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Everything posted by ChardaZAR
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Backpack update seems to have fixed this. Thanks for the assistance
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I figured it has something to do with backpacks @Ian remove the "gather" and "fetch" permissions and it should work. A temporary fix for now
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Happens when trying to mine a sulfur node with metal pickaxe
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Failed to call hook 'OnDispenserGather' on plugin 'SkillTree v1.7.3' (NullReferenceException: Object reference not set to an instance of an object) at ItemContainer.Remove (Item item) [0x00069] in <69b874e4299544e4aae538ecf0c87baa>:0 at Item.SetParent (ItemContainer target) [0x00012] in <69b874e4299544e4aae538ecf0c87baa>:0 at Item.RemoveFromContainer () [0x00009] in <69b874e4299544e4aae538ecf0c87baa>:0 at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x0032b] in <69b874e4299544e4aae538ecf0c87baa>:0 at Oxide.Plugins.Backpacks+ItemContainerAdapter.TryInsertItem (Item item, Oxide.Plugins.Backpacks+ItemQuery& itemQuery, System.Int32 position) [0x00025] in <59ac46fb5e974044af96da16cf818120>:0 at Oxide.Plugins.Backpacks+Backpack.TryGatherItem (Item item, Oxide.Plugins.Backpacks+GatherModeStats& stats) [0x00101] in <59ac46fb5e974044af96da16cf818120>:0 at Oxide.Plugins.Backpacks+InventoryWatcher.OnItemAddedRemoved (Item item, System.Boolean wasAdded) [0x00184] in <59ac46fb5e974044af96da16cf818120>:0 at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool) at ItemContainer.Insert (Item item) [0x00047] in <69b874e4299544e4aae538ecf0c87baa>:0 at Item.SetParent (ItemContainer target) [0x00039] in <69b874e4299544e4aae538ecf0c87baa>:0 at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00617] in <69b874e4299544e4aae538ecf0c87baa>:0 at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x0004a] in <69b874e4299544e4aae538ecf0c87baa>:0 at PlayerInventory.GiveItem (Item item, ItemContainer container, GiveItemOptions options) [0x00000] in <69b874e4299544e4aae538ecf0c87baa>:0 at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason, GiveItemOptions options) [0x00059] in <69b874e4299544e4aae538ecf0c87baa>:0 at Oxide.Plugins.SkillTree.HandleDispenser (ResourceDispenser dispenser, BasePlayer player, Item item, System.Boolean bonus) [0x00460] in <59ac46fb5e974044af96da16cf818120>:0 at Oxide.Plugins.SkillTree.OnDispenserGather (ResourceDispenser dispenser, BasePlayer player, Item item) [0x00000] in <59ac46fb5e974044af96da16cf818120>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0bbde] in <59ac46fb5e974044af96da16cf818120>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 NullReferenceException: Object reference not set to an instance of an object
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Error while compiling StaticLootables: Invalid expression term '[' | Line: 43, Pos: 35 on new update
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Error while compiling Sputnik: 'AutoTurret' does not contain a definition for 'ServerTick' and no accessible extension method 'ServerTick' accepting a first argument of type 'AutoTurret' could be found (are you missing a using directive or an assembly reference?) | Line: 2003, Pos: 56 Error after update -
Duplication Expoit with Chest Stack Multiplier
ChardaZAR replied to dylanstar12's Support Request in Support
Yeah figured I highjacked the post . Let me know if you'd like me to make a separate ticket -
Duplication Expoit with Chest Stack Multiplier
ChardaZAR replied to dylanstar12's Support Request in Support
Noticed the same issue. I'm not using Chest Stack Modifier, but players are able to dupe weapon attachments https://streamable.com/7klzeu -
- 9 comments
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- #rust
- #facepunch
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- 9 comments
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- #rust
- #facepunch
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I'm not sure if you can add it to the loottable, but you should be able to spawn the crate using a command? In the Profiles in the Data folder, there's a setting that executes commands when a raidable base is completed "Commands To Run On Event Completion": { "Commands": [ "givescrappercurrency {userid} 50" ], "Assign To Owner Of Raid Only": false, "Enabled": true I use the command to give players some Epic Scrap I'm sure you can find a way to spawn the locked crate to drop by players once the event completes Maybe there's a better way to doing it, but that's how I'd work around the issue
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You're a rockstar, Mevent. Thank you
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steamID64: 76561198152327433 Looks like it's happening to all players on the server who try do a search, not only myself Shop.jsonDefault.json
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Hey @Meventdon't know how I missed this. Sorry about that! I'll send over when I get home
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Happens when a player searches for an item in Shop
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I am a huge fan of Mevent's older Cases plugin, and it really became a staple on my server, especially for giving rewards or events (like a Christmas case I made for players that they could redeem every hour) When I saw that Ultimate Cases had been released, I was elated I asked if there's a migration tool, as I have a lot of custom cases on the old plugin, which I would hate to re-create Literally 12 hours later, BOOM. Migration tool I bought the plugin, migrated everything with one command, and it worked like a charm I had a bug with rewarding cases to players, and Mevent fixed it for me in a couple of hours -- ON NEW YEAR'S EVE!!! I really appreciated that, and it was a solid display of their dedication to their craft and customers The plugin is great. I love the visual UI, the customizability, the key system with the NPC, and the integration with Server Panel My players also really liked the change and are now grinding for keys Great job to Mevent and the team. This is a brilliant plugin!
