-
Posts
991 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by GooberGrape
-
how to give or access the moduals?
-
https://gyazo.com/e866eabe7786430559876a01c95c58e9
-
video explains, should be red buttons on the right for more pages for the custom maps page, there are more then 8 maps for custom maps page
-
https://gyazo.com/af6c4c42847027899498e183eb919608 i have 25 custom maps
-
[08:24:52] > Error while compiling MapVoter: The type or namespace name 'Activities' does not exist in the namespace 'Oxide.Ext.Discord.Entities' (are you missing an assembly reference?) | Line: 18, Pos: 34
-
[15:44:33] > Error while compiling WalkingDead: Operator '==' cannot be applied to operands of type 'object' and 'bool' | Line: 441, Pos: 21
-
hello hello no more support?
-
- 2 comments
-
- 1
-
-
- #rust maps
- #discord
-
(and 1 more)
Tagged with:
-
what about the nonecustom maps?
-
Where can I find the map IDS?
-
-
- 1
-
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
The referenced script (NightEyeComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Head2') is missing! The referenced script (Rust.Ai.Gen2.NPCAnimController) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (FIMSpace.FSpine.FSpineAnimator) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (FIMSpace.FLook.FLookAnimator) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (Rust.Ai.Gen2.BlackboardComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.Wolf2FSM) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.SenseComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.RootMotionPlayer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.LimitedTurnNavAgent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.Wolf2) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! CreateEntity called on a prefab that isn't an entity! assets/rust.ai/agents/wolf/wolf2.prefab [Spawn] Couldn't create prefab as entity - assets/rust.ai/agents/wolf/wolf2.prefab The referenced script on this Behaviour (Game Object '<null>') is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! The referenced script on this Behaviour (Game Object '<null>') is missing!
-
[07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script (NightEyeComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Head2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.NPCAnimController) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (FIMSpace.FSpine.FSpineAnimator) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (FIMSpace.FLook.FLookAnimator) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.BlackboardComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.Wolf2FSM) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.SenseComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.RootMotionPlayer) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.LimitedTurnNavAgent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.Wolf2) on this Behaviour is missing!
-
speeds not increasing how I set up for skilltree?
-
-
Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <fb45d148c721409f96718464d8864b9a>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch0(DecayEntity) at ServerBuildingManager.Cycle () [0x00157] in <fb45d148c721409f96718464d8864b9a>:0 at ServerMgr.Update () [0x0014b] in <fb45d148c721409f96718464d8864b9a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
-
NullReferenceException: Object reference not set to an instance of an object at VehicleEngineController`1[TOwner].TryStartEngine (BasePlayer player) [0x00025] in <06185375cc2f476ea97e25192de8d8bb>:0 at Oxide.Plugins.Convoy+MountableVehicle.StartMoving () [0x00011] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+MountableVehicle.UpdateMoving () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0
-
I ran this and it deleted all the puzzle doors, the green, red and blue now I don’t know how to fen restore them
-
- 15 comments
-
- #transylvania
- #halloween
-
(and 7 more)
Tagged with:
-
- 15 comments
-
- #transylvania
- #halloween
-
(and 7 more)
Tagged with:
-
- 7 comments
-
- 1
-
-
[17:20:49] > [CSharp] Started Oxide.Compiler v1.0.26.0 successfully [17:20:52] > Error while compiling EventEndGame: Argument 3: cannot convert from 'string' to 'bool' | Line: 955, Pos: 117
-
[14:50:39] > Error while compiling WelcomePanel: 'BasePlayer' does not contain a definition for 'MountObject' and no accessible extension method 'MountObject' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 1477, Pos: 18424