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ChardaZAR

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Everything posted by ChardaZAR

  1. I have two commands that players can buy instantbarrels.use instantbarrels.roadsigns from the Instant Barrels mod on Umod The perms are always showing on the status bars, for everyone on the server, regardless if the status bar is enabled or not in the PermissionsConfig.json I've even removed them from the config completely, but they are still showing See Screenshot below
  2. Didn't know that was possible Care to share the command?
  3. Thanks @NooBlet I will give that a try I reduced the amount of bots from BotReSpawn and saw a slight increase in server FPS Raidable Bases are no longer on Maintained or Timed. Instead players have to buy the raid, and that also increased the server performance I've noticed the Christmas Dungeons cause a massive lag spike when they spawn in So I reckon it was the Christmas Event during the wipe which caused some issues But will absolutely give your commands a try
  4. I have a question regarding a setting in the config: "Is it worth clearing all temporary permissions upon detecting a wipe?": false I have a command where players can get an XP boost for 7 days But when the server wipes, they lose that command I'm guessing it's because I have that set to true ? Will this affect any commands that have the /tperm until wipe? So for example I'm using another command that players can buy: tperm grant user %steamid% myminicopter.spawn wipe If that config line is set to false, will the MyMiniCopter spawn still reset at wipe?
  5. ChardaZAR

    Skill Tree

    The dev did make a video about this Here's the link with the timecode of the section (more or less)
  6. ChardaZAR

    Skill Tree

    I was looking at that earlier, but I'm not too sure which permission to grant Using Permissions Manager in-game, I don't see a skilltree.vip permission that I can assign to players So not too sure what to do here
  7. ChardaZAR

    Skill Tree

    I had a player randomly donate to the server and it's kind of inspired me to grant them some VIP features Would love to give them a small XP boost as a thank you
  8. ChardaZAR

    Skill Tree

    Another question: Is there a way to set bonus XP% for VIPs? I want to give VIP players a 15% XP bonus during the wipe I've looked through the config but see where that can be set
  9. I'm in South Africa. Very few companies host here locally
  10. No I'm renting from a local company in my country Also thought the CPU was a little weird
  11. ChardaZAR

    Skill Tree

    Hey.. What am I doing wrong? The XP bar isn't showing bottom right of the screen. I've messed around with the permissions, but it's not showing Also when harvesting, there's no +XP count on the top of the screen What am I doing wrong?
  12. Yes sir. It does But when players fight in the arena, there's chat messages saying the player has dodged the damage damage
  13. I've used xPerience before with Zone Manager and had no issues Set up a PVP Arena Zone with zone manager, but players still gain/lose xp and have their abilities in the zone I've triple checked the zone ID is correct
  14. Thanks for the insight. Appreciate it! Yeah I think it's map size too... Back to the smaller maps I guess
  15. Haven't had many issues with lag until recently Map size 4000 (usually around 3800) but I wanted to go a little bigger for the wipe Could this be the problem? Server FPS is at 11fps I had a massive lag spike when raidable bases was trying to paste an expert raidable base Deactivated raidable bases for the time being to test Now the plugin won't run if the server is below 15fps I've attached a screenshot and a report from Performance Monitor Open to any suggestions to optimize performance Server specs: Dual Xeon E5-2680v3/4 CPU Priority: Above Normal (FREE) Server Location: [ZA] Johannesburg RAM Allocation: 12GB Disk Allocation: 50GB (FREE) 22-20-40.json
  16. ChardaZAR

    Quest System

    Hello! I am very curious about this plugin Is it possible to issue Economy instead of items as a reward?
  17. ChardaZAR

    Real PvE

    Hey Illaka How do I turn off the feature where players have to pay to access the raidable bases? I've set the notifications on for 15 seconds on the top left of the screen, and they still miss the notification 90% of new players can't figure it out and it's just become frustrating for the admin team I just want to turn those features off and just use the PVE settings
  18. Thanks, Steen ❤️
  19. Right. I think I see it. It would be in the "First", "Second" and "Third". right? So like this: { "RewardInfo": { "PVPKills": { "IssueAtWipe": true, "WaitUntilPlayerIsOnline": true, "First": "deposit {id} 10", "FirstMessage": "You received a reward for ranking #1 in {category}", "Second": "deposit {id} 10", "SecondMessage": "You received a reward for ranking #2 in {category}", "Third": "deposit {id} 5", "ThirdMessage": "You received a reward for ranking #3 in {category}" }, I use Economics on the server and want to reward the top players with some starting currency as a reward on each wipe
  20. As title says. I've got this set to true. also set these as true in the PlayerRanksRewards.json "IssueAtWipe": true, "WaitUntilPlayerIsOnline": true, But where do I config the rewards?
  21. Thanks for the clarity, Death Appreciate it! I've been burned in the past and it worries me when there's an initial investment, and then the developer abandons the project Then I'm sitting with an outdated file and I need to either figure it out myself or hire another developer to maintain it for me I understand that this system is intended to continue supporting the developers for future updates, but wouldn't it be more logical to ask for a renewal system once the plugin has essentially peaked? Anyways. I'm not trying to finger out anyone specific Thanks again for the information and prompt response!
  22. Please let's not make this the new normal I understand developers put their blood, sweat and tears into their work "It costs this much because it takes me fucking hours" I get it But subscription-based payment models are going to kill the market for plugins and maps I'd even argue that this would make a bigger demand for plugin leaking There must be a better solution to this?
  23. ChardaZAR

    Real PvE

    Hey IIIaKa Is there a way to set the monuments to be open to anyone if the player at the monument hasn't claimed the monument? So for example, if a player enter Airfield, gets the notification to claim the monument for looting, but ignores it, then after X amount of time, the monument is available for looting to anyone, even the player who ignored the notification? The reason I ask is I'm wondering if my players will even be bothered with claiming the monument. It's a low pop PVE server, so I don't think having the loot locked to a specific player/group is worth it but I do like the idea of giving players that choice
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