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Wajeeh Agbariya

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Everything posted by Wajeeh Agbariya

  1. you would have to set it by using the actual dates and having two options for that day, the first would be from 00:00 - 01:59 and then the next would be from 8:00: - 23:59 or something like that. but not sure if that would actually work
  2. Would a resources collection section be a future update to be added to the plugin? i would buy the plugin if it gets integrated as i run a PVE server
  3. (01:58:40) | [StructureUpgrade] Prepare Pending Job exception: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00140] in <064f33fee10841d18af8b93dabf0d61b>:0 (01:58:40) | Failed to initialize plugin 'StructureUpgrade v0.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00239] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.Init () [0x0012c] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <bae5f1223fce49c493b01571c99dce02>:0
  4. keep getting this spammed in console (07:25:16) | Failed to call hook 'CanLootEntity' on plugin 'Cooking v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.CanLootEntity (BasePlayer player, StorageContainer container) [0x00019] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bd0] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  5. alright, sounds good. also could you add an option to where we can execute console commands when the raid period gets activated? so that we can enable and disable specific plugins during those times?
  6. in the ui would it be possible to show what time zone the raid time manager is using so that players know how to convert it to their time? so if i have it set at utc it would show 5:00 AM UTC or GMT +3
  7. try using this one and see if it helps https://umod.org/plugins/automated-events
  8. Dope, thank you. Have you added compatibility to Furnace Levels??
  9. also if you could stop them from using the F1 console to send commands
  10. also would it be possible for you to block all the use of the f1 menu through options and not just the weapons section?
  11. i checked roof i checked around and nothing only 1 or 2 spawn i can send you my config
  12. can i get an answer to this?
  13. will you be able to allow us to do so in a future update? and as for abandoned bases it was an error on my part using the permissions where i had one permission that i should not have had set it looks like its fixed now
  14. IF a furnace is placed by someone with a certain permission you want it to use their slot amount?? this is what i mean so i can have different amount of slots for different groups but other people can still use them. so default would have 16 discord 24 vip 32 ......... and so on
  15. also is it possible to switch groups without changing the auth level? cause it could become real handy for managing mods and staff members
  16. after talking with nivex we came to the conclusion that i cannot have the abandonedbases.exclude permission activated when switching groups. will be testing it out and let you know how it goes
  17. hey would it be possible to add compatibility for furnace levels and add a permission system so i can have different amount of slots for different vip levels?
  18. getting this during start up Failed to call hook 'OnEntitySpawned' on plugin 'QuarryLevels v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuarryLevels.OnEntitySpawned (MiningQuarry quarry) [0x001a4] in <ab29937170464e829025e818aa1cc622>:0 at Oxide.Plugins.QuarryLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00379] in <ab29937170464e829025e818aa1cc622>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  19. I've messaged the other dev will see what he says and get back to you
  20. Would it be possible to add it in as an option?? also is there a way to remove some of the skills in specific sections for specific groups or is it only possible to remove the whole section? so lets say i want to remove some of the options in the mining section for the default but have it for the vip group is that something that is doable? also do you have a discord that i can message you on?
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