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Theswingingturtle

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Everything posted by Theswingingturtle

  1. I made it work now without any problems on start. If any one wants to use that untill zeode make an update pm me
  2. @tacman1981 did you manage to solve this?
  3. working like a charm! Appreciate you!
  4. Okey, thank you for the quick reply/work man, you're a hero making this plugin!
  5. can i replace like this? private void FixData() { foreach (var player in data.currencies.players.Values) player.userName = (player.userName ?? string.Empty).Replace("\"", "").Replace("\\", ""); foreach (var stock in data.stock.Values) { foreach (var shortname in stock.listings.sellOffers.Values) foreach (var skin in shortname.Values) foreach (var item in skin) item.userName = (item.userName ?? string.Empty).Replace("\"", "").Replace("\\", ""); foreach (var shortname in stock.listings.buyOffers.Values) foreach (var skin in shortname.Values) foreach (var item in skin) item.userName = (item.userName ?? string.Empty).Replace("\"", "").Replace("\\", ""); foreach (var action in stock.stats.actions.Values) { action.field1 = (action.field1 ?? string.Empty).Replace("\"", "").Replace("\\", ""); action.field2 = (action.field2 ?? string.Empty).Replace("\"", "").Replace("\\", ""); action.field3 = (action.field3 ?? string.Empty).Replace("\"", "").Replace("\\", ""); action.field4 = (action.field4 ?? string.Empty).Replace("\"", "").Replace("\\", ""); action.field5 = (action.field5 ?? string.Empty).Replace("\"", "").Replace("\\", ""); } } }
  6. Failed to call hook 'OnServerInitialized' on plugin 'ShoppyStock v2.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ShoppyStock.FixData () [0x002c9] in <14b660629fac40ffb98a1ce218c34f7a>:0 at Oxide.Plugins.ShoppyStock.OnServerInitialized () [0x0006c] in <14b660629fac40ffb98a1ce218c34f7a>:0 at Oxide.Plugins.ShoppyStock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00164] in <14b660629fac40ffb98a1ce218c34f7a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 after uploading the new cs files. Do I need to upload all the others again too?
  7. bumping this up, have same problem.. players are abusing it
  8. I did add it in there first. Tried with no link first, then I downloaded the id picture and uploaded it as a png from a site I use for all pictures (working), and still white. and the even worse part about using the config to add them made it double items, cause shoppystock already counting the items when Customizeable weapons activate, don't need it manually added in the config. Unless I'm missing a big key here..
  9. so it should work with customizable weapons and icons is supposed to show? this is how it looks, and the icons works other then in shoppystock
  10. Hello, when I implement customizable items, they just get a white square instead of skinid picture. Is it possible to connect CustomizableWeapons and CustomizableProtection so it works properly with the pictures somehow? cause it sure is possible to change the vanilla items skins in the shop thrue the plugins so thinking there should be some way for custom items too
  11. Theswingingturtle

    White picture

    Hello, i have setup customizable wepaons, the weapons goes into the shop, but with white pictures, I tried looking everywhere to replace the pictures, I already set a skinid on the custom weapon, made it spawn thrue betterloot out in the world, but can't get the skinid to show with the item in shop, it's only a white square instead of a picture.
  12. can this plugin find god rocks?
  13. I was gonna say, I already tested this, but something must have glitched out, I did it several times. I must have missed something lol, it's working fine... thanks
  14. Thing is, raidable bases boxes doesn't count towards loot quest, so it would need to be something that triggers only when u turn it in. Please help me, I don't now if I am missing something ridicilous here..
  15. is there any questtype that allows for just turn in item without the need to loot/collect it first?
  16. Did they fix the skilltree issue with the gathering quests?
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