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Everything posted by Watcher
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- 178 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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- 202 comments
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- #stacks
- #rust stacks
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- 202 comments
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- #stacks
- #rust stacks
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- 193 comments
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- 193 comments
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- 8 comments
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- #motorbike
- #monument
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- 8 comments
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- #motorbike
- #monument
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- 1,587 comments
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- #leveling
- #progression
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SkillTree Plugin: A Game-Changing Addition to Rust Servers The SkillTree plugin is a powerful tool that adds a dynamic character progression system to any Rust server, providing players with a more immersive and engaging experience. At its core, the plugin introduces a leveling and skill tree system, allowing players to gain experience (XP) by performing various in-game activities such as cutting trees, mining rocks, and killing NPCs. This XP translates into skill points, which players can use to unlock perks and buffs from a broad range of skill trees.
- 1,587 comments
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- 1
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- #leveling
- #progression
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/tpve map [name] <target> - Create/update/delete a mapping. [name] is the name of the mapping or the zone ID you are mapping. <target> is an optional parameter defining either the RuleSet name you wish to map to or "exclude" to skip processing. Leaving <target> empty will delete the mapping for [name] ------------- Mappings - Maps a zone name (LiteZones) or name/ID (ZoneManager) to a RuleSet name, or simply a RuleSet name to itself. Can be used to map multiple zones to the same RuleSet. Also can be used to create exclusion zones (zones with default Rust behavior) by mapping to "exclude". Example: "Mappings": { "default": "default", "66499587": "killall", "62819081": "exclude" },
- 193 comments
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"TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone"
- 193 comments
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Some log spam: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Convoy+ConvoyPathVehicle+<>c.<SetNextTargetPoint>b__26_1 (Oxide.Plugins.Convoy+ConvoyPathVehicle x) [0x00017] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.ConvoyExtensionMethods.ExtensionMethods.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00010] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.SetNextTargetPoint () [0x00221] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath () [0x00075] in <8595f51005af4844b1c4711a4fea4252>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00012] in <8595f51005af4844b1c4711a4fea4252>:0
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- 26 comments
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- 2
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- #ferry terminal
- #ch47
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- 1,587 comments
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- #leveling
- #progression
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- 237 comments
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- 202 comments
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- 4
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- #stacks
- #rust stacks
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yes its broken ------------------------ [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Motorbike_-1417478274_motorbike_1 Motorbike With Sidecar_1869224826_motorbike_sidecar_1 Bicycle_821588319_bicycle_1 Trike_1991794121_trike_1 Prisoner Hood_-892718768_prisonerhood_1 Handcuffs_-839576748_handcuffs_1
- 202 comments
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- #stacks
- #rust stacks
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- 202 comments
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- #stacks
- #rust stacks
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"Botanist": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "enabled": true, "max_level": 1, "tier": 4, "value_per_buff": 1.0, "buff_info": { "Key": "Harvester_Ultimate", "Value": "IO" }, "icon_url": "https://www.dropbox.com/s/8fylvtokuhcj24u/Botanist.png?dl=1", "skin": 2873047865, "permissions": null }, --------------------------------------------------- You set "enabled": true, to "enabled": false, ? And did you restart SkillTree?
- 1,587 comments
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- #leveling
- #progression
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