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Doldak

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Everything posted by Doldak

  1. Doldak

    ItemPost

    Version 1.0.0

    14 downloads

    English Description (Deutsche Beschreibung weiter unten): With the ItemPost plugin for Rust, players can claim items sent to them by administrators via the console or RCON. The ItemPost plugin is a practical solution for Rust server administrators to send items to players that they can claim later. Integration with other plugins, such as Azuriom's Vote plugin, expands the possibilities and offers server operators additional incentives for their players. How it works: The plugin allows administrators to send items to players by using the givepost command in the console or via RCON. The command syntax is: givepost <playerID> <itemName> <amount> Once an item is sent to a player, it is stored in the plugin's internal list (_claimedItems), and the affected player is notified. Players can view and claim their claimable items by using the /claim chat command. When they have successfully claimed items, they will receive a confirmation message. Every 5 minutes, the plugin automatically checks if players have items to claim and notifies them accordingly. Language file: The plugin supports multiple languages and allows customizing messages. The following messages are available in the default settings: NoItemsToClaim: "You have no items to claim." ItemsAvailable: "You have items available to claim! Type /claim to claim your items." ClaimSuccess: "Claimed all your items!" ClaimFull: "Your inventory is full." Integration with Azuriom's Vote plugin: To combine the ItemPost plugin with Azuriom's Vote plugin, administrators can use the givepost command to send rewards for voting to players. For example, when a player votes for the server, the administrator can execute a command like givepost {steam_id} stones 150 to send a reward to the player. Deutsche Beschreibung: Mit dem ItemPost-Plugin für Rust können Spieler Gegenstände beanspruchen, die ihnen von Administratoren über die Konsole oder RCON gesendet wurden. Das ItemPost-Plugin ist eine praktische Lösung für Rust-Server-Administratoren, um Gegenstände an Spieler zu senden, die sie später beanspruchen können. Die Integration in andere Plugins wie das Vote-Plugin von Azuriom erweitert die Einsatzmöglichkeiten und bietet Serverbetreibern zusätzliche Anreize für ihre Spieler. Funktionsweise: Das Plugin ermöglicht es Administratoren, Gegenstände an Spieler zu senden, indem sie den Befehl givepost in der Konsole oder über RCON verwenden. Der Befehl hat die Syntax: givepost <playerID> <itemName> <amount> Sobald ein Gegenstand an einen Spieler gesendet wird, wird er in der internen Liste des Plugins (_claimedItems) gespeichert und der betroffene Spieler wird benachrichtigt. Spieler können ihre beanspruchbaren Gegenstände einsehen und beanspruchen, indem sie den Chat-Befehl /claim verwenden. Wenn sie erfolgreich Gegenstände beansprucht haben, erhalten sie eine Bestätigungsnachricht. Alle 5 Minuten überprüft das Plugin automatisch, ob Spieler Gegenstände zum Beanspruchen haben und benachrichtigt sie entsprechend. Sprachdatei: Das Plugin unterstützt mehrere Sprachen und ermöglicht es, Nachrichten anzupassen. In der Standardeinstellung sind folgende Nachrichten verfügbar: NoItemsToClaim: "You have no items to claim." ItemsAvailable: "You have items available to claim! Type /claim to claim your items." ClaimSuccess: "Claimed all your items!" ClaimFull: "Your inventory is full." Integration mit dem Vote-Plugin von Azuriom: Um das ItemPost-Plugin mit dem Vote-Plugin von Azuriom zu kombinieren, können Administratoren den Befehl givepost verwenden, um Belohnungen für das Abstimmen an Spieler zu senden. Zum Beispiel, wenn ein Spieler für den Server abstimmt, kann der Administrator einen Befehl wie givepost {steam_id} stones 150 ausführen, um dem Spieler eine Belohnung zu senden.
    $10.00
  2. Doldak

    Craft Menu

    same
  3. Doldak

    CRaidController

    pro tip to fix the problem until the next update: additionally use truepve and create a ruleset that prevents raids or add the missing entities that are not protected and create a schedule that is compatible with the craidcontroller .
  4. Doldak

    Grow

    Version 1.3.9

    1,150 downloads

    Grow Makes plants Grow in plant boxes within a small radius around the player (about 3-4 large plant boxes) by one growth stage when entering the command /grow. Multiple entries possible. Available currencies: Server Rewards, Economics, Scrap, or none. Installation: Simply drag grow.cs into the oxide/plugins directory. Set permission grow.use. Set settings under oxide/config/Grow.json. Set language file under: oxide/lang/en/Grow.json and oxide/lang/de/Grow.json. Permission: grow.use - Allows the use of the grow plugin. Configuration options: currency active? - Turn currency on / off. if currency true = ServerRewards - Set currency to Server Rewards. if currency true = Economics - Set currency to Economics. if currency true = Scrap - Set currency to Scrap. cost - How much should it cost. Language: This plugin allows you to customize the language of in-game messages for the "Grow" plugin. It includes both English and German language files, and you can easily switch between them as needed. To set the language file, navigate to the following paths in your server directory: For English: oxide/lang/en/Grow.json For German: oxide/lang/de/Grow.json Simply edit the appropriate file with the desired language and save your changes. The plugin will then display messages in the selected language. Support in German and English. P.S.: new version fixes the "G-Point"
    Free
  5. Doldak

    Custom Buttons

    -.- ... so.. how i show button on default but hide them if you are in group "b" ???
  6. Doldak

    Custom Buttons

    see: https://bit.ly/3Aw3xMy hide button perm are not here... what are you talking about???
  7. Doldak

    Custom Buttons

    i exacly search this...i dont find the "hide" permission? i will make a button it shows default user but the user join group "a" the button disaper...
  8. Doldak

    error

    3 images succesful in 4 days...
  9. Doldak

    error

    Status 429 sucess false
  10. Doldak

    m3u

    only mp3? not m3u?
  11. after ember update: Error Code xundefined
  12. Doldak

    CRaidController

    same error... and the download are 3.1.6 not 3.1.7.. see: 06/05 12:04:08 | Loaded plugin CRaidController v3.1.6 by Crazy
  13. Doldak

    CRaidController

    nope.. the Error are the same from before the update... Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[
  14. Doldak

    CRaidController

    thank you for the fix -.- why you sell it but its loots of errors?
  15. Doldak

    Raidable Bases

    okay i wait for the "future update" for sql
  16. Doldak

    Raidable Bases

    before i buy i habe questions: possible to sync with playerrank? raid ladder or numbers of raidbases of players sync to a sql?
  17. Doldak

    CRaidController

    again and again problems... Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <8c85ed66ce0c41e795f1d1c5904042ad>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
  18. Doldak

    CRaidController

    problems... ailed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <bacb396ad5324f5097a0deb70f338f9f>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <bacb396ad5324f5097a0deb70f338f9f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 05/15 00:27:38 | Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <bacb396ad5324f5097a0deb70f338f9f>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <bacb396ad5324f5097a0deb70f338f9f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
  19. Doldak

    Welcome Panel

    its a option to add menu item only for vip example a group?
  20. Doldak

    flodding kick

    my sv.files are now 2.4 GB after i use this plugin... i delete it completly please refund...
  21. Doldak

    Can't get it to work

    its not okay that i must use numannpc from remod... remod version are old and doesn/t supports many kits plugins or npc sound plugins... is it a problem you say us how we make it compatible with the better umod humannpc version?
  22. Doldak

    flodding kick

    if i generate maze, i get kicking for flooting packets ... i have try it with 20x20 and 10x10 and 5x4 .. only if i say posters on

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