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Everything posted by Delltus
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Oui comme sa j'ai essayer d'ajouter votre code dans la config mais aucune page ne sajoute } } }, "Test_tree": { "nodes": { "Test node": { "enabled": true, "max_level": 5, "tier": 1, "value_per_buff": 0.05, "buff_info": { "Key": 69, "Value": 1 }, "icon_url": "https://imgur.com/O0ls6gI.png", "permissions": { "description": "This is a test node. You can add your description here. Level 1 gives instant cooking. Level 2 gives free cooking.", "perms": { "1": { "perms_list": { "cooking.instant": "Instant Cooking" } } } } } } }, "Leveling information. Y value must be set to 2 or 3": {
- 1,374 comments
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- #leveling
- #progression
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- 1,374 comments
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- #leveling
- #progression
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- 110 comments
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2.0.3
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When I install the plugin no recipe works, while on the other version the recipes work
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The latest version does not work, even with basic config, so I tested the version just before the latest and it works.
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- 103 comments
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- #notify
- #notifications
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Hello, can you add the possibility of adding a permission, to each resource that have been collected for example if my player has permission he can have lemons on the trees, and moss on the stones for example, it can allow a lot of things, because I use a free plugin https://umod.org/plugins/extra-gather-bonuses it allows not to have two plugins which basically do the same thing, { "Item gathered to get bonus": "wood", "Maximum items that player can get by once": 0, "Permission": "gather.use", "Bonus list": [ { "Shortname": "apple", "Amount min": 1, "Max amount": 5, "Skin": 0, "Display name": "Apple", "Luck": 50 }, I use a permission system which is assigned according to the playing time on the wipe which could unlock new recipes as you go, or resources to loot and share the same opportunity creates a real economy. Maybe I'll buy it then.
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- 1,374 comments
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- #leveling
- #progression
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- 1,374 comments
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- #leveling
- #progression
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- 6 comments
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- #ember
- #ember themes
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(and 6 more)
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- 584 comments
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- 1
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- #hud
- #interface
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(and 6 more)
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