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Everything posted by Wajeeh Agbariya
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- 208 comments
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- 82 comments
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- #stats
- #statistics
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(01:58:40) | [StructureUpgrade] Prepare Pending Job exception: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00140] in <064f33fee10841d18af8b93dabf0d61b>:0 (01:58:40) | Failed to initialize plugin 'StructureUpgrade v0.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00239] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.Init () [0x0012c] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <bae5f1223fce49c493b01571c99dce02>:0
- 16 comments
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- #performant
- #qol tools
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keep getting this spammed in console (07:25:16) | Failed to call hook 'CanLootEntity' on plugin 'Cooking v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.CanLootEntity (BasePlayer player, StorageContainer container) [0x00019] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bd0] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
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- 208 comments
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- 208 comments
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- 31 comments
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- 1
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also if you could stop them from using the F1 console to send commands
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also would it be possible for you to block all the use of the f1 menu through options and not just the weapons section?
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- 110 comments
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- 110 comments
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will you be able to allow us to do so in a future update? and as for abandoned bases it was an error on my part using the permissions where i had one permission that i should not have had set it looks like its fixed now
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- 1,253 comments
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- #leveling
- #progression
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also is it possible to switch groups without changing the auth level? cause it could become real handy for managing mods and staff members
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after talking with nivex we came to the conclusion that i cannot have the abandonedbases.exclude permission activated when switching groups. will be testing it out and let you know how it goes
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- 220 comments
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- #event
- #cargoplane
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getting this during start up Failed to call hook 'OnEntitySpawned' on plugin 'QuarryLevels v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuarryLevels.OnEntitySpawned (MiningQuarry quarry) [0x001a4] in <ab29937170464e829025e818aa1cc622>:0 at Oxide.Plugins.QuarryLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00379] in <ab29937170464e829025e818aa1cc622>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
- 195 comments
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- 1
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- #rust plugin
- #custom rust plugin
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(and 2 more)
Tagged with:
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I've messaged the other dev will see what he says and get back to you
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Would it be possible to add it in as an option?? also is there a way to remove some of the skills in specific sections for specific groups or is it only possible to remove the whole section? so lets say i want to remove some of the options in the mining section for the default but have it for the vip group is that something that is doable? also do you have a discord that i can message you on?
- 1,253 comments
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- #leveling
- #progression
- (and 13 more)