show Containers Left": false, "Show Time Left": true }, "Weapons": { "Infinite Ammo": { "AutoTurret": true, "FlameTurret": true, "FogMachine": true, "GunTrap": true, "SamSite": true }, "Ammo": { "AutoTurret": 256, "FlameTurret": 256, "FogMachine": 5, "GunTrap": 128, "SamSite": 24 }, "Tesla Coil": { "Requires A Power Source": true, "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0, "Max Damage Output": 35.0 }, "Fog Machine Allows Motion Toggle": true, "Fog Machine Requires A Power Source": true, "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0, "SamSite Range (350.0 = Rust default)": 75.0 } }
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HonorBuildingPrivilege is already deactivated https://gyazo.com/6a48388542368831e39a755858c70a1b