Jump to content

RR_Tappi

Member
  • Posts

    180
  • Joined

  • Last visited

Everything posted by RR_Tappi

  1. RR_Tappi

    KillFeed

    Will there be a jungle update?
  2. RR_Tappi

    SimplePVE

    After the server update and the update of SimplePVE, PVP is permanently on Edit: Okay, it was something wrong with the config. I deleted it and reloaded the plugin, and it worked as usual again.
  3. RR_Tappi

    Raidable Bases

    Oh, that's the reason, ok, the update will be done later and then it should work Thank you
  4. RR_Tappi

    Raidable Bases

    (12:13:13) | Error while compiling RaidableBases: The type or namespace name 'BlowPipeWeapon' could not be found (are you missing a using directive or an assembly reference?) | Line: 14422, Pos: 36
  5. Oops, I must have overlooked that Thank you 🙂
  6. We purchased and added it today, and a player said it affects the entire team. All team members have to go to the safe zone before they can switch. Is there a way to ensure that only individual players are affected and not the entire team?
  7. RR_Tappi

    SimplePVE

    Well, it's working again for me. I deleted everything from simplePVE and just reloaded it onto the server. One ad is still missing, but otherwise it's working again
  8. RR_Tappi

    SimplePVE

    Yes, I'll do that now too, because simple PVE spits out errors in the console from the start, but it actually worked... what a pity, a real pity... because simple PVE has exactly what I need... I don't need anything more. PVE/PVP display... set when PvP should be... well, I'll just switch again There is nothing worse for me than doing everything in the config files, a panel like this is extremely better
  9. RR_Tappi

    SimplePVE

    Unfortunately, our server had to be reinstalled. Now SimplePVE no longer works, but could this be due to the Rust update? This is what is displayed in the console: (23:33:58) | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully (23:34:02) | SimplePVE was compiled successfully in 2042ms (23:34:02) | Unloaded plugin SimplePVE v1.2.7 by Ifte (23:34:02) | ExType: JsonSerializationException (23:34:02) | Could not initialize plugin 'SimplePVE v1.2.7' (ArgumentException: Could not cast or convert from System.String to Oxide.Core.VersionNumber.) at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable (System.Object value, System.Type initialType, System.Type targetType) [0x00062] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast (System.Object initialValue, System.Globalization.CultureInfo culture, System.Type targetType) [0x00031] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x0008d] in <271c58b7a8684db5a2c92be17a81f252>:0 (23:34:02) | No previous version to rollback plugin: SimplePVE
  10. RR_Tappi

    Sputnik

    Ok, data was missing now it's loading but it's still complaining (16:07:36) | Failed to call hook 'OnServerInitialized' on plugin 'Sputnik v1.4.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Sputnik.UpdateConfig () [0x00081] in <fefde051f74c438cafb2a5aff7e666fe>:0 at Oxide.Plugins.Sputnik.OnServerInitialized () [0x0001c] in <fefde051f74c438cafb2a5aff7e666fe>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <fefde051f74c438cafb2a5aff7e666fe>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 (16:07:36) | Loaded plugin Sputnik v1.4.8 by Adem
  11. RR_Tappi

    Crafts

    Hi Mevent, Thanks, I'll test that right away 🙂 Hm not working ... in the console: (21:25:37) | Command '' not found
  12. RR_Tappi

    Crafts

    I would like to include this recycler, everything I have tried and tested so far has not worked. It always appears in the console: (13:15:15) | Command '' not found "Enabled": true, "Image": "https://i.ibb.co/mHRkk5P/image.png", "Title": "Industrie Recycler", "Description": "", "Command (to give an item)": "give industrialrecycler %steamID%", "Permission (ex: crafts.vip)": "crafts.all", "Display Name": "Industrie Recycler", "ShortName": "box.wooden.large", "Amount": 1, "Skin": 3373542609, "Type (Item/Command/Vehicle/Recycler)": "Command", "Prefab": "assets/bundled/prefabs/static/recycler_static.prefab", "Command on give": "", "Workbench Level": 2, "Distance Check": true, "Distance": 1.5, "Place the ground": true, "Place the structure": true,
  13. Thank you very much Somehow it doesn't want to, it keeps coming (12:16:29) | Command '' not found "Title": "Industrie Recycler", "Description": "", "Command (to give an item)": "giveindustrialrecycler %steamID%", "Permission (ex: crafts.vip)": "crafts.all", "Display Name": "Industrie Recycler", "ShortName": "box.wooden.large", "Amount": 1, "Skin": 3373542609, "Type (Item/Command/Vehicle/Recycler)": "Command", "Prefab": "assets/bundled/prefabs/static/recycler_static.prefab", (12:54:45) | Command '' not found If I enter the command in the chat, I get a recycler /giveindustrialrecycler
  14. Hi, currently players can buy the recycler using a command, provided they have all the ingredients for it, such as gears, etc. I have read that it is possible to add this to a shop Now we have the shop where you can buy for virtual money and there is I would like to add it to Crafts, but I don't know which command I should use? I'm assuming the Give command? I had already tested it, but no image was displayed Thank you in advance
  15. I have had the plugin for a few days, but the teams are still lost, after every restart all created teams are gone In the console this appears here: (21:24:16) | DisbandedTeamRestore was compiled successfully in 453ms (21:24:16) | [DisbandedTeamRestore] Creating a default config... (21:24:16) | [DisbandedTeamRestore] Creation of the default config completed! (21:24:16) | Loaded plugin DisbandedTeamRestore v1.5.2 by 21mac21 (21:24:54) | Calling 'OnServerSave' on 'QualityCrafting v3.0.3' took 311ms (21:24:54) | ExType: JsonSerializationException (21:24:54) | Failed to call hook 'OnServerSave' on plugin 'DisbandedTeamRestore v1.5.2' (NullReferenceException: Object reference not set to an instance of an object) at Network.Connection.get_RecordFilesize () [0x00000] in <1f368512668c4b9d8254b02c0bfb6742>:0 at System.Reflection.RuntimePropertyInfo.GetterAdapterFrame[T,R] (System.Reflection.RuntimePropertyInfo+Getter`2[T,R] getter, System.Object obj) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Reflection.RuntimePropertyInfo.GetValue (System.Object obj, System.Object[] index) [0x00082] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
  16. RR_Tappi

    Armored Train

    Actually, I only changed the times, everything else I left as it was. But yes, I'll compare it 🙂
  17. Since this problem unfortunately still exists, I will now test the plugin 🙂 Edit: Do the players on a team have to enter any commands or does it work automatically? Edit2: (18:34:15) | Failed to call hook 'OnServerSave' on plugin 'DisbandedTeamRestore v1.5.2' (NullReferenceException: Object reference not set to an instance of an object) at Network.Connection.get_RecordFilesize () [0x00000] in <1f368512668c4b9d8254b02c0bfb6742>:0 at System.Reflection.RuntimePropertyInfo.GetterAdapterFrame[T,R] (System.Reflection.RuntimePropertyInfo+Getter`2[T,R] getter, System.Object obj) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Reflection.RuntimePropertyInfo.GetValue (System.Object obj, System.Object[] index) [0x00082] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
  18. RR_Tappi

    Armored Train

    (18:07:55) | Unloaded plugin ArmoredTrain v1.7.2 by Adem The message [AmoredTrain] The event is over! appears in the chat. (18:09:01) | Loaded plugin ArmoredTrain v1.7.2 by Adem When I enter the command /atrainstart (18:11:15) | NullReferenceException: Object reference not set to an instance of an object There is not much more to come Edit: Ok I managed it, removed the config, reloaded and now it works again
  19. Ok it works again 🙂 Thank you
  20. Ah ok, I'll test it right away 🙂 Thanks Then give feedback
  21. RR_Tappi

    Armored Train

    (12:20:16) | Unloaded plugin ArmoredTrain v1.7.2 by Adem (12:20:16) | Loaded plugin ArmoredTrain v1.7.2 by Adem The train is supposed to start automatically, but even if I start it manually, only the message Event was started appears but no train is rolling Since the last update this is the case
1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.3k

Files Sold

Total number of files sold.

2.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.