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GooberGrape

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Everything posted by GooberGrape

  1. how to give or access the moduals?
  2. https://gyazo.com/e866eabe7786430559876a01c95c58e9
  3. video explains, should be red buttons on the right for more pages for the custom maps page, there are more then 8 maps for custom maps page
  4. https://gyazo.com/af6c4c42847027899498e183eb919608 i have 25 custom maps
  5. GooberGrape

    error on startup

    bro?!?!
  6. GooberGrape

    error

    [08:24:52] > Error while compiling MapVoter: The type or namespace name 'Activities' does not exist in the namespace 'Oxide.Ext.Discord.Entities' (are you missing an assembly reference?) | Line: 18, Pos: 34
  7. GooberGrape

    error

    [15:44:33] > Error while compiling WalkingDead: Operator '==' cannot be applied to operands of type 'object' and 'bool' | Line: 441, Pos: 21
  8. hello hello no more support?
    Works perfect and easy to setup and use.
  9. GooberGrape

    Dumb Question..

    what about the nonecustom maps?
  10. GooberGrape

    Dumb Question..

    Where can I find the map IDS?
    Awesome Map! Just in time for Halloween! Very well-made and fun.
  11. GooberGrape

    Spamming errors

    The referenced script (NightEyeComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Head2') is missing! The referenced script (Rust.Ai.Gen2.NPCAnimController) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (FIMSpace.FSpine.FSpineAnimator) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (FIMSpace.FLook.FLookAnimator) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'wolf') is missing! The referenced script (Rust.Ai.Gen2.BlackboardComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.Wolf2FSM) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.SenseComponent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.RootMotionPlayer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.LimitedTurnNavAgent) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! The referenced script (Rust.Ai.Gen2.Wolf2) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Wolf2') is missing! CreateEntity called on a prefab that isn't an entity! assets/rust.ai/agents/wolf/wolf2.prefab [Spawn] Couldn't create prefab as entity - assets/rust.ai/agents/wolf/wolf2.prefab The referenced script on this Behaviour (Game Object '<null>') is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! The referenced script on this Behaviour (Game Object '<null>') is missing!
  12. GooberGrape

    Spamming errors

    [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script on this Behaviour (Game Object '<null>') is missing! [07:05:41] > The referenced script (NightEyeComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Head2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.NPCAnimController) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (FIMSpace.FSpine.FSpineAnimator) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (FIMSpace.FLook.FLookAnimator) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'wolf') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.BlackboardComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.Wolf2FSM) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.SenseComponent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.RootMotionPlayer) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.LimitedTurnNavAgent) on this Behaviour is missing! [07:05:41] > The referenced script on this Behaviour (Game Object 'Wolf2') is missing! [07:05:41] > The referenced script (Rust.Ai.Gen2.Wolf2) on this Behaviour is missing!
  13. GooberGrape

    not working

    speeds not increasing how I set up for skilltree?
  14. GooberGrape

    Wtf the map view

  15. GooberGrape

    Wtf the map view

    what is going on with the map?
  16. GooberGrape

    error

    Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <fb45d148c721409f96718464d8864b9a>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <fb45d148c721409f96718464d8864b9a>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DecayEntity.DecayTick_Patch0(DecayEntity) at ServerBuildingManager.Cycle () [0x00157] in <fb45d148c721409f96718464d8864b9a>:0 at ServerMgr.Update () [0x0014b] in <fb45d148c721409f96718464d8864b9a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
  17. GooberGrape

    error

    NullReferenceException: Object reference not set to an instance of an object at VehicleEngineController`1[TOwner].TryStartEngine (BasePlayer player) [0x00025] in <06185375cc2f476ea97e25192de8d8bb>:0 at Oxide.Plugins.Convoy+MountableVehicle.StartMoving () [0x00011] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+MountableVehicle.UpdateMoving () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00020] in <fe8b3e41c38c4eef876f9b70451273f8>:0
  18. GooberGrape

    Deleted everything g

    I ran this and it deleted all the puzzle doors, the green, red and blue now I don’t know how to fen restore them
  19. does this have the new radtown monument from he latest rust update?
  20. what's different fro9m this one and lones version? https://lone.design/product/transylvania-halloween/
  21. little disappointed on some of the bases not having traps or defenses, seems some of these have trap base pastes I bought from another TrapBase package.
  22. GooberGrape

    error

    [17:20:49] > [CSharp] Started Oxide.Compiler v1.0.26.0 successfully [17:20:52] > Error while compiling EventEndGame: Argument 3: cannot convert from 'string' to 'bool' | Line: 955, Pos: 117
  23. GooberGrape

    error

    [14:50:39] > Error while compiling WelcomePanel: 'BasePlayer' does not contain a definition for 'MountObject' and no accessible extension method 'MountObject' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 1477, Pos: 18424
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