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Flint Monkey

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Everything posted by Flint Monkey

  1. Flint Monkey

    Server Hud

    I have this set up today. Here's what I'm using (with a link to the image I created for it): { "Hook OnEventStart": [ "OnRaidableBaseStarted" ], "Hook OnEventStop": [ "OnRaidableBaseEnded" ], "Name": "Raidable Bases", "Active color": "#F58A00", "Icon": "https://i.ibb.co/bP41Rsc/rm-hud-ui-raidablebases.png", "Color": "#fff", "Enable": true },
  2. Flint Monkey

    Sputnik

    I just updated to 3.1.2 and am playing with the loot table options. It looks like the config specifies 6 different crate loot sources with references to Facepunch prefabs. If we leave the new config as-is (default) , does it pull the loot from the loot table from the prefab specified (Facepunch defaults for these)? Thanks!
  3. Flint Monkey

    Armored Train

    How would I set up the train (and any helis paired with it) to attack players in range as it drives by? Currently, it's set to ignore players unless it's attacked. Is this what the PvE mode does?
    This is a fantastic plugin that just works so well. The transition is natural and feels realistic for players. I love the lighting, waves, and other effects that make the transition from calm to storm and back so realistic.
  4. This looks like a great event plugin. Is it possible to have the ability to start the maze with a command so that it can be scheduled in a rotation using event management plugins?
    I used this map the 2nd 1/2 of January and my players absolutely loved it! It contains all of the FP monuments, works well with Convoy, Armored Train, Raidable Bases, and other event plugins without edits and the custom monuments on the map contain new puzzles that kept players engaged longer for the wipe. The Bradley arena is fun! The best features of the map, and I think what makes @Wonder_Fox's works unique, are the custom build sites. Players especially love the creative build options and I ended up purchasing the second pack to get access to some of them for future maps. The map also includes plenty of buildable terrain for those who want to do their own vanilla thing, and it's water and resource distribution make it very flexible to allow players to spread out (not all fighting for the same locations). Keep up the great work!
  5. In the events.json file (oxide/data/EventManager/events.json), add the following to the "KpucTaJl|0.733 0.122 0.004 1.00|35a3b7d4-646b-442c-9743-6af6eb50d6d5": [ section: { "Event name": "Supermarket Event", "The command to launch the event": "supermarketstart", "Color": "0.1 0.1 0.1 0.95" },
  6. Anyone having issues where UpdateChecker thinks the version running is 2.2.0 but 2.2.2 is installed?
  7. Using these for the first time this wipe and players love them. Unfortunately, a player accidentally removed the hobbit house door; is there a way to replace this easily? If so, how? I searched for the skin in the Workshop but have not come across the one used in the prefab.
  8. Would love the ability to load/unload plugins when they are not in use (scheduled). Is this a possibility?
  9. Flint Monkey

    RustFriends

    Just one question... why fork the code? The current developer on uMod seems active; is submitting this patch not an option?
    Just purchased this today and tried out most of the prefabs on a custom map; the prefabs are very easy to place and work really well. The floating islands are stunning and the custom zipline is very easy to connect/use. My players are going to love these.
  10. No, the exterior lights (green and yellow)...
  11. Is it possible to customize the colors for the lighting?
  12. Checking in on this... TBH, I haven't run a flood in a bit and do not know if this is fixed.
  13. Flint Monkey

    Npc Horses

    Thank you!
  14. Flint Monkey

    Npc Horses

    I have a couple of tiers set up for this plugin today. While I can configure the NPC health and vision range as well as the speed of the horse, the riders are _very_ accurate and it's difficult to survive for players who come across them while on foot. Is it possible to configure the accuracy of the riders by tier? Thanks!
  15. Flint Monkey

    Armored Train

    There are tons of options for the NPCs. I like to terrorize my players with a wandering "Big Bad Bunny" in April.
  16. Flint Monkey

    Armored Train

    Shhh... you're not supposed to put things like this where Adem can read them...
  17. Flint Monkey

    Armored Train

    I was just about to ask the same thing, @The Friendly Chap! Thank you!
  18. If you know enough c# to be dangerous, there is a way to add it to the the plugin code itself. You can copy the section from another event and replace that with a new name, color and the command that starts the event. With that said, @MuB-Studios is very good at updating the plugin regularly to add additional events.
  19. Ignore the above re: event hooks. I need those for a different plugin. For RaceTrack, the command is "race start".
  20. Does the map NPC spawn data require BetterNPC for the monument NPCs to work?
  21. Re: the scheduling page, it'd be great to have language that makes it clear that we're scheduling times when PvE will be INACTIVE/turned off vs ACTIVE/turned on. I'd also like the ability to schedule it consistently from month to month, instead of having to add dates for each month. I know this is difficult because the dates change based on the calendar. Is it possible to include something that allows us to pull data from a wipe timer and set something like "last X hours before wipe"? Wipe timer options could be: wipeUnixTimestampOverride or...
  22. There are several customizable event plugins, like RaceTrack (https://chaoscode.io/resources/racetrack.74/) which allow you to create your own customized version of events. I'd love the ability to add these via a config file (right now I am reaching out to devs for hooks and then modifying the EventManager.cs to include them).

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