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Everything posted by GooberGrape
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Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <fb45d148c721409f96718464d8864b9a>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch0(DecayEntity) at ServerBuildingManager.Cycle () [0x00157] in <fb45d148c721409f96718464d8864b9a>:0 at ServerMgr.Update () [0x0014b] in <fb45d148c721409f96718464d8864b9a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
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NullReferenceException: Object reference not set to an instance of an object at VehicleEngineController`1[TOwner].TryStartEngine (BasePlayer player) [0x00025] in <06185375cc2f476ea97e25192de8d8bb>:0 at Oxide.Plugins.Convoy+MountableVehicle.StartMoving () [0x00011] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+MountableVehicle.UpdateMoving () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0
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I ran this and it deleted all the puzzle doors, the green, red and blue now I don’t know how to fen restore them
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- 15 comments
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- #transylvania
- #halloween
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(and 7 more)
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- 15 comments
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- #transylvania
- #halloween
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(and 7 more)
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- 7 comments
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- 1
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[17:20:49] > [CSharp] Started Oxide.Compiler v1.0.26.0 successfully [17:20:52] > Error while compiling EventEndGame: Argument 3: cannot convert from 'string' to 'bool' | Line: 955, Pos: 117
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[14:50:39] > Error while compiling WelcomePanel: 'BasePlayer' does not contain a definition for 'MountObject' and no accessible extension method 'MountObject' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 1477, Pos: 18424
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- 273 comments
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- #protection
- #base
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[10:09:18] > Unloaded plugin Halloween v1.2.0 by The_Kiiiing [10:09:18] > Trying to load assembly: 5qbbvvkl.5cq.XmlSerializers [10:09:18] > Trying to load assembly: 5qbbvvkl.5cq.XmlSerializers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [10:09:18] > Trying to load assembly: 5qbbvvkl.5cq.XmlSerializers [10:09:18] > Loaded plugin Halloween v1.2.1 by The_Kiiiing [10:09:22] > Server Exception: IOEntity.ProcessQueue
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- 20 comments
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- #discord
- #discord bot
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(and 5 more)
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nm fixed it
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It was
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Wont let players place pumpjacks
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True (Boolean), FurnaceUpgrades (False (Boolean)) [08:38:46] > Calling hook CanStackItem resulted in a conflict between the following plugins: StackModifier - True (Boolean), FurnaceUpgrades (False (Boolean)) [08:38:46] > Calling hook CanStackItem resulted in a conflict between the following plugins: StackModifier - True (Boolean), FurnaceUpgrades (False (Boolean)) [08:38:46] > Calling hook CanStackItem resulted in a conflict between the following plugins: StackModifier - True (Boolean), FurnaceUpgrades (False (Boolean)) [08:38:47] > Calling hook CanStackItem resulted in a conflict between the following plugins: StackModifier - True (Boolean), FurnaceUpgrades (False (Boolean)) these are all set to default 1 ItemList: furnace ,furnace.large electric.furnace legacyfurnace campfire bbq small.oil.refinery
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My players said they seen it. Also what’s that /true cmd ?
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- 23 comments
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- #plugin
- #admin tool
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(and 7 more)
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As you could see in the chat, it’s spamming a lot of stuff. Also when it says vote has started /True
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I put correct path in the AutoWipeConfig.txt and it keeps defaulting to my_server_identity\cfg\server.cfg
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10:46 [Error] [Halloween] Invalid map marker color 'FFFF00'. Color must be in hex format 10:46 [Info] [Halloween] Graveyard spawned at (980.00, 22.74, -1390.00) 10:46 [Error] [Halloween] Invalid map marker color 'FFFF00'. Color must be in hex format 10:46 [Info] [Halloween] Graveyard spawned at (1170.00, 6.81, 960.00) 10:46 [Error] [Halloween] Invalid map marker color 'FFFF00'. Color must be in hex format
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[09:36:33] > Loaded plugin Halloween v1.2.0 by The_Kiiiing [09:36:38] > [Halloween] Finding spawn points 0% (0 / 122500) [09:36:38] > [Halloween] done