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Marsdon Rhekhu

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Everything posted by Marsdon Rhekhu

  1. Error while compiling RTM: 'Pool' does not contain a definition for 'GetList' | Line: 436, Pos: 46 Please repair
  2. Marsdon Rhekhu

    Server Hud

    Can we maybe get an indicator for the deep sea please ?
  3. Marsdon Rhekhu

    Convoy

    Can we prevent player turrets killing bradleys ?
  4. Marsdon Rhekhu

    Convoy

    Can we somehow turn on building damage in the convoy radius ?
  5. Marsdon Rhekhu

    Admin Eye

    Ah sorry, my request was a bit misleading. Can you maybe somehow implement a filter for discord for example for the "kills" category so we don't see animals kills but only player kills or prefab kills ?
  6. Marsdon Rhekhu

    Admin Eye

    Can we maybe filter the incoming discord messages for "kills" and "loot" somehow ?
  7. Is there any ETA for this feature ?
    After starting with some misunderstandings with the dev ( I think due to our both foreign languages ) the plugin gets constantly better and more extensive. The dev always answers in very short time and was very helpful with my configuration. Ok, the plugin is not cheap but it is really worth the money. Recommended !
    Thanks for your effort with also different icons to choose from and providing the hooks ! Working well for me !
  8. Hi there ! Looking promising already ! Also no Zombies for me. Maybe you could add some config options for numbers of guards, numbers of APC Crates ?
  9. Yes. I think it's only the marker. But it is important as well Having a fix sounds great ! Looking forward to it ! Thanks for your effort !
  10. No, it isn't Please look at your own post from 08.12 With custom loot installed I get constantly these "Calling kill - but already IsDestroyed!? cratemarker[0]" errors and the crate isn't shown on the map.
  11. I urgently miss Custom Loot Any chance you can fix it ?
  12. Will there be support for scrap also ?
  13. Can you please fix the error with scrap which interacts with "SkillTree" ? And maybe add some more categories ( asked in October already )
  14. Newest version 2.01 completely disables RCON ... I'm sure it was working fine as 2.00 ?
  15. Hi there ! Is there a possibility to create loot tables for the zombies from ZombieHorde ? They are specified like this : "LoadoutID": "loadout-0", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" This would be really cool
  16. Hey Thanks for the update ! My players found out there seems to be a problem with using the recycler. I tested it myself and I believe if you recycle the Epic Loot items piece for piece everything works fine. But if you throw them into a running recycling process they aren't recycled into Epic Scrap but into their "normal" materials ? Anyone has the same problem ?
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