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Everything posted by Wajeeh Agbariya
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- 195 comments
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- #rust plugin
- #custom rust plugin
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(and 2 more)
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- 1,253 comments
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- #leveling
- #progression
- (and 13 more)
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- 196 comments
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- #bradley
- #krunghcrow
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Thank you for doing that but my recommendation would be to have all the list go through before it can pick the same event again so for example if you have 10 events it would go through all 10 events at random and then go through them all once again but making sure you dont repeat the same event twice before going through all of the 10 events. like this: Rotation 1: 2, 4, 5, 1, 7, 8, 3, 10, 6, 9 Rotation 2: 3, 6, 9, 5, 2, 10, 1, 4, 8, 7
- 189 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
Tagged with:
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- 189 comments
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- #eventmanager
- #manager
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(and 5 more)
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- 50 comments
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- 1
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if you want to, i can give you admin access on my server and you can test it out yourself
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They dont have it minimized, it also happens to me and i know i dont have it minimized. and even if you use the command it doesnt work
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ive just confirmed that they are in teams and they do have the permission and still dont get the ui
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Recent update still hasn't fixed the issue with the UI not showing up when connecting to the server. Even when the plugin was manually reloaded, the UI still doesn't show up for players unless they were online when the plugin was reloaded, thus still having the same issue that i was facing in the first place.
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- 110 comments
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- 110 comments
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| Failed to call hook 'cmdChat' on plugin 'TeamInfo v1.2.14' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.TeamInfo.cmdChat (BasePlayer player, System.String command, System.String[] args) [0x0001d] in <69a63412f6674ca1bd711a3ee5c8002b>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a78] in <69a63412f6674ca1bd711a3ee5c8002b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 i think this error is stopping the UI from showing until the plugin is reloaded after start up
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- 208 comments
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- 219 comments
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- #bradley
- #bradleyapc
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A couple simple questions, if the bradley gets stuck does it unstuck itself automatically or no? and when the bradley is called and there is an outer wall to the base is there a possibility that it might spawn inside or will it spawn outside of the walls? also is this compatible with bradley tiers, will the bradley get overriden by bradley tiers?
- 219 comments
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- 1
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- #bradley
- #bradleyapc
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- 189 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
Tagged with: