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Rise

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Everything posted by Rise

  1. Rise

    Increased Entity count

    Hey, since adding the plugin this wipe entities counts have gone through the roof. It also appears that the entities will jump each time the plugin is closed and the loot refreshes. We actually dropped from a x3 to a x2 server this wipe as well. I've also found some others who show similar experiences. Would it be possible to take a look? Happy to help with testing or provide plugin lists and list of all entities on the server.
  2. Thanks The_Killing i understand how that works now. Just one related question. Why are some loot containers % based per item and others not. For example Helicopter crate vs APC crate? Just trying to get my head around it so i fully understand why some default loot tables are different to others? Plugin is fantastic though, replaced a bunch of others for me and so intuitive to navigate and edit. Thank you again.
  3. Seem's like it just the Basic, Normal, Military and Elite crate that differ to the other crates in how the loot is shown. Edit: And from Special. Hackable, Oilrig, APC and Supply Drop. But not Helicopter Crate, that seems to have the normal loot table
  4. The loot chance when loading default values. Where is that pulled from. It doesn't seem to match whats on Rust Labs. For example the L96 in an elite crate has a 0.2% chance https://rustlabs.com/entity/elite-tier-crate But in LootTables default loot table it's in the 50% category? Am i missing something. One other quick question. If i'm using another plugin to control recycler speed. Will keeping it 1 in Loot Table do nothing and let the other plugin handle speed? Thank you
  5. Rise

    Prison

    Hey, Love the ease of use of the plugin. I'd like to make a few suggestions if i may. Many Thanks!
  6. Rise

    Car Vendor

    Would you consider adding in a config option for a restock timer and also a sale limit based on vehicles that already exist in the world?
  7. Rise

    Welcome Panel

    So currently i have a very similar setup to this image...with the server logo top left and the server mascot bottom right that also slightly sits behind the main UI box, purely an aesthetics thing. I'd never so no to additional images from a design perspective, if we had the options for each corner.
  8. Rise

    Welcome Panel

    Presale question, is it possible to add multiple images? If not are custom layouts available for purchase? Many Thanks
    Beautiful version of the merged outpost and bandit camp. Some great attention to detail and easy to the point install instructions, 5 minutes and you're done. Looking forward to seeing future updates and open buildings.
  9. Will this work with Thread_IDs at the end of the webhook? For example we use the Discord Forum feature for screenshots. A Discord Forum Post uses a Thread_ID instead of a Channel_ID. https://discord.com/api/webhooks/###/###?thread_id=### Many Thanks
  10. Rise

    Deactivate Oxide for Harmony?

    Thanks Aspect, i think what confused me is i wasn't aware Harmony was already apart of Oxide, i thought i required an additional download. All working great! Thank you
  11. Rise

    Deactivate Oxide for Harmony?

    I'm also a little confused. Once you disable sandbox as explained here https://umod.org/guides/oxide/disabling-plugin-sandboxing Where do you get Harmony? Also does this work for RustPlusBot and all the various feature of just the event tracking features listed. Many Thanks
  12. Rise

    Raid Time Manager

    Ok, currently it's not possible to have it as I described. That's fine, just making sure i fully understand. Appreciate your quick replies.
  13. Rise

    Raid Time Manager

    Would i be correct in thinking you couldn't then set Tuesday to repeat that so it was across the week? Currently with CRaidController (believe it's unsupported now) we have it 23:00-08:00 each day Monday to Sunday.
  14. Rise

    Raid Time Manager

    Can this cross between days. For example 23:00 to 08:00 the next day?
  15. Rise

    Pushed In 3rd Person

    Hey, when using 3rd person as admin via F3. The wings will push you forward when you come out of noclip.
  16. Rise

    No Image Found

    Hey, recently i've been getting No Image Found place holders. Any ideas?
  17. Rise

    XDStatistics

    Really love what you've been able to achieve with the UI on this! It looks stunning! Some suggestions i think could be interesting.... Permission to use `/stat` would be really nice. Option for public profile to be opt in Option to show and hide Top 10 categories (for example we hide PVP/Raid stats on ours) I know you mentioned Discord features are coming. It would be nice to see the Top X players be given roles. Maybe updated daily. All the best,
  18. Rise

    WipeBlock

    Does this support attachment on weapons as well? For example we do a T3 block, our current plugin will still allow T3 scopes on T2 weapons.
  19. Rise

    block chat command and text

    Hey mate, the /block command isnt working for me. Also the blocked text is showing some of the code info. Please see image below. Many thanks
  20. Hey mate, would you consider also adding TC code/whitelist sync from TC to doors?
  21. Rise

    CRaidController

    Noticed when we have players connected from PT at the time the plugin starts a new period we get this error in the console and the time/bar graphic doesn't update. CultureNotFoundException: Culture name en-PT is not supported. Parameter name: name A reload of the plugin seems to fix this.
  22. Auto Turrets require upkeep from the Tool Cupboard. Example config: "Turret Upkeep": true, "Upkeep": [ { "Resource": "High Quality Metal", "Amount": 10, }, { "Resource": "Metal Fragments", "Amount": 100, }, .... "Permissions": [ { "Permission": "Turret.default", "Permission": "turret.NoUpKeep", ....
  23. Rise

    DST winter clock changes

    Thanks TF Crazy, Just some additional visual info to go with my text incase it helps, couldn't upload at the original time of posting.
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