I've had a look around and i don't believe anything like this exists....if it does sorry for the wasted time.
Attack Helicopter Difficulty Tiers - I think it would be useful for giving veteran players more of a challenge while still keeping the vanilla Heli available for regular players.
- When the game calls the Attack Heli event it has a configurable chance rating of spawning one of several Tiers of heli.
"Tier 1 Chance": 75
"Tier 2 Chance": 25
"Tier 3 Chance": 05
....etc
Or maybe a set number of random spawns during 24hrs
"Tier 1 Chance to spawn in a day": Default
"Tier 2 Chance to spawn in a day": 6
"Tier 3 Chance to spawn in a day": 2
- Each tier comes with a config* or modifier** for the loot table.
- Each tier comes with a config* or modifier** for the heli's dmg, health etc.
**modifier, simple x2 x3 etc. Just makes the Heli Dmg, health, rocket amout and loot X amount more.
"Health Helicopter health": x3,
"Rockets Damage to deal": x3,
"Loot List or modifier": x3
"Exclude from modifier":
"rifle.l96",
etc
*config, an actual config for exact figures eg. example
"Health - Base health": 10000.0,
"Health Main rotor health": 750.0,
"Health Tail rotor health": 375.0,
"Rockets damage to deal": 175.0,
"Rockets Explosion damage to deal": 100.0,
"Rockets Explosion radius": 6.0,
"Rockets Max rockets": 12,
"Loot list modifier": x3
"Exclude from moddifer":
"rifle.l96",
etc
The one question remaining was how to distinguish each tier or heli so a player knew before pulling what heli was out. I'm assuming visual colour changes or additions to the heli are out of scope?
If so, a simple chat message when a heli enters the map could be a simple solution gui icon.
Yay/Nay on this idea?