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ZAC's Achievements
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ZAC started following Add Attire that negates affliction from injuries
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This function existed in the old plugin, would be great to see it return. Would be great if things like heavy plate kept players from getting rabies, and z13virus. could look something like this when you are done. Would be cool if they needed to wear all the items for it to work, or even have another cvar for that intent.. "z13virus": { "Enabled": true, "Icon": "https://i.ibb.co/bPhYqN2/hIEhCUR.png", "Damage Scale": 4.0, "Show Duration": false, "Show Indicator": true, "Cure Items": {}, "Interval Min Seconds": 30, "Interval Max Seconds": 45, "Duration Min Seconds": null, "Duration Max Seconds": null, "Move Items to Zombie": false, "Reanimation Seconds": 999999, "Infliction Entities": { "scarecrow": 1.0, "zombie": 1.0 }, "Infliction Damage Action": "melee", "Infliction Items": {} "Immunity Items": {heavy.plate.jacket, etc,.}
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- 51 comments
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- #easyvote
- #bippymiester
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ZAC started following Water Event , CombatLogInfo , Simple Status and 4 others
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ZAC changed their profile photo
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- 1,123 comments
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- #leveling
- #progression
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- 1,123 comments
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- #leveling
- #progression
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I wouldn't hold my breath if I were you... I've noticed the same issue since the time of the original "Diseases" plugin. It's perplexing that even after generating around $3000+ USD from the plugin, this day 0 bug hasn't been fixed. My previous feedback also touched on similar concerns, and it's disappointing to see them persist - with no response to my original review which i am sure will "mysteriously disappear" someday. Given the price we've paid, we surely deserve a more polished experience The creator has addressed the issues, and has gone above and beyond to ensure functionality of the plugin. I retract my statements and look forward to the future of this plugin!
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- 51 comments
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- #easyvote
- #bippymiester
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@Steenamaroo thanks for being quick to respond and transparent about the issue. I see now that the "item on sale" notification was a bug, and I retract my earlier statement about it being shady. My apologies. @Luuxen, I appreciate the insight into the amount of work that goes into developing and maintaining a plugin like this. I wasn't aware of the countless hours spent debugging this particular plugin. I do respect the hard work that's been put in. I do want to bring up the point about pricing. I understand that a lot of effort has gone into this plugin, but $40 still feels like a steep upfront cost, especially considering that plugins require ongoing support.. Have you considered a subscription model? This could lower the initial cost for players and perhaps offer access to a suite of plugins. It's just a thought, but it might make the plugin more accessible to a broader audience while still compensating the developers for their ongoing work. Not sure how codefling could/would implement it, but at this price I will most likely never purchase this plugin - no matter how good the plugin is and I am sure I am not alone in that regard. I mean no disrespect - im just broke. Anyways, thanks again for keeping the community informed and for the hard work you put into these plugins. ✌