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Everything posted by Marsdon Rhekhu
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Same ... Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) [0x0000f] in <a8348f8b36e94e198a8656eb49d3d438>:0 at Oxide.Plugins.HitDamage+<>c__DisplayClass5_0.<OnEntityTakeDamage>b__0 () [0x000f5] in <a8348f8b36e94e198a8656eb49d3d438>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
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Players can craft on the whole map
Marsdon Rhekhu replied to Marsdon Rhekhu's Support Report in Support
Maybe the plugin only checks if the player is in TC range at all, but not really in range of which TC exactly ? -
The players craft, I can't exactly tell what they are crafting. But the spam is massive, so I guess it happens for nearly everything they craft
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Players can craft on the whole map
Marsdon Rhekhu replied to Marsdon Rhekhu's Support Report in Support
No, distance is still 17 -
A player just reported he was able to craft in the radius of one of his tcs with only wood in it, far away from his main base. I don't think this is intended ?
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Likely no real error, but disturbing Calling hook CanCraft resulted in a conflict between the following plugins: ItemRetriever - True (Boolean), SuperCrafterAPI (False (Boolean))
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- 193 comments
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- 1
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- #customizablequests
- #dezlife
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First : nice to see you invested time into an update ! Wasn't sure if this plugin will be continued ... Now I have the problem : When I want to put a weapon or armor into the upgrade window ( I can pick an item ) but then nothing more happens. I stay in the upgrade window. In the chat is stated : Selected item : Assault rifle Can you please have a look
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Nothing new yet ... ?
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I changed the config for the bonus upgrade tokens but it didn't have any effect ? Can you also please hide the Deposit button if it is disabled in the config ? "Deposit Settings": { "Enabled": false,
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Any ETA on the translations ?
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Error while compiling RTM: 'Pool' does not contain a definition for 'GetList' | Line: 436, Pos: 46 Please repair
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- 605 comments
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- 3
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- #hud
- #interface
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Hadn't there been a config for obstacles ? My players report that if a convoy npc touches a player vehicle the player vehicle gets deleted/explodes. Even if it is far away from the convoy or the road. Have there been any changes recently ?
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"Card Skin Ids (SkinId - Max Uses)": { "1988408422": 16 /* Any card that has this skinid will have 16 uses */ } This doesn't work for me CustomKeyCards.json
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My players report a problem with incendiary rockets and woorden bases. They don't seem to make damage to the raidable base but also won't stop burning forever. Also the base doesn't despawn properly, only after a complete server restart. Is this a known problem ?
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Any response to this ? Without a converter this plugin doesn't make much sense for me
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I wanted to convert from XSkinMenu ... but it doesn't seem to work ?
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I have the same problem, but with TruePVE Plugin ...
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- The map marker timer seems to show an incorrect time. After completing the event the event-hud shows 5 min, but the map marker still shows over 50 min.
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How can I add the new animals ? And I guess I have to change the wolf ?