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Flint Monkey

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Everything posted by Flint Monkey

  1. @Magnumk- are you able to get the plugin to trigger commands based on time?
  2. Flint Monkey

    Team Fix

    Same issue
  3. Have you tried specifying a fraction of an hour (0.20 for 12 minutes)?
  4. I've been working on getting this set up but have a plugin conflict. Is it possible to set this up to pull data from PlaytimeRewards (https://umod.org/plugins/play-time-rewards) Instead of PlaytimeTracker (https://umod.org/plugins/playtime-tracker)? I use a couple of other plugins that are dependent on Playtime Rewards and the commands conflict with each other.
  5. Flint Monkey

    Server Hud

    I have this set up today. Here's what I'm using (with a link to the image I created for it): { "Hook OnEventStart": [ "OnRaidableBaseStarted" ], "Hook OnEventStop": [ "OnRaidableBaseEnded" ], "Name": "Raidable Bases", "Active color": "#F58A00", "Icon": "https://i.ibb.co/bP41Rsc/rm-hud-ui-raidablebases.png", "Color": "#fff", "Enable": true },
  6. Flint Monkey

    Sputnik

    I just updated to 3.1.2 and am playing with the loot table options. It looks like the config specifies 6 different crate loot sources with references to Facepunch prefabs. If we leave the new config as-is (default) , does it pull the loot from the loot table from the prefab specified (Facepunch defaults for these)? Thanks!
  7. Flint Monkey

    Infected File Detected?

    My antivirus software detected the following after an update: Is anyone else seeing this?
  8. Flint Monkey

    Compile error with 4.0.9

    When trying to load the latest version (4.0.9), I am getting a compile error: Error while compiling EasyVotePro: The type or namespace name 'CooldownAttribute' could not be found (are you missing a using directive or an assembly reference?) | Line: 865, Pos: 37
  9. Same here with 4.0.9 for me but different line/position: Error while compiling EasyVotePro: The type or namespace name 'CooldownAttribute' could not be found (are you missing a using directive or an assembly reference?) | Line: 865, Pos: 37
  10. I upgraded to 3.1.6 and the images loaded (pointing to my hosted versions) after a server restart.
  11. Also went through the process of cycling Hud and ImageLibrary: Unloaded plugin Hud v3.1.5 by ahigao Loaded plugin Hud v3.1.5 by ahigao Unloaded plugin Image Library v2.0.62 by Absolut & K1lly0u Loading inbuilt skin manifest from GitHub... Calling 'OnServerInitialized' on 'ImageLibrary v2.0.62' took 176ms Loaded plugin Image Library v2.0.62 by Absolut & K1lly0u Skin manifest imported successfully Unloaded plugin Hud v3.1.5 by ahigao Loaded plugin Hud v3.1.5 by ahigao I also tried hosting the images myself and putting their URLs in the config. This did not work to fix the issue on 3.1.5 OR 3.1.6.
  12. I've pointed the current version to my own images hosted elsewhere, but the code still seems to be looking for the discord hosted images...
  13. I have the same issue and am seeing the following errors in console when I reload the plugin: Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png_0 - Image URL: https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png_0 - Image URL: https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png_0 - Image URL: https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png_0 - Image URL: https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png_0 - Image URL: https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png_0 - Image URL: https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png_0 - Image URL: https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png_0 - Image URL: https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png
  14. Flint Monkey

    Armored Train

    How would I set up the train (and any helis paired with it) to attack players in range as it drives by? Currently, it's set to ignore players unless it's attacked. Is this what the PvE mode does?
    This is a fantastic plugin that just works so well. The transition is natural and feels realistic for players. I love the lighting, waves, and other effects that make the transition from calm to storm and back so realistic.
  15. This looks like a great event plugin. Is it possible to have the ability to start the maze with a command so that it can be scheduled in a rotation using event management plugins?
    I used this map the 2nd 1/2 of January and my players absolutely loved it! It contains all of the FP monuments, works well with Convoy, Armored Train, Raidable Bases, and other event plugins without edits and the custom monuments on the map contain new puzzles that kept players engaged longer for the wipe. The Bradley arena is fun! The best features of the map, and I think what makes @Wonder_Fox's works unique, are the custom build sites. Players especially love the creative build options and I ended up purchasing the second pack to get access to some of them for future maps. The map also includes plenty of buildable terrain for those who want to do their own vanilla thing, and it's water and resource distribution make it very flexible to allow players to spread out (not all fighting for the same locations). Keep up the great work!
  16. In the events.json file (oxide/data/EventManager/events.json), add the following to the "KpucTaJl|0.733 0.122 0.004 1.00|35a3b7d4-646b-442c-9743-6af6eb50d6d5": [ section: { "Event name": "Supermarket Event", "The command to launch the event": "supermarketstart", "Color": "0.1 0.1 0.1 0.95" },
  17. Anyone having issues where UpdateChecker thinks the version running is 2.2.0 but 2.2.2 is installed?
  18. Flint Monkey

    Replace hobbit door?

    Using these for the first time this wipe and players love them. Unfortunately, a player accidentally removed the hobbit house door; is there a way to replace this easily? If so, how? I searched for the skin in the Workshop but have not come across the one used in the prefab.
  19. Using these for the first time this wipe and players love them. Unfortunately, a player accidentally removed the hobbit house door; is there a way to replace this easily? If so, how? I searched for the skin in the Workshop but have not come across the one used in the prefab.
  20. Would love the ability to load/unload plugins when they are not in use (scheduled). Is this a possibility?
  21. Flint Monkey

    RustFriends

    Just one question... why fork the code? The current developer on uMod seems active; is submitting this patch not an option?
    Just purchased this today and tried out most of the prefabs on a custom map; the prefabs are very easy to place and work really well. The floating islands are stunning and the custom zipline is very easy to connect/use. My players are going to love these.
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