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Chill Roleplay

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Everything posted by Chill Roleplay

  1. are you not able to build or add stuff once in game? the spot i chose i belive was a buildable area but cannot build in or near the build
  2. I redid the crown one and it shows for me after quite some time, only some players can see it most cannot. unsure why. Th file is not even 1mB large so i don't think it's so big but not sure what takes so long to be able to see it
  3. Having some trouble getting the image to actually spray i can see it in the bar but it wont spray out
  4. I had a question. I tried this plugin a few months ago but players who change the aspect ratio of there screen i made the imagines go to the wrong spot. Does this still happen. Would like to use this
  5. The plugin Consumable Effects would allow this if Nod has no interest to add the effects
  6. Ay all good here works great
    I love how there are good and bad npcs it is fun saving the pilot Your events are always amazing!
  7. It would be awesome to have the protection of some sort as today's server restarted and when we got back in everyone's locker was missing. Also got this error Failed to call hook 'OnServerSave' on plugin 'PortableLocker v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.SaveContainer () [0x00006] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.PortableLocker.OnServerSave () [0x0000b] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00168] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbd
  8. Got back late tried it and spam seemed to have disapered ill try with with both events when im a little less tiered, i couldent find the codelock key
  9. Chill Roleplay

    Fallen Earth

    Players from across the world comment how smooth this map runs
    If you're looking for a map to challenge your players, this is it! This map is very amazing to me how it affected the economy and made the wipe seem more balanced. I could see this being fun for PVP servers but PVE servers if you have BetterNPC you need to try this map if your server can handle a bit of a challenge. The NPCs, their placement of them the way the loot is laid out, and the way the monuments work, it's such a challenge (even for experienced players). It is funny because trolls come and try to mess with my server, but we are so well-trained from fighting this advanced AI that a simple troll is laughable after playing a map like this. The players on my server did have trouble with a few of them, but quickly adapted to the strength of the NPCs on this map. We run an active rescue and medical team, and it kept them fully busy every hour of every day of this wipe. Now I don't want to cause fear to people who are used to easier maps, but if you don't try something like this then you will never progress with your skills.
  10. I will test the new version when I'm off work tonight and update with results hopefully the new version fixed it
  11. When players are downed it counts as a kill each shot after (my suggestion is allow PVP damage still in this situation)
  12. 19:33 [Error] Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in <a73677145993409fb03b159b6d7439c6>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in <a73677145993409fb03b159b6d7439c6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 I use alpha loot and option 1 in config but today was spammed this error endlessly
  13. 00:52 [Error] Failed to call hook 'OnPlayerDeath' on plugin 'MedicalItems v1.0.1' (ArgumentException: An item with the same key has already been added. Key: 76561199023380709) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.MedicalItems.OnPlayerDeath (BasePlayer player, HitInfo info) [0x0008a] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.MedicalItems.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0037f] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
  14. Having some errors with other plugins when medics go on duty aswell as anyplugin that uses OnPlayerDeath is activated when players shoot at downed players activates for example when a player dies on our server you get a dog tag but if you spray a clip at a down player to get a ton of them
  15. maybe a way for the car to do little jumps?h
  16. Chill Roleplay

    Custom Npc

  17. Failed to call hook 'API_CreateMarkerPrivate' on plugin 'MarkerAPI v1.0.3' (ArgumentException: An item with the same key has already been added. Key: 76561198973912067) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 54kb/s in, 1mb/s out at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.MarkerAPI.CreateMarkerPrivate (UnityEngine.Vector3 position, System.Int32 duration, System.Single refreshRate, System.String name, System.String displayName, System.UInt64 ownerid, System.Single radius, System.String colorMarker, System.String colorOutline) [0x0007b] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.MarkerAPI.API_CreateMarkerPrivate (UnityEngine.Vector3 position, System.String uname, System.UInt64 ownerid, System.Int32 duration, System.Single refreshRate, System.Single radius, System.String displayName, System.String colorMarker, System.String colorOutline) [0x00000] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.MarkerAPI.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00add] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbd66.22.131.118:65259 Same Error
  18. Chill Roleplay

    Custom Npc

    ZombieHorde NPCs fall to the ground wounded and spams alerts
  19. Chill Roleplay

    Player who die at sea

    Players wounded at see go just below sea level and cannot be hit with a syringe thus preventing healing
  20. Great idea above for the signs What was thinking is hydraulics for the cars - Front Back and size to side bouncing options /front /back /lside /rside so we can bind them.
  21. Chill Roleplay

    Ganja

    Failed to call hook 'OnGrowableGather' on plugin 'Ganja v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Ganja.OnHempGather (BasePlayer player, UnityEngine.Vector3 plantPositon, System.Boolean isCollectable, System.Int32 hGenes) [0x0003c] in <7d426419505347e8959024dd995b35d9>:0 at Oxide.Plugins.Ganja.OnGrowableGather (GrowableEntity plant, BasePlayer player) [0x00042] in <7d426419505347e8959024dd995b35d9>:0 at Oxide.Plugins.Ganja.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005ac] in <7d426419505347e8959024dd995b35d9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 Seen this today not sure of cause
  22. Can we get prevent storage of specific items in locker? Please
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